Atron
RELATED UNI-WIKI REFERENCES
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The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel. SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Atron is the Gallente Attack Frigate. It is designed to be fast and has a capacitor bonus to tackle modules and bonuses to hybrid turrets, favouring blasters. The Atron doesn't have great firepower and it still isn't the most durable of ships, but with its speed and agility, good piloting can keep it alive while tackling a target while other ships deliver the punch.
The Atron is a great hull for new pilots interested in learning how to +1, The agile but fragile ship will assist new pilots in understanding some of the limitations of Interceptors, It can serve as an amazing long-point tackle ship.
"Scram Chasing" might be difficult and lethal in the Atron and should be left for tankier hulls like the Incursus.
The Atron is the "fastest" T1 attack Frigate. While the Minmatar Slasher is (originally) 10m/s faster than the Atron, the three low slots allow adding an Overdrive or Nanofiber Hull resulting in a faster ship while still retaining the same tank. A large capacitor allows a stable fit relatively easy, allowing to keep point on a target for prolonged times, until your fleet or gang arrive on grid. In addition, an ample Power Grid and CPU make the Atron easy to fit with little training.
Skills
Recommended skills:
- Shield Operation III
- Mechanics IV
- Jury Rigging III
- Navigation IV
- Thermodynamics III
Fitting
Warp Disruptor II
Medium Shield Extender II
5MN Quad LiF Restrained Microwarpdrive
Overdrive Injector System II
Nanofiber Internal Structure II
Damage Control II
Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Nanite Repair Paste x15
- Fit guns or neuts if you have spare PWG and CPU, but remember tackle must survive and not kill tackled ship.
Small Ghoul Compact Energy Nosferatu
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
1MN Y-S8 Compact Afterburner
Warp Scrambler II
Stasis Webifier II
Magnetic Field Stabilizer II
Small Ancillary Armor Repairer
Damage Control II
Small Nanobot Accelerator I
Small Auxiliary Nano Pump I
Small Anti-Explosive Pump I
Void S x1000
Null S x1000
Nanite Repair Paste x16
Small Infectious Scoped Energy Neutralizer
Light Electron Blaster II
Light Electron Blaster II
Light Electron Blaster II
5MN Cold-Gas Enduring Microwarpdrive
Faint Epsilon Scoped Warp Scrambler
Medium Shield Extender II
Type-D Restrained Nanofiber Structure
Damage Control I
Micro Auxiliary Power Core I
Small Anti-Thermal Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Polycarbon Engine Housing I
Void S x1000
Null S x1000
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
Small Ghoul Compact Energy Nosferatu
1MN Y-S8 Compact Afterburner
Initiated Compact Warp Scrambler
Fleeting Compact Stasis Webifier
Magnetic Field Stabilizer II
200mm Crystalline Carbonide Restrained Plates
Damage Control II
Small Anti-Explosive Pump I
Small Trimark Armor Pump I
Small Ancillary Current Router I
Null S x1000
Void S x1000
Caldari Navy Antimatter Charge S x1000
- Needs 1% PWG implant
Tactics
No sub-article about Atron roles or piloting tactics. You can write them here.
Notes
You can add notes here.