For more info on fittings, please click [[Maulus/Fittings|here]]
| ship=Maulus
| shipTypeID=609
| fitName=Fleet T1 Range
| fitID=Fleet-T1-Range
| low1name=Damage Control I
| low1typeID=2046
| low2name=Nanofiber Internal Structure I
| low2typeID=2603
| low3name=Mark I Generator Refitting: Capacitor Power Relay
| low3typeID=8177
| mid1name=Upgraded 1MN Microwarpdrive I
| mid1typeID=5971
| mid2name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
| mid2typeID=5299
| charge1name=Targeting Range Dampening Script x1
| charge1typeID=29015
| mid3name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
| mid3typeID=5299
| mid4name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
| mid4typeID=5299
| high1name=Drone Link Augmentor I
| high1typeID=23527
| high2name=Drone Link Augmentor I
| high2typeID=23527
| rig1name=Small Particle Dispersion Projector I
| rig1typeID=31298
| rig2name=Small Particle Dispersion Projector I
| rig2typeID=31298
| rig3name=Small Ionic Field Projector I
| rig3typeID=31274
| drone1name=Warrior I x6
| drone1typeID=2486
| charge2name=Scan Resolution Dampening Script x3
| charge2typeID=29013
| charge3name=open
| charge4name=open
| charge5name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=These are force multipliers in a fleet. Stay far off the fight, like 50+km. No need to tech2 fit anything.</li><li>Range damp the enemy logi and ewar that is far away. </li><li>Scan Res damp enemy logi that are in close to their fleet. </li><li>Warp off anytime you get redboxed. </li><li>The drones are just to whore on killmails, don't worry about them.
| mid2name=Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
| mid2typeID=5302
| charge1name=Scan Resolution Dampening Script x4
| charge1typeID=29013
| mid3name=Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
| mid3typeID=5302
| mid4name=Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
| mid4typeID=5302
| high1name=125mm Gatling AutoCannon II, Republic Fleet EMP S
| high1typeID=2873
| charge2name=Republic Fleet EMP S x1
| charge2typeID=21898
| high2name=125mm Gatling AutoCannon II, Republic Fleet EMP S
| high2typeID=2873
| rig1name=Small Trimark Armor Pump I
| rig1typeID=30987
| rig2name=Small Trimark Armor Pump I
| rig2typeID=30987
| rig3name=Small Trimark Armor Pump I
| rig3typeID=30987
| drone1name=Hobgoblin II x6
| drone1typeID=2456
| charge3name=Targeting Range Dampening Script x3
| charge3typeID=29015
| charge4name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Great for armor frig/dessie roams. Stay with your logi, apply damps to enemy logi and follow the primary with your drones.</li><li>If fighting a cruiser or larger, scan res damps will really mess up their day.</li><li>Switch out the MWD for an AB if its an AB fleet.</li><li>The autocannons are just for shooting drones/whoring on kills. Not necessary.
Development The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
30 m³
Drone Bandwidth
20 Mbit/sec
Targeting
Max Tgt. Range
64.50 km
Max Locked Targets
6
Magnetometric Sensor
16 points
Sig. Radius
40 m
Scan Res.
520 mm
Structure
Structure Hitpoints
400 HP
Mass
1,063,000 kg
Volume
23,000 m³
Cargo Capacity
275 m³
Armor
Armor Hitpoints
350 HP
Armor Resistances
EM
50
THR
35
KIN
35
EXP
10
Shields
Shield Capacity
300 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Maulus is the Gallente EWAR frigate, and has bonuses to sensor dampening. It has 4 mid and 3 low slots, plus a larger-than-normal drone bay. The Maulus can be fit with 3 damps and a propulsion module in the mids, with a small armor tank, damage control and a speed module in the lows. Performance can be enhanced by using scripts.
Choosing to fly a Maulus means a real dedication to electronic warfare in a PvP fleet. Damping the sensors of enemy ships is as or more effective than mitigating damage. Being able to tank incoming fire is never as effective as not taking any because the enemy simply can't lock on target!
The real power of Sensor Damps comes in fleet fights. Typically enemy logistics ships will be "at range" away from the fight so that your fleet cannot shoot at them. Applying Sensor Damps with Targeting Range scripts to those logi ships forces them to stay closer to the fight so that they can lock their fleetmates. Range Dampening other enemy ewar (like Blackbirds) is also highly effective, as they will usually be at range too. Scan Resolution scripts are great for Scan Res dampening enemy logi that are in close to the fight. These are usually very tanky ships (like Guardians), and Scan Res damps will slow the speed at which they can lock their fleetmates to rep them, giving your fleet a significant edge.
In a fleet don't try to fly solo. Try to remain close to your logi and damp out of the enemy. Keep your distance from the enemy! If you start seeing yellow boxes on your overview, align out. If they turn red, warp off and come back to the fight at range.