Difference between revisions of "Hawk"
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==Skills== | ==Skills== | ||
''Further information about additional or recommended skills to pilot Hawk for a specific or it's common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Hawk for a specific or it's common role(s) can be written here.'' | ||
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==Tactics== | ==Tactics== |
Revision as of 06:21, 13 August 2020
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RELATED UNI-WIKI REFERENCES
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Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel. SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Hawk is an assault frigate specialised in missiles and rockets. It can be fit with standard launchers, but is more commonly rocket fit, where its velocity bonus to missiles allows it to fire rockets out to overheated web range. One of the hawk's distinguishing features is its 5 mid slots, a feature shared by only one other dedicated combat frigate (the Hookbill); this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
Skills
Further information about additional or recommended skills to pilot Hawk for a specific or it's common role(s) can be written here.
Tactics
No sub-article about Hawk roles or piloting tactics. You can write them here.
Patch History
[show]A long, long time ago... |
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Notes
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.