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Monitor: Difference between revisions

From EVE University Wiki
m Added mention of the 10 m3 ammo hold.
Rel Astra (talk | contribs)
Updating bonuses
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Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.
Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.
| bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to ship agility<br><b>Minmatar Cruiser bonuses (per skill level):</b><br>5% reduction in ship signature radius<br><b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to ship shield hitpoints<br><b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to armor hitpoints<br><b>Flag Cruiser bonuses (per skill level):</b><br>4% bonus to all armor, shield, and hull resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use Medium Micro Jump Drive modules<br>99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules<br>300% bonus to Target Painter optimal range<br>99% reduction in Target Painter effectiveness<br>100% resistance to ECM effects<br>70%  resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects<br>
| bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to ship agility<br><b>Minmatar Cruiser bonuses (per skill level):</b><br>5% reduction in ship signature radius<br><b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to ship shield hitpoints<br><b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to armor hitpoints<br><b>Flag Cruiser bonuses (per skill level):</b><br>4% bonus to all armor, shield, and hull resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use Medium Micro Jump Drive modules<br>99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules<br>99.9% reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules<br>300% bonus to Target Painter optimal range<br>99% reduction in Target Painter effectiveness<br>100% resistance to ECM effects<br>70%  resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects<br>
| structurehp=2,000 HP
| structurehp=2,000 HP
| shieldhp=9,000 HP
| shieldhp=9,000 HP