Difference between revisions of "Kronos"
Salartarium (talk | contribs) m (link maintenance) |
m (Remove parameters caption and race; cosmetic changes) |
||
Line 11: | Line 11: | ||
| shipimg=Kronos.jpg | | shipimg=Kronos.jpg | ||
| shipname=Kronos | | shipname=Kronos | ||
− | |||
| class= Battleship | | class= Battleship | ||
| grouping=Marauders | | grouping=Marauders | ||
| hulltype=Megathron Class | | hulltype=Megathron Class | ||
| faction=Gallente Federation | | faction=Gallente Federation | ||
− | |||
| roles=unspecified | | roles=unspecified | ||
| variations= {{Ship|Megathron}},<br> | | variations= {{Ship|Megathron}},<br> | ||
Line 33: | Line 31: | ||
| lows=7 | | lows=7 | ||
| mass=93,480,000 kg | | mass=93,480,000 kg | ||
− | | volume=486,000 | + | | volume=486,000 m³ |
− | | cargohold=1,275 | + | | cargohold=1,275 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=125 | + | | dronebay=125 m³ |
| bandwidth=50 Mbit/sec | | bandwidth=50 Mbit/sec | ||
| info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.<br><br> | | info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.<br><br> | ||
Line 43: | Line 41: | ||
5% bonus to Large Hybrid Turret damage<br> | 5% bonus to Large Hybrid Turret damage<br> | ||
10% bonus to Large Hybrid Turret falloff<br> | 10% bonus to Large Hybrid Turret falloff<br> | ||
− | + | '''Marauders bonuses (per skill level):'''<br> | |
7.5% bonus to Armor Repairer amount<br>7.5% bonus to Large Hybrid Turret tracking speed<br> | 7.5% bonus to Armor Repairer amount<br>7.5% bonus to Large Hybrid Turret tracking speed<br> | ||
− | + | '''Role Bonus:'''<br> | |
100% bonus to Large Hybrid Turret damage<br> | 100% bonus to Large Hybrid Turret damage<br> | ||
100% bonus to Tractor Beam range and velocity<br> | 100% bonus to Tractor Beam range and velocity<br> | ||
70% reduction in Micro Jump Drive reactivation delay<br> | 70% reduction in Micro Jump Drive reactivation delay<br> | ||
− | + | • Can fit Bastion modules<br> | |
100% bonus to Shield Extender hitpoints<br> | 100% bonus to Shield Extender hitpoints<br> | ||
50% bonus to Armor Plate hitpoints<br> | 50% bonus to Armor Plate hitpoints<br> | ||
− | 5% Additional | + | 5% Additional bonus to Reinforced Bulkhead hitpoints |
| structurehp=9,500 HP | | structurehp=9,500 HP | ||
| shieldhp=7,300 HP | | shieldhp=7,300 HP | ||
Line 75: | Line 73: | ||
| scanres=160 mm | | scanres=160 mm | ||
| reqskills=*{{RequiredSkill|Gallente Battleship|V}} | | reqskills=*{{RequiredSkill|Gallente Battleship|V}} | ||
− | **{{RequiredSkill|Spaceship Command|IV}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | **{{RequiredSkill|Gallente Battlecruiser|III}} | + | ** {{RequiredSkill|Gallente Battlecruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|III}} | + | *** {{RequiredSkill|Spaceship Command|III}} |
− | ***{{RequiredSkill|Gallente Cruiser|III}} | + | *** {{RequiredSkill|Gallente Cruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|II}} | + | **** {{RequiredSkill|Spaceship Command|II}} |
− | ****{{RequiredSkill|Gallente Destroyer|III}} | + | **** {{RequiredSkill|Gallente Destroyer|III}} |
− | *****{{RequiredSkill|Gallente Frigate|III}} | + | ***** {{RequiredSkill|Gallente Frigate|III}} |
− | ******{{RequiredSkill|Spaceship Command|I}} | + | ****** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Marauders|I}} | + | * {{RequiredSkill|Marauders|I}} |
− | **{{RequiredSkill|Energy Grid Upgrades|V}} | + | ** {{RequiredSkill|Energy Grid Upgrades|V}} |
− | ***{{RequiredSkill|Power Grid Management|II}} | + | *** {{RequiredSkill|Power Grid Management|II}} |
− | ***{{RequiredSkill|Science|I}} | + | *** {{RequiredSkill|Science|I}} |
− | **{{RequiredSkill|Advanced Weapon Upgrades|V}} | + | ** {{RequiredSkill|Advanced Weapon Upgrades|V}} |
− | ***{{RequiredSkill|Weapon Upgrades|V}} | + | *** {{RequiredSkill|Weapon Upgrades|V}} |
− | ****{{RequiredSkill|Gunnery|II}} | + | **** {{RequiredSkill|Gunnery|II}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
