Difference between revisions of "Dagon"

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== Tactics ==
 
== Tactics ==
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.''
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The Dagon is unlike any Fax. It is designed to be used in the presence of enemy capital ships so that its Capital Nosferatu Modules can steal capacitor from them and fuel its own local and remote repair modules. The Dagon is less effective in the presence of only enemy subcapital ships as Heavy Energy Nosferatus transfer significantly less capacitor and Capital Nosferatus are effectively useless against subcapitals.  
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Dagons do not see much use in nulsec or lowsec due to the inherent weak tank of FAXs compared to other capital ships and the Dagon's very high cost compared to other FAXs. The Dagon is primarily used in wormhole space where there are significantly fewer threats to FAXs and where the small advantage gained by a faction FAX is very valuable.
  
 
== Notes ==
 
== Notes ==

Revision as of 16:29, 2 April 2024

EVE University Database
 
Ship Database
Dagon
CornerTFh.png
Dagon
Blood Raiders
Blood Raiders
Pirate Faction Force Auxiliaries
Apostle Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
Highlight
1,000m³ Corpse hold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

"Be wary of those who offer you aid with a smile and words of encouragement. They are false. Those that give life so that they may live are more reliable and true in their motives. Eternity beckons for the Sabik but travelers on that road must be clothed in the blood of the weak and refreshed by the blood of the powerful and pure. Only give succor to a true fellow traveler, that they may aid you on your journey along that road."

- Omir Sarikusa, Meditations on a Crimson Chalice

SHIP BONUSES

Amarr Carrier bonuses (per skill level):
30% bonus to Energy Nosferatu drain amount, optimal range and falloff
Minmatar Carrier bonuses (per skill level):
5% bonus to Capital Remote Armor Repairer cycle time
5% bonus to Armor Repair amount
Role Bonus:
• Can fit Triage module
• Can use two Command Burst modules
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
90% reduction in CPU requirements for Command Burst modules
200% bonus to Logistics Drone transfer amount
90% reduction in Remote Armor Repairer powergrid requirement
90% reduction in Energy Nosferatu CPU requirement
200% bonus to Command Burst area of effect range
• Can only online one Capacitor Booster module
5x penalty to Entosis Link cycle time

Required Skills
Training Time what's this?
151d 3m 34s21h 5
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Apostle
Apostle.jpg
Apostle
Force Auxiliaries Apostle Class
Icon highlights.pngHigh Amount of Low Slots
Icon highlights.png10,000 m³ Fleet Hangar
Icon highlights.png1,000,000 m³ Ship Maintenance Bay
Icon hi slot.png6 (0/0) Icon mid slot.png4 Icon low slot.png7
Icon powergrid.png825,000 MW Icon cpu.png675 tf
Icon velocity.png80 m/sec
Icon capacity.png2,175 m³

Ship Attributes

Fittings
Powergrid
powergrid
660,000 MW
CPU
cpu output
540 tf
Capacitor
capacitor
82,500 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
capital
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
85 m/sec
Inertia Modifier
inertia modifier (agility)
0.038
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
69 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
600 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
110 km
Max Locked Targets
max. locked targets
7
Radar Sensor
RADAR sensor strength
70 points
Sig. Radius
signature radius
11,500 m
Scan Res.
scan resolution
65 mm
Structure
Structure Hitpoints
structure hitpoints
190,000 HP
Mass
ship mass
1,310,000,000 kg
Volume
ship volume
18,135,000 m³
Cargo Capacity
cargo capacity
2,400 m³
Fuel Capacity
capacity
3,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Corpse Capacity
capacity
1,000 m³
Armor
Armor Hitpoints
armor hitpoints
126,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
90,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Dagon is a Blood Raiders Force Auxiliary. It is bonused for remote armor repair cycle time and energy nosferatu range and drain amount. It requires both Amarr and Minmatar carrier skills to fly.

Skills

Tactics

The Dagon is unlike any Fax. It is designed to be used in the presence of enemy capital ships so that its Capital Nosferatu Modules can steal capacitor from them and fuel its own local and remote repair modules. The Dagon is less effective in the presence of only enemy subcapital ships as Heavy Energy Nosferatus transfer significantly less capacitor and Capital Nosferatus are effectively useless against subcapitals.

Dagons do not see much use in nulsec or lowsec due to the inherent weak tank of FAXs compared to other capital ships and the Dagon's very high cost compared to other FAXs. The Dagon is primarily used in wormhole space where there are significantly fewer threats to FAXs and where the small advantage gained by a faction FAX is very valuable.

Notes

Dagon (or Dagan) was a major deity in ancient Syria and Mesopotamia. He seems to have been associated with prosperity and kingship, and may have been a divine ancestor figure for other gods.

Patch History