High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
|
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Developer: CreoDron
As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Sin can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.
SHIP BONUSES
Gallente Battleship bonuses (per skill level):
10% bonus to Large Hybrid Turret damage
10% bonus to Drone hitpoints and damage
Black Ops bonuses (per skill level):
10% bonus to Logistic Drone transfer amount
7.5% bonus to Drone tracking and optimal range
Role Bonus:
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue
50% reduction in Cynosural Field Generator duration
650% bonus to ship max velocity when using Cloaking Devices
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints
Required Skills
Training Time what's this?120d 8h 6m 0s
|
Grouping
▪ Variations Dominix
|
High Amount of Low Slots
10,000 MW 600 tf
109 m/sec
750 m³
|
,
Dominix Navy Issue
|
High Amount of Low Slots
14,500 MW 660 tf
110 m/sec
845 m³
|
|
Ship Attributes
Fittings |
High 7
Launchers 0
Turrets 4
Rig
2
large
Calibration 400
|
|
Navigation |
Base Time to Warp 13.36 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
Drone Bandwidth 125 Mbit/sec
|
|
Targeting |
Magnetometric Sensor 22 points
|
|
Structure |
Structure Hitpoints 5,312 HP
Frigate Escape Bay 1 Frigate
|
|
Armor |
Armor Hitpoints 4,968 HP
Armor Resistances
|
|
Shields |
Shield Capacity 4,375 HP
Shield Resistances
|
|
Summary
The Sin is the Gallente Black Ops-type battleship(blops). As is expected from a variation of the Dominix, the Sin has a rather impressive drone bay. As raw stats go, the Sin has a very impressive slot layout of 7/6/6, but very poor resists as all Black Ops do, and only 4 turret hardpoints. However, echoing its Dominix hull, the Sin relies on its drones for damage rather than its own hardware, making it the most combat-viable of the Black Ops.
Although fitting the Sin with blasters is possible, they require the Sin to be as close to the target as possible to maximize DPS, which is risky. Thus, Sins are often fitted with a combination of neuts and remote repairers instead, leaving the DPS to other ships in the fleet, particularly the Redeemers. The Sin's generous 6 mid and low slots also offer it the flexibility to be fitted with an adequate active shield tank, or buffer armor tank, with the latter often preferred for blops fleets. The Sin is also the fastest-aligning blops.
As is unique with Black Ops, the ship can fit a covert jump portal.
Skills
Further information about additional or recommended skills to pilot Sin for a specific or it's common role(s) can be written here.
Tactics
While the Sin can be used for PvP purposes to great effect, it is mainly used as a support ship; using it's unique ability to be used as a Covert Jump Bridge, allowing any ship that can fit a Covert Ops Cloaking Device[1] to use the ship as a temporary stargate, transporting them to a cynosural field that a fellow fleetmate has lit.
Notes
You can write additional notes for Sin here.
Patch History
A long, long time ago...
|
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes)
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
- 50% bonus to HP from all Armor Plates
- 100% bonus to HP from all Shield Extenders
- 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
Version 19.05 - Build: 1913030 - 2021-06-22.1 - Enter the Portal (Patch Notes)
- Increased the cargo capacity by 100m3.
- Increased maximum target range by 30%.
- New Role Bonus: 50% reduction in Covert Cynosural Generator duration
- New Role Bonus: 650% bonus to ships maximum velocity when using a Cloaking Device (this was previously a Black Ops ship bonus and has been moved into a role bonus).
- Increased role bonus to 75% for reduction to effective distance traveled for jump fatigue.
- Increased the Ship Inertia modifier by 25%.
- Updated Gallente Battleship bonuses (per skill level):
- Increased the bonus to Large Hybrid Turret damage from 5% to 10%.
- Updated Black Ops bonuses (per skill level):
- Added: 10% bonus to logistics drone transfer amount.
- Added: 7.5% bonus to drone tracking and optimal range per level.
- Removed: 5% bonus to ship inertia modifier
- Removed: 125% bonus to ship max velocity when using Cloaking Devices
18.09 Release - Build: 1810288 - 2020-09-22 - "Rolling Thunder" Update (Patch Notes)
Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships. - CCP Dopamine, Rolling Thunder News Post
- Fuel bay capacity increased from 1,250 m3 to 2,150 m3 (+900 m3, +72%)
- Resistances increased:
- Shield Resistances
- Therm - From 20% to 35%
- Kin - From 50% to 64%
- Armor Resistances
- Therm - From 35% to 47%
- Kin - From 45% to 60%
(stats correspond to a T2 hull resist bonus increase from +16.7/+17.17% shield/armor kinetic to +38.46%/+18.46% kin/th for armor, and +40.0%/+18.75% for shield.)
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Increased Scan Resolution by 30% for Marauders and Black Ops
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 2.2 AU/s to 3.5 AU/s (+1.3 AU/s)
|
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
|