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m Remove parameters caption and race; cosmetic changes |
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| shipimg=Drake.jpg | | shipimg=Drake.jpg | ||
| shipname=Drake | | shipname=Drake | ||
| class=Combat Battlecruiser | | class=Combat Battlecruiser | ||
| grouping=Standard Battlecruisers | | grouping=Standard Battlecruisers | ||
| hulltype=Drake Class | | hulltype=Drake Class | ||
| faction=Caldari State | | faction=Caldari State | ||
| roles=unspecified | | roles=unspecified | ||
| variations={{Ship|Nighthawk}}, {{Ship|Drake Navy Issue}} | | variations={{Ship|Nighthawk}}, {{Ship|Drake Navy Issue}} | ||
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| lows=4 | | lows=4 | ||
| mass=13,500,000 kg | | mass=13,500,000 kg | ||
| volume=252,000 | | volume=252,000 m³ | ||
| cargohold=450 | | cargohold=450 m³ | ||
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
| dronebay=25 | | dronebay=25 m³ | ||
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
| info=Of the meticulous craftsmanship the Caldari are renowned for, the Drake was born. It was found beneath such a ship to rely on anything other than the time-honored combat tradition of missile fire, while the inclusion of sufficient CPU capabilities for decent electronic warfare goes without saying. | | info=Of the meticulous craftsmanship the Caldari are renowned for, the Drake was born. It was found beneath such a ship to rely on anything other than the time-honored combat tradition of missile fire, while the inclusion of sufficient CPU capabilities for decent electronic warfare goes without saying. | ||
| bonuses=<b>Caldari Battlecruiser bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>10% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br><b>Role Bonus:</b><br> | | bonuses=<b>Caldari Battlecruiser bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>10% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br><b>Role Bonus:</b><br>• Can use one Command Burst module<br>25% bonus to Missile velocity<br>50% bonus to Command Burst area of effect range<br> | ||
| structurehp=3,750 HP | | structurehp=3,750 HP | ||
| shieldhp=5,500 HP | | shieldhp=5,500 HP | ||
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| scanres=195 mm | | scanres=195 mm | ||
| reqskills=*{{RequiredSkill|Caldari Battlecruiser|I}} | | reqskills=*{{RequiredSkill|Caldari Battlecruiser|I}} | ||
**{{RequiredSkill|Spaceship Command|III}} | ** {{RequiredSkill|Spaceship Command|III}} | ||
**{{RequiredSkill|Caldari Cruiser|III}} | ** {{RequiredSkill|Caldari Cruiser|III}} | ||
***{{RequiredSkill|Spaceship Command|II}} | *** {{RequiredSkill|Spaceship Command|II}} | ||
***{{RequiredSkill|Caldari Destroyer|III}} | *** {{RequiredSkill|Caldari Destroyer|III}} | ||
****{{RequiredSkill|Caldari Frigate|III}} | **** {{RequiredSkill|Caldari Frigate|III}} | ||
*****{{RequiredSkill|Spaceship Command|I}} | ***** {{RequiredSkill|Spaceship Command|I}} | ||
| totaltraintime=1d 21h 16m 40s | | totaltraintime=1d 21h 16m 40s | ||
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-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
==Summary== | == Summary == | ||
The '''Drake''', well-known for its excellent tanking abilities, is a very popular PvE ship. In PvE, the Drake can be passively shield-tanked for a stronger tank than a battleship, making L3 missions easy and L4 missions a possibility. However, without very good missile skills L4's will take a long time. | The '''Drake''', well-known for its excellent tanking abilities, is a very popular PvE ship. In PvE, the Drake can be passively shield-tanked for a stronger tank than a battleship, making L3 missions easy and L4 missions a possibility. However, without very good missile skills L4's will take a long time. | ||
While the Drake was long ago common in PvP fleets, a nerf by CCP has made the Drake unpopular in PvP. | While the Drake was long ago common in PvP fleets, a nerf by CCP has made the Drake unpopular in PvP. It can be fitted with a durable shield buffer tank, but it receives a damage bonus only for kinetic missiles, reducing its flexibility. With Heavy Missile Launchers the DPS of a Drake is not very impressive for a battlecruiser, but it has a long range for its class. | ||
The Drake is quite easy to skill for and pilot competently. Its tank bonus makes it forgiving of mistakes, and missiles are an easy to use weapon system that doesn't require the pilot to worry much about angular velocity and range. While it's easy to make it a ''good'' L3 mission boat, it's hard to make it ''fantastic'': it is quite slow, without T2 launchers and ammo it only does okay DPS, and clever piloting can't be used to increase missile damage like it can with turrets. | The Drake is quite easy to skill for and pilot competently. Its tank bonus makes it forgiving of mistakes, and missiles are an easy to use weapon system that doesn't require the pilot to worry much about angular velocity and range. While it's easy to make it a ''good'' L3 mission boat, it's hard to make it ''fantastic'': it is quite slow, without T2 launchers and ammo it only does okay DPS, and clever piloting can't be used to increase missile damage like it can with turrets. | ||
