High Amount of High Slots
HIGHLIGHTS
Has Large Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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We are the darkness that stars drown in, we are the falling night.
- – Unknown (recovered from recording implant retireved post mortem)
Fleeing the wrath of the unholy legions we chanced upon the ruins of Heaven and knew that we had found our home among the cursed stars. We took our rest by crumbling monuments to the ancient truths and repaired our arms in the broken halls of a science divine. When once again we took up the fight it was with the power and wisdom of the lords of this lost realm at our backs.
Here in Utopia was forged the compact of the book and our might. Our law and no other shall guide and command us, as only the law of the fallen guided those who came before us. With the speed of Dramiel shall we strike. With the strength of Machariel shall we rule. With the power of Azariel shall we gather the lost to us.
– excerpts from "The Secret Doctrine of the Fallen Angels"
SHIP BONUSES
Gallente Titan bonuses (per skill level):
• 6+ bonus to ship warp core strength
10% bonus to Projectile Turret falloff
5% bonus to Capital Projectile Turret tracking speed
Minmatar Titan bonuses (per skill level):
• 6+ bonus to ship warp core strength
200% bonus to Capital Projectile Turret Damage
5% bonus to Capital Projectile Turret rate of fire
Role Bonus:
• Can fit a Doomsday module
• Can fit a Phenomena Generator module
• Can fit a Jump Portal Generator Module
• Can fit a Clone Vat Bay module
• Can use three Command Burst modules
25% bonus to warp speed and warp acceleration
200.0% bonus to Command Burst area of effect range
300% bonus to Armor Plates and Shield Extenders
80% bonus to Sensor Dampener resistance
80% bonus to Weapon Disruption resistance
80% bonus to Stasis effect resistance
80% increase to Remote Electronic Assistance impedance
5x penalty to Entosis Link duration
Required Skills
Training Time what's this?
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 6
Rig
3
capital
Calibration 350
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Navigation |
Base Time to Warp 94.55 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
Structure Hitpoints 300,000 HP
Ship Maintenance Bay Capacity 5,000,000 m3
Fleet Hangar Capacity 100,000 m3
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Armor |
Armor Hitpoints 750,000 HP
Armor Resistances
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Shields |
Shield Capacity 750,000 HP
Shield Resistances
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Summary
The Azariel is the Angel Cartel titan. It requires Gallente and Minmatar skills to fly.
Blueprint copies for this ship can be acquired from the insurgency LP stores in Zarzakh or the pirate FOB in insurgency systems.
Skills
Further information about additional or recommended skills to pilot Azariel for a specific or its common role(s) can be written here.
Tactics
No sub-article about Azariel roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Azariel here.
Patch Notes
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
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