RELATED UNI-WIKI REFERENCES
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Let them know fear.
- – Unknown patron
Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee.
Developer: Duvolle Labs Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered.
SHIP BONUSES
Heavy Assault Cruisers bonuses (per skill level):
10% bonus to Medium Hybrid Turret falloff
7.5% bonus to Medium Hybrid Turret damage
Gallente Cruiser bonuses (per skill level):
5% bonus to Medium Hybrid Turret damage
7.5% bonus to Armor Repairer amount
Role Bonus:
• Can fit Assault Damage Controls
Required Skills
Training Time what's this?63d 9h 37m 40s
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Grouping
▪ Variations Phobos
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1,165 MW 375 tf
205 m/sec
400 m³
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,Vigilant
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1,050 MW 360 tf
242 m/sec
450 m³
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,Thorax
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820 MW 330 tf
240 m/sec
465 m³
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Ship Attributes
Fittings |
High 5
Launchers 0
Turrets 5
Rig
2
medium
Calibration 400
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Navigation |
Base Time to Warp 7.55 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 50 Mbit/sec
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Targeting |
Magnetometric Sensor 22 points
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Structure |
Structure Hitpoints 2,550 HP
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Armor |
Armor Hitpoints 2,100 HP
Armor Resistances
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Shields |
Shield Capacity 1,200 HP
Shield Resistances
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Summary
A logical progression of the Thorax, the Deimos is designed as a platform for hybrid turrets (blasters and railguns). It can fit a microwarpdrive and burn towards the enemy to melt them at close range, or it can try to kite enemies.
Skills
Further information about additional or recommended skills to pilot Deimos for a specific or its common role(s) can be written here.
Tactics
The Deimos can deliver very high on-paper DPS with blasters, or respectable DPS at railgun ranges. Its bonus for armor repairers helps it mount active armor tanks, and lets it burst tank using an ancillary armor repairer especially effectively, which might make it more suited to solo and small-gang fights. The Deimos has some typically tough T2 damage resistances, especially against kinetic damage, but the other hybrid turret HAC, the Eagle, can mount a larger buffer tank and fight at longer ranges, and might be more suited to large-scale fleet contexts.
Notes
In ancient Greek mythology Deimos was the son of Ares and Aphrodite, and twin brother of Phobos. He represented or personified terror and dread. The two moons of the planet Mars are named after Phobos and Deimos; Deimos is the smaller of the two.
Patch History
A long, long time ago...
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2022-11-08 Version 20.10 Patch notes News: Uprising Expansion
- Heavy Assault Cruiser rebalance
- Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass.
- Make room for other ship types to step into the spotlight, such as battleships.
- Not nerf HACs into oblivion - find and retain healthy use-cases.
- Maintain HAC identity as a high-damage / heavy tank ship option.
19.01 Release - 2020-2-23 - "Bastions of War" update (Patch Notes)
- MWD bloom bonus removed from heavy assault cruisers.
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Heavy Assault Cruiser Medium Hybrid Turret damage bonus increased from 5%/level to 7.5%/level (+2.5%/level)
- Powergrid increased from 1,050 MW to 1,100 MW (+50 MW)
- CPU increased from 360 tf to 380 tf (+20 tf)
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
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