Burst

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Ship Database
Burst
Burst
Minmatar Republic
Minmatar Republic
Standard Frigates
Burst Class
RELATED UNI-WIKI REFERENCES

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst.

The Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
10% bonus to Remote Shield Booster amount
10% reduction in Remote Shield Booster activation cost
Role Bonus:
300% bonus to Remote Shield Booster falloff

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Scalpel
Scalpel.jpg
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Scalpel
Logistics Frigates Burst Class
Icon hi slot.png3 (2/2) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png42 MW Icon cpu.png200 tf
Icon velocity.png415 m/sec
Icon capacity.png260 m³

Ship Attributes

Fittings
Powergrid
powergrid
40 MW
CPU
cpu output
190 tf
Capacitor
capacitor
560 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
3
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
415 m/sec
Inertia Modifier
inertia modifier (agility)
3.9
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
7.68 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
34.00 km
Max Locked Targets
max. locked targets
7
LADAR Sensor
LADAR sensor strength
9 points
Sig. Radius
signature radius
33 m
Scan Res.
scan resolution
925 mm
Structure
Structure Hitpoints
structure hitpoints
290 HP
Mass
ship mass
1,420,000 kg
Volume
ship volume
17,100 m³
Cargo Capacity
cargo capacity
260 m³
Armor
Armor Hitpoints
armor hitpoints
250 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Burst is the Minmatar logistics frigate and is designed for remote shield repair. It's a great place to start if you want to try your hand at shield logistics. If you enjoy the experience, you can continue on the Minmatar logistics path and train into the Scythe (a Tech I Cruiser logistics ship), and eventually the Scimitar (a Tech II logistics ship).

Note that the Burst is designed to be self-sufficient on capacitor, as are the Scythe and Scimitar. It does not need to be part of a cap chain to be cap stable. This is also true of the Caldari logistics frigate, the Bantam, but not of the Caldari logistics cruisers such as the Osprey (Tech I) or Basilisk. Both of the latter require a cap chain to be effective.

Skills

Shield Emission Systems I
Energy Grid Upgrades II
Shield Upgrades I
Afterburner I
Hull Upgrades I

Fittings

AB
Burst: AB
EFT
[Burst, AB]
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster

Cap Recharger II
1MN Afterburner II
Medium Shield Extender II

Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II

Small Core Defense Field Extender I
Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I


Acolyte II x1

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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Cap Stable with all L5 skills
  • Can be made much cheaper by using meta version of AB
  • Tank can be improved by using T2 Anti-EM rig for the cost of extra 1.5M ISK
  • Don't make it "nano" as it already has speed higher than many frigates do
MWD
Burst: MWD
EFT
[Burst, MWD]
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster
Small S95a Scoped Remote Shield Booster

Small Electrochemical Capacitor Booster I
Medium Shield Extender II
5MN Y-T8 Compact Microwarpdrive

Damage Control II
Micro Auxiliary Power Core I
Nanofiber Internal Structure II

Small Anti-Thermal Screen Reinforcer I
Small Core Defense Field Extender I
Small Anti-EM Screen Reinforcer I


Acolyte II x1

Navy Cap Booster 400 x1

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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Tank can be improved by using T2 rigs, which unproportionally increases fit price.
  • Shield Extender can be downgraded in case if low shield skills
MWD, Mid Rep Power
Burst: MWD, Mid Rep Power
EFT
[Burst, MWD, Mid Rep Power]
Medium Murky Compact Remote Shield Booster
Small Asymmetric Enduring Remote Shield Booster
Small Asymmetric Enduring Remote Shield Booster

Small Electrochemical Capacitor Booster I
Medium Shield Extender II
5MN Quad LiF Restrained Microwarpdrive

Damage Control II
Micro Auxiliary Power Core II
Micro Auxiliary Power Core II

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Capacitor Control Circuit I


Light Shield Maintenance Bot I x1

Navy Cap Booster 400 x9

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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • MWD fit with Medium Remote Shield Booster (+30% rep.power)
  • Requires higher skills than MWD fit


Tactics

No sub-article about Burst roles or piloting tactics. You can write them here.

Notes

You can add notes here.

Patch History

Rubicon v.1.3 - Build: 761459 - 12.03.14

  • +30 Capacitor
  • +15s Cap Recharge Time
  • +80 m/s velocity
  • +0.35 inertia

Retribution v.1.0 – Build: 476047 – 04.12.12

  • Role bonus: +500% role bonus to Shield Transfer Range
  • Minmatar Frigate bonuses: +10% Shield Transporter Boost and -10% to Shield Transporter capacitor use per level
  • Slot layout: 3 H, 3 M, 3 L, 2 turrets, 0 launchers
  • Fittings: 40 PWG, 205 CPU
  • Defense (shields / armor / hull): 400 / 250 / 290
  • Capacitor (amount / recharge rate / cap per second): 370 / 185 s / 2
  • Mobility (max velocity / agility / mass / align time): 335 / 3.55 / 1420000 / 4.72 s
  • Drones (bandwidth / bay): 5 / 5
  • Targeting (max targeting range / Scan Resolution / Max Locked targets): 34km / 925 / 7
  • Sensor strength: 9 Ladar
  • Signature radius: 33