| totaltraintime=115d 11h 59m 20s | | totaltraintime=115d 11h 59m 20s | ||
Line 106: | Line 104: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
The '''Kronos''' is the Gallente [[Marauders|Marauder]]-class battleship. The Kronos is a behemoth of a ship that can roll over almost any challenger with ease due to its monstrous tank, mixed flight of heavy and medium drones, bonus to armor rep, and four double-damage hybrid turrets (the ship's bonuses favoring blasters). | The '''Kronos''' is the Gallente [[Marauders|Marauder]]-class battleship. The Kronos is a behemoth of a ship that can roll over almost any challenger with ease due to its monstrous tank, mixed flight of heavy and medium drones, bonus to armor rep, and four double-damage hybrid turrets (the ship's bonuses favoring blasters). | ||
Line 113: | Line 111: | ||
As with all Marauders, it has several utility high slots, which are intended to be fit with tractors and salvagers to make an all-in-one PvE ship. | As with all Marauders, it has several utility high slots, which are intended to be fit with tractors and salvagers to make an all-in-one PvE ship. | ||
− | ==Skills== | + | == Skills == |
− | The Kronos is an extremely expensive Tech 2 hull, and as such deserves excellent skills. | + | The Kronos is an extremely expensive Tech 2 hull, and as such deserves excellent skills. |
− | * {{sk|Large Hybrid Turret}} and {{sk|Motion Prediction}} to 5 to use Tech 2 Large Blasters. Alternatively, train {{sk|Sharpshooter}} to 5 instead of Motion Prediction to use Tech 2 Large Railguns. | + | * {{sk|Large Hybrid Turret}} and {{sk|Motion Prediction}} to 5 to use Tech 2 Large Blasters. Alternatively, train {{sk|Sharpshooter}} to 5 instead of Motion Prediction to use Tech 2 Large Railguns. |
− | * {{sk|Trajectory Analysis}}, {{sk|Controlled Bursts}}, {{sk|Surgical Strike}}, {{sk|Rapid Firing}}, {{sk|Sharpshooter}}, and {{sk|Motion Prediction}} to at least 4, preferably 5. Motion Prediction and Sharpshooter 5 are prerequisites for large blasters and railguns respectively. | + | * {{sk|Trajectory Analysis}}, {{sk|Controlled Bursts}}, {{sk|Surgical Strike}}, {{sk|Rapid Firing}}, {{sk|Sharpshooter}}, and {{sk|Motion Prediction}} to at least 4, preferably 5. Motion Prediction and Sharpshooter 5 are prerequisites for large blasters and railguns respectively. |
− | * {{sk|Large Railgun Specialization}} and {{sk|Large Blaster Specialization}} to 4 to take advantage of the DPS buff that these skills provide to their respective weapons. | + | * {{sk|Large Railgun Specialization}} and {{sk|Large Blaster Specialization}} to 4 to take advantage of the DPS buff that these skills provide to their respective weapons. |
* {{sk|Marauders}} to at least 4. | * {{sk|Marauders}} to at least 4. | ||
* All of the skills for a full T2 armor tank and for T2 drones. | * All of the skills for a full T2 armor tank and for T2 drones. | ||
− | ==Tactics== | + | == Tactics == |
The Kronos is the highest DPS Marauder, but pays for that by being the shortest ranged. The Kronos struggles in solo PVE due to its awful range when blaster fit and its poor tracking and low damage when rail fit. Despite its marauder ability to use armor reps to shrug off 200+ DPS before its ridiculous resists, the Kronos struggles with capacitor. In fact, the Kronos ironically has more cap issues than the Paladin due to the Paly's bonus to energy turret activation cost. The Kronos shines best in fleet PVE operations such as [[Incursions]] and [[Forward Operating Bases]] where its weak capacitor and lack of application are less of an issue and where its insane damage are highly valued. | The Kronos is the highest DPS Marauder, but pays for that by being the shortest ranged. The Kronos struggles in solo PVE due to its awful range when blaster fit and its poor tracking and low damage when rail fit. Despite its marauder ability to use armor reps to shrug off 200+ DPS before its ridiculous resists, the Kronos struggles with capacitor. In fact, the Kronos ironically has more cap issues than the Paladin due to the Paly's bonus to energy turret activation cost. The Kronos shines best in fleet PVE operations such as [[Incursions]] and [[Forward Operating Bases]] where its weak capacitor and lack of application are less of an issue and where its insane damage are highly valued. | ||
