Difference between revisions of "Crow"
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==Skills== | ==Skills== | ||
''Further information about additional or recommended skills to pilot Crow for a specific or it's common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Crow for a specific or it's common role(s) can be written here.'' | ||
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==Tactics== | ==Tactics== |
Revision as of 06:19, 13 August 2020
RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus and bubble immunity common to all interceptors. Oceanus 1.0 removed a low slot and added a high slot and a launcher hardpoint, as well as switching its kinetic damage bonus for a explosion radius bonus.
The Crow has 4 mid slots like the
Stiletto
Stiletto
Interceptors Slasher Class
3 (1/2) 4 3
30 MW 150 tf
435 m/sec
92 m³
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, allowing it to fit both Point and Scram.
Skills
Further information about additional or recommended skills to pilot Crow for a specific or it's common role(s) can be written here.
Tactics
No sub-article about Crow roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Crow here.