Difference between revisions of "Paladin"
(Updated description of ship to match in-game description.) |
(→Summary: Added summary.) |
||
Line 90: | Line 90: | ||
==Summary== | ==Summary== | ||
− | '' | + | |
+ | The Paladin is an immensely powerful mobile weapons platform, able to both tank and output huge amounts of damage. | ||
+ | |||
+ | Unlike other marauders, the Paladin receives a racial skill bonus to capacitor capacity, making it very resistant to neuting. It is also the only marauder to have its damage bonus tied to the Marauders skill, rather than the racial battleship skill, which makes the Paladin's performance much more reliant on the Marauders skill than the other ships in this class. The racial battleship skill also provides a bonus to optimal range, making the Paladin excellent for sniping. When used in conjunction with a Bastion module and Micro Jump Drive, the Paladin's sniping capabilities can render it virtually untouchable while still outputting enormous amounts of damage. | ||
+ | |||
+ | Like other ships of its size, Paladins can sometimes struggle to neutralize frigates. In particular, the Paladin is only able to field a full flight of light drones, so without tracking computers, even cruisers can be difficult for a Paladin to dispatch quickly. As stated above, however, a correctly equipped Paladin is able to utilize a Micro Jump Drive to outrange and snipe any frigates that get too close. | ||
==Skills== | ==Skills== |
Revision as of 18:06, 31 October 2016
RELATED UNI-WIKI REFERENCES
|
Name: Paladin SHIP BONUSES
Amarr Battleship bonuses (per skill level):
Ship Attributes
|
Summary
The Paladin is an immensely powerful mobile weapons platform, able to both tank and output huge amounts of damage.
Unlike other marauders, the Paladin receives a racial skill bonus to capacitor capacity, making it very resistant to neuting. It is also the only marauder to have its damage bonus tied to the Marauders skill, rather than the racial battleship skill, which makes the Paladin's performance much more reliant on the Marauders skill than the other ships in this class. The racial battleship skill also provides a bonus to optimal range, making the Paladin excellent for sniping. When used in conjunction with a Bastion module and Micro Jump Drive, the Paladin's sniping capabilities can render it virtually untouchable while still outputting enormous amounts of damage.
Like other ships of its size, Paladins can sometimes struggle to neutralize frigates. In particular, the Paladin is only able to field a full flight of light drones, so without tracking computers, even cruisers can be difficult for a Paladin to dispatch quickly. As stated above, however, a correctly equipped Paladin is able to utilize a Micro Jump Drive to outrange and snipe any frigates that get too close.
Skills
Further information about additional or recommended skills to pilot Paladin for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Paladin roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Paladin here.