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| ==Skills== | | ==Skills== |
| + | *It is essential to train [[Skills:Electronic_Systems#Cloaking|Cloaking]] to IV in order to use the Covert Ops Cloaking Device II. |
| + | *[[Astrometrics]] IV, [[Astrometric Acquisition]] III, [[Astrometric Pinpointing]] III and [[Astrometric Rangefinding]] III make a good skills base for scanning. |
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| ==Tactics== | | ==Tactics== |
Revision as of 19:20, 4 June 2021
Can Use Covert Ops Cloak
HIGHLIGHTS
Increase security status gain
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Notorious across New Eden, the Pacifier-class frigate has made its name as CONCORD's premier fast-attack frigate, capable of laying waste even to the Angel Cartel's legendary Dramiel-class high-performance frigates.
Originally based on a hybridization of the Punisher and Rifter frigate hulls, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the design could no longer meet its needs. The Pacifier joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.
While CONCORD Aerospace successfully upgraded the Pacifier and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Pacifier, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
SHIP BONUSES
Covert Ops bonuses (per skill level): 10% bonus to Core and Combat Scanner Probe Strength 10% reduction in Survey Probe flight time 10% bonus to warp speed and acceleration Gallente Frigate bonuses (per skill level): 5% bonus to Small Hybrid Turret damage 7.5% bonus to Small Hybrid Turret tracking speed Minmatar Frigate bonuses (per skill level): 5% bonus to Small Projectile Turret rate of fire 10% bonus to Small Projectile Turret falloff Caldari Frigate bonuses (per skill level): 5% bonus to Light Missile and Rocket Launcher rate of fire 10% bonus to Light Missile and Rocket flight time Amarr Frigate bonuses (per skill level): 5% bonus to Small Energy Turret damage 10% bonus to Small Energy Turret optimal range Role Bonus: 100% reduction in Cloaking Devices CPU requirement 10+ bonus to Relic and Data Analyzer virus strength • Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator • Cloak reactivation delay reduced to 5 seconds 10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship • Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%
Required Skills
Training Time what's this?12d 4h 3m
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 4
Launchers 3
Turrets 3
Rig
2
Small
Calibration 400
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Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
Gravimetric Sensor 25 points
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Structure |
Structure Hitpoints 200 HP
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Armor |
Armor Hitpoints 500 HP
Armor Resistances
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Shields |
Shield Capacity 500 HP
Shield Resistances
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Summary
The Pacifier was issued to all Fanfest 2017 ticket purchasers. A single run blueprint copy is given as a reward for reaching level 50 in Project Discovery.
Skills
Tactics
No sub-article about Pacifier roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Pacifier here.
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
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