− | ==Notes== | + | == Notes == |
In ancient Greek mythology, Kronos was the leader of the Titans and the father of Zeus. [[Rhea]] was his consort. | In ancient Greek mythology, Kronos was the leader of the Titans and the father of Zeus. [[Rhea]] was his consort. | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | ||
Line 154: | Line 152: | ||
{{ShipsMatrix|expgroup=battleships}} | {{ShipsMatrix|expgroup=battleships}} | ||
− | [[Category:Ship Database]][[Category:Marauders]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Marauders]] |
Revision as of 17:11, 15 January 2023
For the summer 2014 expansion, see Kronos (expansion).
RELATED UNI-WIKI REFERENCES
|
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines. SHIP BONUSES
Gallente Battleship bonuses (per skill level):
Ship Attributes
|
Summary
The Kronos is the Gallente Marauder-class battleship. The Kronos is a behemoth of a ship that can roll over almost any challenger with ease due to its monstrous tank, mixed flight of heavy and medium drones, bonus to armor rep, and four double-damage hybrid turrets (the ship's bonuses favoring blasters).
The Marauder class in general is designed for PvE use, and has several built-in weaknesses designed to prevent them from being overpowered in PvP. It has low sensor strength, meaning it is vulnerable to ECM. It also has low scan resolution (even by battleship standards), meaning it will take a great deal of time to lock small targets. Thus, without support, a Kronos can be nickle-and-dimed while being pointed, jammed, and kited by smaller vessels. For a similar vessel more slanted to PvP performance, try the Vindicator.
As with all Marauders, it has several utility high slots, which are intended to be fit with tractors and salvagers to make an all-in-one PvE ship.
Skills
The Kronos is an extremely expensive Tech 2 hull, and as such deserves excellent skills.
- Large Hybrid Turret and Motion Prediction to 5 to use Tech 2 Large Blasters. Alternatively, train Sharpshooter to 5 instead of Motion Prediction to use Tech 2 Large Railguns.
- Trajectory Analysis, Controlled Bursts, Surgical Strike, Rapid Firing, Sharpshooter, and Motion Prediction to at least 4, preferably 5. Motion Prediction and Sharpshooter 5 are prerequisites for large blasters and railguns respectively.
- Large Railgun Specialization and Large Blaster Specialization to 4 to take advantage of the DPS buff that these skills provide to their respective weapons.
- Marauders to at least 4.
- All of the skills for a full T2 armor tank and for T2 drones.
Tactics
The Kronos is the highest DPS Marauder, but pays for that by being the shortest ranged. The Kronos struggles in solo PVE due to its awful range when blaster fit and its poor tracking and low damage when rail fit. Despite its marauder ability to use armor reps to shrug off 200+ DPS before its ridiculous resists, the Kronos struggles with capacitor. In fact, the Kronos ironically has more cap issues than the Paladin due to the Paly's bonus to energy turret activation cost. The Kronos shines best in fleet PVE operations such as Incursions and Forward Operating Bases where its weak capacitor and lack of application are less of an issue and where its insane damage are highly valued.
Notes
In ancient Greek mythology, Kronos was the leader of the Titans and the father of Zeus. Rhea was his consort.
Patch History
A long, long time ago... |
---|
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
19.01 Release - 2020-2-23 - "Bastions of War" update (Patch Notes)
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
|