High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
|
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Developer: Thukker Mix
The Thukkers generally favor speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.
SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
5% bonus to Large Projectile Turret rate of fire
10% bonus to Large Projectile Turret damage
Black Ops bonuses (per skill level):
7.5% bonus to Large Projectile Turret tracking
7.5% bonus to Large Projectile Turret falloff
Role Bonus:
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue
50% reduction in Cynosural Field Generator duration
650% bonus to ship max velocity when using Cloaking Devices
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints
Required Skills
Training Time what's this?120d 8h 6m 0s
|
Grouping
▪ Variations Typhoon
|
High Amount of High Slots High Amount of Low Slots
12,500 MW 640 tf
130 m/sec
780 m³
|
,
Typhoon Fleet Issue
|
High Amount of High Slots High Amount of Low Slots
13,000 MW 660 tf
138 m/sec
750 m³
|
|
Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 5
Rig
2
large
Calibration 400
|
|
Navigation |
Base Time to Warp 13.2 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
Drone Bandwidth 125 Mbit/sec
|
|
Targeting |
|
|
Structure |
Structure Hitpoints 4,968 HP
Frigate Escape Bay 1 Frigate
|
|
Armor |
Armor Hitpoints 4,375 HP
Armor Resistances
|
|
Shields |
Shield Capacity 4,968 HP
Shield Resistances
|
|
Summary
The Panther is the Minmatar Black Ops. It has four bonuses for projectile turrets and, furthermore, the highest base speed of all battleship hulls. However, because it has a high mass (nearly 150 kt), its speed with a propulsion module isn’t as impressive.
Panthers commonly use armor buffer tanks and fill a DPS role. Despite the Panther’s DPS bonuses, which make the five turret hardpoints correspond to ten unbonused turrets, it cannot match the DPS of the Redeemer, which can mount a battery corresponding to twelve unbonused turrets and also usually fits one more damage-bonus module. In most situations, the Panther’s additional mid (typically used for a web) and high (typically used for another energy neutralizer) don’t compensate for the lower DPS.
Due to the Panther’s high base speed, it’s also sometimes fitted for kiting with nanofiber modules. In this configuration, the pilot can pull range with a residual heated MWD cycle while cloaked.
Skills
Further information about additional or recommended skills to pilot Panther for a specific or its common role(s) can be written here.
Tactics
No sub-article about Panther roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Panther here.
Patch History
A long, long time ago...
|
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes)
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
- 50% bonus to HP from all Armor Plates
- 100% bonus to HP from all Shield Extenders
- 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
Version 19.05 - Build: 1913030 - 2021-06-22.1 - Enter the Portal (Patch Notes)
- Increased the cargo capacity by 100m3.
- Increased maximum target range by 30%.
- New Role Bonus: 50% reduction in Covert Cynosural Generator duration
- New Role Bonus: 650% bonus to ships maximum velocity when using a Cloaking Device (this was previously a Black Ops ship bonus and has been moved into a role bonus).
- Increased role bonus to 75% for reduction to effective distance traveled for jump fatigue.
- Increased the ship Max Velocity by 25%.
- Updated Minmatar Battleship bonuses (per skill level):
- Incrased the bonus to Large Projectile Turret damage from 5% to 10%.
- Updated Black Ops bonuses (per skill level):
- Added: 7.5% bonus to Large Projectile Turret tracking speed
- Added: 7.5% bonus to Large Projectile Turret falloff range.
- Removed: 5% bonus to ship max velocity
- Removed: 125% bonus to ship max velocity when using cloaking devices
18.09 Release - Build: 1810288 - 2020-09-22 - "Rolling Thunder" Update (Patch Notes)
Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships. - CCP Dopamine, Rolling Thunder News Post
- Fuel bay capacity increased from 1,250 m3 to 2,150 m3 (+900 m3, +72%)
- Resistances increased:
- Shield Resistances
- EM - From 10% to 37%
- Therm - From 24% to 37%
- Armor Resistances
- EM - From 64% to 75%
- Therm - From 38% to 49%
(stats correspond to a T2 hull resist bonus increase from +10%/+5% EM/Th resists to +37.0%/+21.25% for shield, and +37.5%/+21.54% for armor.)
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Increased Scan Resolution by 30% for Marauders and Black Ops
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 2.2 AU/s to 3.5 AU/s (+1.3 AU/s)
|
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
|