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Ishkur: Difference between revisions

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==Fitting==
==Fitting==
{{Update|While the fits are relatively sound, assault frigates are less commonly seen in the tackle role as of 2015, due to the interceptor rebalance. Tweaking towards Low-sec roaming, as well as solo fits, may be of use.}}
For more info on fittings, please click [[Ishkur/Fittings|here]]
 
{{ShipFitting|
ship=Ishkur|
shipTypeID=12042|
fitName=Active repair Tackle fit|
fitID=Nanopump-fit|
high1name=Light Ion Blaster II|
high1typeID=3170|
high2name=Light Ion Blaster II|
high2typeID=3170|
high3name=Light Ion Blaster II|
high3typeID=3170|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=J5b Phased Prototype Warp Scrambler I|
mid2typeID=5439|
mid3name=Small Capacitor Booster II|
mid3typeID=3568|
low1name=Damage Control II|
low1typeID=2048|
low2name=Armor Explosive Hardener II|
low2typeID=11646|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Small Ancillary Armor Repairer|
low4typeID=33076|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hornet EC-300 x5|
drone2typeID=23707|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Nanite Repair Paste x1|
charge1typeID=28668|
charge2name=Navy Cap Booster 200 x1|
charge2typeID=31998|
charge3name=Null S x3|
charge3typeID=12614|
charge4name=open|
charge5name=open|
rig1name=Small Auxiliary Nano Pump I|
rig1typeID=31045|
rig2name=Small Auxiliary Nano Pump I|
rig2typeID=31045|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=12042:3170;3:3568;1:5439;1:5973;1:2048;1:4405;1:11646;1:33076;1:31045;2:2456;5:23707;5:12614;3:28668;1:31998;1::|
skills=|
notes=Designed to work as a fast tackle. Will be able to repair 130 damage per second while cap boosters last, but without cap boosters cap will run out in 28 s.</li><li>This fit requires good skills</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>As fitted, with all skills at V and before any boost, this ship has 7.9 K EHP, flies at 2300 m/s (3300 m/s overheated) and align in 6.2 s with MWD on (4.4 s off)</li><li>Damage is 229 dps at 3.9 + 3.5 km with Null. The drones can project 122 dps at 60 km.}}{{ShipFitting|
ship=Ishkur|
shipTypeID=12042|
fitName=Armor Tank Tackle|
fitID=Armor-Tank|
high1name=75mm Gatling Rail II|
high1typeID=3098|
high2name=75mm Gatling Rail II|
high2typeID=3098|
high3name=75mm Gatling Rail II|
high3typeID=3098|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=J5b Phased Prototype Warp Scrambler I|
mid2typeID=5439|
mid3name=Fleeting Propulsion Inhibitor I|
mid3typeID=4027|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=200mm Reinforced Steel Plates II|
low4typeID=20347|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hornet EC-300 x5|
drone2typeID=23707|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge S x3|
charge1typeID=23009|
charge2name=Caldari Navy Lead Charge S x3|
charge2typeID=23017|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Anti-Explosive Pump I|
rig1typeID=31009|
rig2name=Small Trimark Armor Pump I|
rig2typeID=30987|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=12042:3098;3:4027;1:5439;1:5973;1:2048;1:4405;2:20347;1:30987;1:31009;1:2456;5:23707;5:23009;3:23017;3::|
skills=|
notes=Designed to work as a fast tackle. Bigger tank than the nano fit above, cap stable, equip a web, but slower.</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>As fitted, with all skills at V and before any boost, this ship has 10.3 K EHP, flies at 1997 m/s (2834 m/s overheated) and align in 6.6 s with MWD on (4.8s off)</li><li>Damage is 233 dps at 6.8 + 3.8 km with Caldari Antimatter, and the drones can project 146 dps at 60 km.</li><li>Capacitor will last 3 min 51 s.</li><li>If you have poor drone skills, you can switch the Drone Damage Amplifiers II by Magnetic Field Stabilizers II for about the same damage at close range}}{{ShipFitting|
ship=Ishkur|
shipTypeID=12042|
fitName=Armor Tank Tackle 2|
fitID=Armor-Tank-2|
high1name=75mm Gatling Rail II|
high1typeID=3098|
high2name=75mm Gatling Rail II|
high2typeID=3098|
high3name=75mm Gatling Rail II|
high3typeID=3098|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=J5b Phased Prototype Warp Scrambler I|
mid2typeID=5439|
mid3name=Fleeting Propulsion Inhibitor I|
mid3typeID=4027|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=400mm Reinforced Rolled Tungsten Plates I|
low4typeID=11309|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Warrior II x5|
drone2typeID=2488|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge S x1|
