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Enter the Portal changes |
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Although fitting the Sin with blasters is possible, they require the Sin to be as close to the target as possible to maximise DPS, which is risky. Thus, Sins are often fitted with a combination of neuts and remote repairers instead, leaving the DPS to other ships in the fleet, particularly the [[Redeemer]]s. The Sin's generous 6 mid and low slots also offer it the flexibility to be fitted with an adequate active shield tank, or buffer armour tank, with the latter often preferred for blops fleets. The Sin is also the fastest-aligning blops. | Although fitting the Sin with blasters is possible, they require the Sin to be as close to the target as possible to maximise DPS, which is risky. Thus, Sins are often fitted with a combination of neuts and remote repairers instead, leaving the DPS to other ships in the fleet, particularly the [[Redeemer]]s. The Sin's generous 6 mid and low slots also offer it the flexibility to be fitted with an adequate active shield tank, or buffer armour tank, with the latter often preferred for blops fleets. The Sin is also the fastest-aligning blops. | ||
As is unique with Black Ops, the ship can fit a covert jump portal | As is unique with Black Ops, the ship can fit a covert jump portal. | ||
==Skills== | ==Skills== | ||