Difference between revisions of "Heretic"
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| info=Name: Heretic<br>Hull: Coercer<br>Role: Interdictor<br><br>Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.<br><br> | | info=Name: Heretic<br>Hull: Coercer<br>Role: Interdictor<br><br>Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Khanid Innovations<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.<br><br> | ||
− | | bonuses=<b>Interdictors bonuses (per skill level):</b><br>4% bonus to all armor resistances<br>10% reduction in Microwarpdrive signature radius penalty<br><b>Amarr Destroyer bonuses (per skill level):</b><br> | + | | bonuses=<b>Interdictors bonuses (per skill level):</b> |
+ | <br>4% bonus to all armor resistances | ||
+ | <br>10% reduction in Microwarpdrive signature radius penalty | ||
+ | <br><b>Amarr Destroyer bonuses (per skill level):</b> | ||
+ | <br>15% bonus to armor hitpoints | ||
+ | <br>5% bonus to Light Missile launcher and Rocket launcher rate of fire | ||
+ | <br><b>Role Bonus:</b><br>• Can fit Interdiction Sphere Launcher<br> | ||
| structurehp=750 HP | | structurehp=750 HP | ||
| shieldhp=625 HP | | shieldhp=625 HP | ||
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==Patch History== | ==Patch History== | ||
{{expansion past| | {{expansion past| | ||
+ | '''19.01 Releas - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes]) | ||
+ | * Bonus to Armor HP increased from 10% to 15% | ||
+ | |||
'''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' ([https://www.eveonline.com/article/qi4t9e/patch-notes-for-version-18-10 Patch Notes]) | '''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' ([https://www.eveonline.com/article/qi4t9e/patch-notes-for-version-18-10 Patch Notes]) | ||
* CPU increased from 240 to 270 (+30 tf) | * CPU increased from 240 to 270 (+30 tf) |
Revision as of 12:22, 23 February 2021
RELATED UNI-WIKI REFERENCES
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Name: Heretic SHIP BONUSES
Interdictors bonuses (per skill level):
Ship Attributes
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Summary
The Heretic is the Amarr Interdictor. Its primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. The Heretic has a bonus to armor resists and hitpoints, making it a tough, if slow, dictor.
Skills
Further information about additional or recommended skills to pilot Heretic for a specific or it's common role(s) can be written here.
Tactics
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.
Patch History
A long, long time ago... |
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19.01 Releas - 2020-2-23 - "Bastions of War" update (Patch Notes)
Version 18.10 - 2020-10-27.1 Release - Build: 1832008 (Patch Notes)
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Notes
You can add notes here.