charge1typeID=23009|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Anti-Explosive Pump I|
rig1typeID=31009|
rig2name=Small Ancillary Current Router I|
rig2typeID=31358|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=12042:3098;3:4027;1:5439;1:5973;1:2048;1:4405;2:11309;1:31009;1:31358;1:2456;5:2488;5:23009;1::|
skills=|
notes=A variation on the fit above, requiring better fitting skills (powergrid is very tight), but with a better tank.</li><li>As above, the scram can be replaced by a point.</li><li>As fitted, with all skills at V and before any boost, this ship has 11.2 K EHP, flies at 2003 m/s (2834 m/s overheated) and align in 7 s with MWD on (5.1 s off)</li><li>Damage is 233 dps at 6.8 + 3.8 km with Caldari Antimatter, and the drones can project 146 dps at 60 km.</li><li>Capacitor will last 3 min 51 s.</li><li>If you have poor drone skills, you can switch the Drone Damage Amplifiers II by Magnetic Field Stabilizers II for about the same damage at close range}}{{ShipFitting|
ship=Ishkur|
shipTypeID=12042|
fitName=Jester Shield Long Point|
fitID=Jester-Shield-LP|
high1name=Light Electron Blaster II|
high1typeID=3162|
high2name=Light Electron Blaster II|
high2typeID=3162|
high3name=Light Electron Blaster II|
high3typeID=3162|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Faint Warp Disruptor I|
mid2typeID=5403|
mid3name=Medium F-S9 Regolith Shield Induction|
mid3typeID=8517|
low1name=Damage Control II|
low1typeID=2048|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
low4name=Nanofiber Internal Structure II|
low4typeID=2605|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hornet EC-300 x5|
drone2typeID=23707|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge S x1|
charge1typeID=23009|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Hybrid Burst Aerator I|
rig1typeID=31526|
rig2name=Small Anti-EM Screen Reinforcer II|
rig2typeID=31722|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=12042:3162;3:5403;1:5973;1:8517;1:2048;1:2605;1:10190;2:31526;1:31722;1:2456;5:23707;5:23009;1::|
skills=|
notes=A shield long point version. This fit made Jester's fit of the week for August 7th, 2013. See http://jestertrek.blogspot.ca/2013/08/fit-of-week-shield-ishkur.html for details.</li><li>As fitted, with all skills at V and before any boost, this ship has 9.6 K EHP, flies at 2537 m/s (3609 m/s overheated) and align in 5.2 s with MWD on (3.7 s off). </li><li>Capacitor will last 1 min 29 s. </li><li>Damage is 294 dps at 1.1 + 1.9 km with Caldari Navy Antimatter, and the drones can project 99 dps at 59 km. </li><li>The Small Anti-EM Screen Reinforcer II is VERY expensive. Replacing it by a tech I version reduces the price by 7 M ISK as of August 2013 and decreases the EHP by only 0.1 K}}{{ShipFitting|
ship=Ishkur|
shipTypeID=12042|
fitName=Shield Long Point 2|
fitID=Shield-Long-Point|
high1name=75mm Gatling Rail II|
high1typeID=3098|
high2name=75mm Gatling Rail II|
high2typeID=3098|
high3name=75mm Gatling Rail II|
high3typeID=3098|
high4name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Faint Warp Disruptor I|
mid2typeID=5403|
mid3name=Medium Shield Extender II|
mid3typeID=3831|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Local Hull Conversion Nanofiber Structure I|
low4typeID=5561|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Warrior II x5|
drone2typeID=2488|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge S x1|
charge1typeID=23009|
charge2name=Caldari Navy Uranium Charge S x1|
charge2typeID=23013|
charge3name=Caldari Navy Iridium Charge S x1|
charge3typeID=23019|
charge4name=open|
charge5name=open|
rig1name=Small Semiconductor Memory Cell I|
rig1typeID=31406|
rig2name=Small Anti-EM Screen Reinforcer II|
rig2typeID=31722|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=12042:3098;3:3831;1:5403;1:5973;1:2048;1:4405;2:5561;1:31406;1:31722;1:2456;5:2488;5:23009;1:23013;1:23019;1::|
skills=|
notes=Shield fitted long point. Can engage targets at a very long range with drones, and point at 24 km overheated. Good tank, relatively fast. Compared to the fit above, dps is lower but can be projected over a much greater range</li><li>With al skills at V and before fleet boosts, this ship has 10.3 K EHP, flies at 2525 m/s (3592 m/s overheated) and align in 5.2 s (3.7 s with MWD off).</li><li>The capacitor will run out in 2 min 36 s.</li><li>Damage varies between 233 at 6.8 + 3.8 km with Caldari Navy Antimatter and 197 dps at 16 + 3.8 km Caldari Navy Iridium. Drone damage is 146 dps and can be projected at 59 km (max targeting range).}}
 
==Fleet-Up Fittings==
<wikifit>12042</wikifit>


==Tactics==
==Tactics==