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Drebin 679 (talk | contribs) m Fixed Retribution expansion hull bonus (patch notes different from devblog). |
[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki. |
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Secondly, should you be kite fitting as recommended, you will want navigation bonuses. These include the basic {{sk|Navigation|IV}} which provides a flat boost to speed on grid, a propulsion module (ie {{sk|High Speed Maneuvering|III}} for MWD), and {{sk|Acceleration Control|III}} to improve the module, and {{sk|Evasive Maneuvering|III}} to be able to turn away from the opponent. Other valuable skills for the Tristan are Hybrid Turret skills (to take advantage of the ship's tracking speed bonus), energy neutralizer skills (to fit nuets), and either a Tech II shield or a Tech II armor tank, both of which are (as with drones) significantly better than the Tech I versions. | Secondly, should you be kite fitting as recommended, you will want navigation bonuses. These include the basic {{sk|Navigation|IV}} which provides a flat boost to speed on grid, a propulsion module (ie {{sk|High Speed Maneuvering|III}} for MWD), and {{sk|Acceleration Control|III}} to improve the module, and {{sk|Evasive Maneuvering|III}} to be able to turn away from the opponent. Other valuable skills for the Tristan are Hybrid Turret skills (to take advantage of the ship's tracking speed bonus), energy neutralizer skills (to fit nuets), and either a Tech II shield or a Tech II armor tank, both of which are (as with drones) significantly better than the Tech I versions. | ||
==Tactics== | ==Tactics== | ||