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Staying true to the Guristas philosophy of combining missiles and drones in combat, the ''Caiman'' is unique in that it can command one squadron of light fighters, with the hull bonuses giving this squadron the damage of two, as well as doubling its durability. The ''Caiman'' requires the Caldari and Gallente Dreadnought skills to fly. | Staying true to the Guristas philosophy of combining missiles and drones in combat, the ''Caiman'' is unique in that it can command one squadron of light fighters, with the hull bonuses giving this squadron the damage of two, as well as doubling its durability. The ''Caiman'' requires the Caldari and Gallente Dreadnought skills to fly. | ||
Blueprint copies for this ship can be acquired by destroying Guristas Shipyards in lowsec and nullsec. A large capital fleet is required to accomplish this task. The blueprint itself is stored inside an armored cache that only | Blueprint copies for this ship can be acquired by destroying Guristas Shipyards in lowsec and nullsec. A large capital fleet is required to accomplish this task. The blueprint itself is stored inside an armored cache that only freighters can pick up. | ||
==Skills== | ==Skills== | ||