Nemesis

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Nemesis
CornerT2h.png
Nemesis
Gallente Federation
Gallente Federation
Covert Ops
Tristan Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Duvolle Laboratories

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
10% bonus to Torpedo explosion velocity and flight time
20% bonus to Torpedo max velocity
Covert Ops bonuses (per skill level):
5% bonus to thermal Bomb damage
15% bonus to thermal Torpedo damage
Role Bonus:
99.65% reduction in Torpedo Launcher powergrid requirement
50% reduction in Cloaking Devices CPU requirement
• No targeting delay after Cloaking Device deactivation
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher
• Cloak reactivation delay reduced to 15 seconds

Required Skills
Training Time what's this?
23d 23h 27m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Tristan
Tristan.jpg
Tristan
Standard Frigates Tristan Class
Icon hi slot.png3 (0/2) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png35 MW Icon cpu.png130 tf
Icon velocity.png315 m/sec
Icon capacity.png140 m³

Ship Attributes

Fittings
Powergrid
powergrid
38 MW
CPU
cpu output
315 tf
Capacitor
capacitor
355 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
2
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
275 m/sec
Inertia Modifier
inertia modifier (agility)
4.6
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
8.99 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
65.00 km
Max Locked Targets
max. locked targets
6
Magnetometric Sensor
Magnetometric sensor strength
20 points
Sig. Radius
signature radius
42 m
Scan Res.
scan resolution
425 mm
Structure
Structure Hitpoints
structure hitpoints
650 HP
Mass
ship mass
1,410,000 kg
Volume
ship volume
28,100 m³
Cargo Capacity
cargo capacity
270 m³
Armor
Armor Hitpoints
armor hitpoints
475 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
43.125
KIN
kinetic resistance
51.25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
30
KIN
kinetic resistance
55
EXP
explosive resistance
50


Summary

The Nemesis is the Gallente stealth bomber and the least popular one. It has the same slot layout as the manticore but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type.

Skills

While the skills above will allow you to 'fly' the Nemesis it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).

Required to function as a Stealth Bomber:

Suggested Skills:

In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:

Tactics

Like all stealth bombers, the Nemesis is designed for surprise attacks against specific targets. A general guide to stealth bombers is available here.

Notes

You can write additional notes for Nemesis here.

Patch History