==Skills== | == Skills == | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
This list of skills may seem daunting at first, but you don't need all of them to start doing things! Make it up as you go -- start doing what you want to do and figure out where you need to go from there. You may start with a weak shield and weak missile DPS, but you can have fun right away. | This list of skills may seem daunting at first, but you don't need all of them to start doing things! Make it up as you go -- start doing what you want to do and figure out where you need to go from there. You may start with a weak shield and weak missile DPS, but you can have fun right away. | ||
Remember as well that all of these skills are useful for fitting other ships. You're not going to somehow outgrow these skills, even if you outgrow your Drake. | Remember as well that all of these skills are useful for fitting other ships. You're not going to somehow outgrow these skills, even if you outgrow your Drake. | ||
==Tactics== | == Tactics == | ||
If you are coming to the Drake from L2 missions, you are probably used to flying into the middle of the NPCs and killing everything. That's a good way to get yourself killed in an L3 mission; many feature enough NPC firepower to overwhelm even a Drake's tank. Here are a few pointers to start L3 missioning in a Drake: | If you are coming to the Drake from L2 missions, you are probably used to flying into the middle of the NPCs and killing everything. That's a good way to get yourself killed in an L3 mission; many feature enough NPC firepower to overwhelm even a Drake's tank. Here are a few pointers to start L3 missioning in a Drake: | ||
*If the mission is unfamiliar to you, read about it on [http://eve-survival.org/ EVE-Survival]. | * If the mission is unfamiliar to you, read about it on [http://eve-survival.org/ EVE-Survival]. | ||
*Because the Drake is almost always passively tanked, you have no tools apart from running to mitigate excessive damage. If your shield drops to 50%, align to a celestial and start your afterburner. If it drops to the 25% alarm, warp out, dock, and then come back for more later. When you do come back, warp in at a long range (like 50 or 100km). | * Because the Drake is almost always passively tanked, you have no tools apart from running to mitigate excessive damage. If your shield drops to 50%, align to a celestial and start your afterburner. If it drops to the 25% alarm, warp out, dock, and then come back for more later. When you do come back, warp in at a long range (like 50 or 100km). | ||
**Remember that the Drake is big and slow. You won't be able to sig tank or speed tank incoming damage. Range can be one the most effective ways of mitigating incoming DPS while piloting a Drake. | ** Remember that the Drake is big and slow. You won't be able to sig tank or speed tank incoming damage. Range can be one the most effective ways of mitigating incoming DPS while piloting a Drake. | ||
*Shoot the biggest NPCs first (usually other Battlecruisers); they're the ones damaging you the most. | * Shoot the biggest NPCs first (usually other Battlecruisers); they're the ones damaging you the most. | ||
**However if you're out of range of the Battlecruisers and you're being hit by something else, shoot that instead, | ** However if you're out of range of the Battlecruisers and you're being hit by something else, shoot that instead, | ||
*Against Sansha and Blood Raiders, use Mjolnir Heavy Missiles unless you have Caldari Battlecruiser V. In all other cases, use Scourge Heavy Missiles. | * Against Sansha and Blood Raiders, use Mjolnir Heavy Missiles unless you have Caldari Battlecruiser V. In all other cases, use Scourge Heavy Missiles. | ||
*Orbiting the NPC blob at 30km works reasonably well. | * Orbiting the NPC blob at 30km works reasonably well. | ||
==Notes== | == Notes == | ||
''You can add notes here.'' | ''You can add notes here.'' | ||
==Patch History== | == Patch History == | ||
{{Expansion past| | {{Expansion past| | ||
'''October 2019 Release - 2019-10-15.1''' | '''October 2019 Release - 2019-10-15.1''' | ||
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
[[Category:Ship Database]][[Category:Standard Battlecruisers]] | |||
[[Category:Ship Database]] | |||
[[Category:Standard Battlecruisers]] | |||