Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.
Developer: Thukker Mix
It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers aquired the technology from prototypes stolen by the Guristas.
SHIP BONUSES
Minmatar Frigate bonuses (per skill level): 5% bonus to ship max velocity when using Cloaking Devices
15% reduction in warp drive capacitor need
Covert Ops bonuses (per skill level): 20% reduction in Cloaking Devices CPU requirement
10% bonus to Core and Combat Scanner Probe strength
10% reduction in Survey Probe flight time
Role Bonus: 10+ bonus to Relic and Data Analyzer virus strength
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
• Cloak reactivation delay reduced to 5 seconds
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
37.50 km
Max Locked Targets
6
LADAR Sensor
20 points
Sig. Radius
46 m
Scan Res.
450 mm
Structure
Structure Hitpoints
528 HP
Mass
1,430,000 kg
Volume
17,400 m³
Cargo Capacity
200 m³
Armor
Armor Hitpoints
387 HP
Armor Resistances
EM
70
THR
35
KIN
25
EXP
10
Shields
Shield Capacity
281 HP
Shield Resistances
EM
10
THR
20
KIN
40
EXP
50
Summary
The covert ops frigates have few differences, but the Cheetah is slightly faster and more maneuverable than the rest, while having a below par capacitor. Its speed makes it the ideal covert ops frigate for creating tactical bookmarks and maneuvering behind enemies on grid for fleet warps and hotdrops. But the speed comes at a price. Its powergrid is lesser than that of the Anathema and Helios, its CPU and capacitor is the lowest of all four covert ops frigates, and it possesses four, instead of five, mid-slots. Consequently, a Cheetah needs more advanced fitting skills or an extra fitting module to achieve the same versatility as the other covert ops frigates.
Skills
It is essential to train Cloaking to IV in order to use the Covert Ops Cloaking Device II.
No sub-article about Cheetah roles or piloting tactics. You can write them here.
Notes
The Cheetah (much like any covops) is cloak tanked. So despite rumors to the contrary, use of shields, or armor tank mods isn't needed. Rule #1: If you've been pointed in a cheetah, you've done something very wrong.
Patch History
A long, long time ago...
Version 19.05 - Build: 1913030 - 2021-06-22.1 - Enter the Portal (Patch Notes)
Added 1 Low Slot (current total: 4)
Changed the 5% bonus to Small Projectile Turret damage to -15% capacitor need to initiate warp per level
Changed the 10% bonus to Small Projectile Turret optimal range to 5% bonus to cloaked velocity per level
YC118.8 v.1.0 – Build: 1077233 – 13.09.16
Ship Model Redesign
Februrary 2016 v.1.0 – Build: 1012752 – 09.02.16
Duct tape to the rescule! The middle right booster on the Minmatar Frigates Probe and Cheetah is now aligned correctly.