Difference between revisions of "Maulus"
(Added a mega cheap/effective newbro T1 fit. Added a solid armor roam fit. Removed that OD injector crap. Edited the tactics to align with reality.) |
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| mid1name=Limited 1MN Microwarpdrive I | | mid1name=Limited 1MN Microwarpdrive I | ||
| mid1typeID=5973 | | mid1typeID=5973 | ||
− | | mid2name= | + | | mid2name=Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script |
− | | mid2typeID= | + | | mid2typeID=5302 |
− | | | + | | charge1name=Scan Resolution Dampening Script x4 |
− | | | + | | charge1typeID=29013 |
− | | | + | | mid3name=Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script |
− | | | + | | mid3typeID=5302 |
− | | mid4name= | + | | mid4name=Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script |
− | | mid4typeID= | + | | mid4typeID=5302 |
| high1name=75mm Gatling Rail II, Spike S | | high1name=75mm Gatling Rail II, Spike S | ||
| high1typeID=3098 | | high1typeID=3098 | ||
− | | charge2name=Spike S | + | | charge2name=Spike S x2 |
| charge2typeID=12618 | | charge2typeID=12618 | ||
| high2name=75mm Gatling Rail II, Spike S | | high2name=75mm Gatling Rail II, Spike S | ||
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| rig3name=Small Capacitor Control Circuit I | | rig3name=Small Capacitor Control Circuit I | ||
| rig3typeID=31370 | | rig3typeID=31370 | ||
− | | drone1name=Hobgoblin II | + | | drone1name=Hobgoblin II x6 |
| drone1typeID=2456 | | drone1typeID=2456 | ||
− | | charge3name= | + | | charge3name=Targeting Range Dampening Script x3 |
− | | charge3typeID= | + | | charge3typeID=29015 |
| charge4name=open | | charge4name=open | ||
| charge5name=open | | charge5name=open | ||
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| skills= | | skills= | ||
| showSKILLS=N | | showSKILLS=N | ||
− | | notes=Great for armor frig/dessie roams. Stay with your logi, apply damps to enemy logi and follow the primary with your drones/rails. </li><li>If fighting a cruiser or larger, scan res damps will really mess up their day. </li><li>Switch out the MWD for an AB if its an AB fleet. | + | | notes=Great for armor frig/dessie roams. Stay with your logi, apply damps to enemy logi and follow the primary with your drones/rails.</li><li>If fighting a cruiser or larger, scan res damps will really mess up their day.</li><li>Switch out the MWD for an AB if its an AB fleet.</li><li>Switch out one of the damps for a Warp Disruptor II if your fleet needs more points. |
| showNOTES=N | | showNOTES=N | ||
| difficulty=1 | | difficulty=1 | ||
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| version=PHOEBE 1.0 | | version=PHOEBE 1.0 | ||
| showTOC=Y | | showTOC=Y | ||
− | | shipDNA=609:2048;1:11269;1:11349;1:5973;1: | + | | shipDNA=609:2048;1:11269;1:11349;1:5973;1:5302;3:29013;4:3098;2:12618;2:31370;3:2456;6:29015;3:: |
| fleetup= | | fleetup= | ||
}} | }} |
Revision as of 15:49, 6 November 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Maulus is the Gallente EWAR frigate, and has bonuses to sensor dampening. It has 4 mid and 3 low slots, plus a larger-than-normal drone bay. The Maulus can be fit with 3 damps and a propulsion module in the mids, with a small armor tank, damage control and a speed module in the lows. Performance can be enhanced by using scripts.
Skills
Acceleration Control II
Afterburner III
Capacitor Emission Systems I
Capacitor Management III
Capacitor Systems Operation III
Combat Drone Operation III
CPU Management IV
Controlled Bursts III
Drones III
Electronics Upgrades I
Electronic Warfare III
Evasive Maneuvering II
Frequency Modulation III
Fuel Conservation III
Gallente Frigate IV
Gunnery III
Hull Upgrades III
Long Distance Jamming III
Long Range Targeting III
Mechanics III
Motion Prediction III
Navigation III
Rapid Firing III
Scout Drone Operation III
Sensor Linking III
Sharpshooter III
Signature Analysis III
Small Hybrid Turret III
Target Management III
Warp Drive Operation III
Fitting
Drone Link Augmentor I
Drone Link Augmentor I
Upgraded 1MN Microwarpdrive I
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
Damage Control I
Nanofiber Internal Structure I
Mark I Generator Refitting: Capacitor Power Relay
Small Particle Dispersion Projector I
Small Particle Dispersion Projector I
Small Ionic Field Projector I
Warrior I x6
Targeting Range Dampening Script x1
Scan Resolution Dampening Script x3
- These are force multipliers in a fleet. Stay far off the fight, like 50+km. No need to tech2 fit anything.
- Range damp the enemy logi and ewar that is far away.
- Scan Res damp enemy logi that are in close to their fleet.
- Warp off anytime you get redboxed.
- The drones are just to whore on killmails, don't worry about them.
75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S
Limited 1MN Microwarpdrive I
Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
Damage Control II
Energized Adaptive Nano Membrane II
200mm Reinforced Rolled Tungsten Plates I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Hobgoblin II x6
Scan Resolution Dampening Script x4
Spike S x2
Targeting Range Dampening Script x3
- Great for armor frig/dessie roams. Stay with your logi, apply damps to enemy logi and follow the primary with your drones/rails.
- If fighting a cruiser or larger, scan res damps will really mess up their day.
- Switch out the MWD for an AB if its an AB fleet.
- Switch out one of the damps for a Warp Disruptor II if your fleet needs more points.
Tactics
Choosing to fly a Maulus means a real dedication to electronic warfare in a PvP fleet. Damping the sensors of enemy ships is as or more effective than mitigating damage. Being able to tank incoming fire is never as effective as not taking any because the enemy simply can't lock on target!
The real power of Sensor Damps comes in fleet fights. Typically enemy logistics ships will be "at range" away from the fight so that your fleet cannot shoot at them. Applying Sensor Damps with Targeting Range scripts to those logi ships forces them to stay closer to the fight so that they can lock their fleetmates. Range Dampening other enemy ewar (like Blackbirds) is also highly effective, as they will usually be at range too. Scan Resolution scripts are great for Scan Res dampening enemy logi that are in close to the fight. These are usually very tanky ships (like Guardians), and Scan Res damps will slow the speed at which they can lock their fleetmates to rep them, giving your fleet a significant edge.
In a fleet don't try to fly solo. Try to remain close too your logi and damp out of the enemy. Keep your distance from the enemy! If you start seeing yellow boxes on your overview, align out. If they turn red, warp off and come back to the fight at range.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.