RELATED UNI-WIKI REFERENCES
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Development In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst.
The Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.
SHIP BONUSES
Minmatar Frigate bonuses (per skill level): 10% bonus to Remote Shield Booster amount 10% reduction in Remote Shield Booster activation cost Role Bonus: 300% bonus to Remote Shield Booster falloff
Required Skills
Training Time what's this?25m 0s
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Grouping
▪ Variations Scalpel
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42 MW 200 tf
415 m/sec
260 m³
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Ship Attributes
Fittings |
High 3
Launchers 0
Turrets 2
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 7.68 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 5 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 290 HP
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Armor |
Armor Hitpoints 250 HP
Armor Resistances
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Shields |
Shield Capacity 400 HP
Shield Resistances
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Summary
The Burst is the Minmatar logistics frigate and is designed for remote shield repair. It's a great place to start if you want to try your hand at shield logistics. If you enjoy the experience, you can continue on the Minmatar logistics path and train into the Scythe (a Tech I Cruiser logistics ship), and eventually the Scimitar (a Tech II logistics ship).
Note that the Burst is designed to be self-sufficient on capacitor, as are the Scythe and Scimitar. It does not need to be part of a cap chain to be cap stable. This is also true of the Caldari logistics frigate, the Bantam, but not of the Caldari cruiser logi such as the Osprey (Tech I) or Basilisk. Both of the latter require a cap chain to be effective.
Skills
Shield Emission Systems I
Energy Grid Upgrades II
Shield Upgrades I
Afterburner I
Hull Upgrades I
Fittings
For more info on fittings, please click here
Tactics
No sub-article about Burst roles or piloting tactics. You can write them here.
Notes
You can add notes here.
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