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→Fitting: Removed old outdated incursion fit. Feel free to add your own general incursion fit if you like, but we no longer have recommended fits for the E-UNI community, see Fitting principles. |
Dama arishe (talk | contribs) Added a non-injected cap-stable neut Legion fit. |
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shipDNA=29986:29966;1:30036;1:30076;1:30117;1:30169;1:15802;7:1855;1:2024;2:19315;1:2048;1:11269;2:11648;1:20351;1:31059;1:31360;1:31390;1:2185;5:2456;5:2488;5:23705;5:23707;5:32006;1:32014;1::| | shipDNA=29986:29966;1:30036;1:30076;1:30117;1:30169;1:15802;7:1855;1:2024;2:19315;1:2048;1:11269;2:11648;1:20351;1:31059;1:31360;1:31390;1:2185;5:2456;5:2488;5:23705;5:23707;5:32006;1:32014;1::| | ||
skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Energy Emission Systems V</li><li>Thermodynamics III| | skills=Amarr Offensive Systems V</li><li>Amarr Defensive Systems V</li><li>Amarr Propulsion Systems V</li><li>Amarr Engineering Systems V</li><li>Amarr Electronic Systems V</li><li>Advanced Weapon Upgrades V</li><li>Armor Rigging IV</li><li>Amarr Strategic Cruiser IV</li><li>Energy Emission Systems V</li><li>Thermodynamics III| | ||
notes=Deadspace MWD is key to help with cap stability/sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts.</li><li>Neuts for 1890 every 12 seconds unheated (157 per second) and is cap stable.</li><li>Heated neuts 1890 every 10.2 seconds (about 185 per second) not cap stable, but you shouldn't be overheating long anyway.</li><li>92,769/97,693 EHP.</li><li>Resists (heated) 75.1/83.3(87.4)/81.3/90.</li><li>1539/2175 m/s.</li><li>Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones.</li><li>If no one is coming after you, you will range from about 120(Warrior IIs)-240(Hammer IIs) DPS for whoring on things besides your neut target.}}{{ShipFitting| | notes=Deadspace MWD is key to help with cap stability/sig radius (when compared with standard MWDs) while still offering a way to get in close to apply neuts.</li><li>Neuts for 1890 every 12 seconds unheated (157 per second) and is cap stable.</li><li>Heated neuts 1890 every 10.2 seconds (about 185 per second) not cap stable, but you shouldn't be overheating long anyway.</li><li>92,769/97,693 EHP.</li><li>Resists (heated) 75.1/83.3(87.4)/81.3/90.</li><li>1539/2175 m/s.</li><li>Your ample bay has plenty to hold 2-3 flights of ECM drones to keep a nasty off you to get a few more cycles off and still have room for combat drones.</li><li>If no one is coming after you, you will range from about 120(Warrior IIs)-240(Hammer IIs) DPS for whoring on things besides your neut target.}}{{ShipFitting | ||
| ship=Legion | |||
| shipTypeID=29986 | |||
| fitName=WHC Cap Stable | |||
| fitID=WHC-Cap-Stable | |||
| low1name=Capacitor Power Relay II | |||
| low1typeID=1447 | |||
| low2name=1600mm Reinforced Rolled Tungsten Plates I | |||
| low2typeID=11325 | |||
| low3name=Energized Adaptive Nano Membrane II | |||
| low3typeID=11269 | |||
| low4name=Energized Adaptive Nano Membrane II | |||
| low4typeID=11269 | |||
| low5name=Corpum C-Type Energized Thermic Membrane | |||
| low5typeID=18845 | |||
| low6name=Damage Control II | |||
| low6typeID=2048 | |||
| mid1name=10MN Afterburner II | |||
| mid1typeID=12058 | |||
| mid2name=Cap Recharger II | |||
| mid2typeID=2032 | |||
| mid3name=Cap Recharger II | |||
| mid3typeID=2032 | |||
| mid4name=Ship Scanner II | |||
| mid4typeID=1855 | |||
| high1name=Medium Unstable Power Fluctuator I | |||
| high1typeID=16471 | |||
| high2name=Medium Unstable Power Fluctuator I | |||
| high2typeID=16471 | |||
| high3name=Medium Unstable Power Fluctuator I | |||
| high3typeID=16471 | |||
| high4name=Medium Unstable Power Fluctuator I | |||
| high4typeID=16471 | |||
| high5name=Medium Unstable Power Fluctuator I | |||
| high5typeID=16471 | |||
| high6name=Medium Unstable Power Fluctuator I | |||
| high6typeID=16471 | |||
| rig1name=Medium Egress Port Maximizer II | |||
| rig1typeID=31390 | |||
| rig2name=Medium Trimark Armor Pump II | |||
| rig2typeID=31059 | |||
| rig3name=Medium Trimark Armor Pump II | |||
| rig3typeID=31059 | |||
| subsystem1name=Legion Defensive - Augmented Plating | |||
| subsystem1typeID=29966 | |||
| subsystem2name=Legion Electronics - Energy Parasitic Complex | |||
| subsystem2typeID=30036 | |||
| subsystem3name=Legion Engineering - Capacitor Regeneration Matrix | |||
| subsystem3typeID=30173 | |||
| subsystem4name=Legion Offensive - Drone Synthesis Projector | |||
| subsystem4typeID=30117 | |||
| subsystem5name=Legion Propulsion - Fuel Catalyst | |||
| subsystem5typeID=30078 | |||
| drone1name=Hammerhead II x5 | |||
| drone1typeID=2185 | |||
| drone2name=Infiltrator II x5 | |||
| drone2typeID=2175 | |||
| drone3name=Valkyrie II x5 | |||
| drone3typeID=21640 | |||
| drone4name=Vespa II x5 | |||
| drone4typeID=21638 | |||
| charge1name=open | |||
| charge2name=open | |||
| charge3name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| drone5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=The whole point of this fit is to be cap stable, not cap injected, or ET'ed. </li><li>While it doesn't neut as much as a 7-neut injected fit, it neuts a heck of a lot.</li><li>This fit is useful for wormhole or small gang activities where an energy transfer may not be possible or desirable, and you don't have a crapload of cap booster lying around.</li><li>Flavour drones to taste. In a small gang fight facing enemy logi use ECM drones, you'll be able to neut out 1 logi and try to jam another. </li><li>In other situations where you need some DPS, launch a flight of light or medium combat drones.</li><li>At around 600m, this fit is also incredibly affordable. | |||
| showNOTES=N | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
| version=PHOEBE 1.0 | |||
| showTOC=Y | |||
| shipDNA=29986:1447;1:11325;1:11269;2:18845;1:2048;1:12058;1:2032;2:1855;1:16471;6:31390;1:31059;2:29966;1:30036;1:30173;1:30117;1:30078;1:2185;5:2175;5:21640;5:21638;5:: | |||
| fleetup= | |||
}}{{ShipFitting| | |||
ship=Legion| | ship=Legion| | ||
shipTypeID=29986| | shipTypeID=29986| | ||