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Caelius West (talk | contribs) m punisher highest powergrid frigate |
m Armor Compensation is not one skill but a group of skills (0ne for each damage type). |
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| info=The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents. | | info=The Punisher is considered by many to be one of the best Amarr frigates in existence. As evidenced by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels. With its damage output, however, it is also perfectly capable of punching its way right through unwary opponents. | ||
| bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% reduction in Small Energy Turret activation cost<br>4% bonus to all armor resistances | | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br> | ||
10% reduction in Small Energy Turret activation cost<br> | |||
4% bonus to all armor resistances | |||
| structurehp=450 HP | | structurehp=450 HP | ||
| shieldhp=350 HP | | shieldhp=350 HP | ||
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== Skills == | == Skills == | ||
* {{sk|Amarr Frigate}} for the armor resist bonus and {{sk|Hull Upgrades}} to fit a strong armor tank synergize very well. Higher resists make your logi's repairs on you stronger in fleets. | * {{sk|Amarr Frigate}} for the armor resist bonus and {{sk|Hull Upgrades}} to fit a strong armor tank synergize very well. Higher resists make your logi's repairs on you stronger in fleets. | ||
* | * [[Skills:Armor|Armor Compensation]] skills for each damage type to make armor resistance modules even more effective. | ||
== Tactics == | == Tactics == | ||