Difference between revisions of "Taranis"

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(Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2020-10-27)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11200
+
| shipimg=Taranis.jpg
|shipid=11200
+
| shipname=Taranis
|shipimg=Taranis.jpg
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| class=Interceptor
|shipname=Taranis
+
| grouping=Interceptors
|caption=Taranis
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| hulltype=Atron Class
|class=Interceptor
+
| faction=Gallente Federation  
|grouping=Interceptors
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| variations={{Ship|Ares}},{{Ship|Atron}}
|hulltype=Atron Class
+
| tech=2  
|faction=Gallente Federation
+
| powergrid=35 MW
|race=Gallente
+
| cpu=160 tf
|roles=Combat Interceptor
+
| capacitor=355 GJ
|variations={{Ship|Atron}}, {{Ship|Ares}}
+
| highs=4
|tech=2
+
| turrets=3
+
| launchers=0
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| mediums=3
+
| lows=3
|powergrid=35 MW
+
| mass=1,060,000 kg
|cpu=150 tf
+
| volume=22,500
|capacitor=355 GJ
+
| cargohold=92
|highs=4
+
| dronebay=10
|turrets=3
+
| bandwidth=10 Mbit/sec
|launchers=0
+
| quote=The key to a brief engagement is undeniable force.
|mediums=3
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| quote_attribution=Joroutte Duvolle
|lows=3
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| info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.
+
| bonuses=<b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>7.5% bonus to Small Hybrid Turret tracking speed<br><b>Gallente Frigate bonuses (per skill level):</b><br>15% bonus to Small Hybrid Turret damage<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>
|mass=1,070,000 kg
+
100% bonus to the benefits of overheating Afterburners and Microwarpdrives<br>
|volume=22,500 m&#179;
+
| structurehp=675 HP
|cargohold=92 m&#179;
+
| shieldhp=275 HP
+
| shieldem=0
|dronebay=10 m&#179;
+
| shieldexp=50
|bandwidth=10 Mbit/sec
+
| shieldkin=50
+
| shieldtherm=20
|info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.<br><br>Developer: Duvolle Labs<br><br>Duvolle labs manufactures sturdy ships with a good mix of offensive and defensive capacities. Since its foremost manufacturer of Particle Blasters its ships tend to favor turrets and thus have somewhat higher power output than normal.
+
| armorhp=425 HP
+
| armorem=50
|bonuses=<b>Gallente Frigate Skill Bonus:</b><br>10% Small Hybrid Turret damage per level<br><b>Interceptor Skill Bonus:</b><br>15% reduction in MicroWarpdrive signature radius penalty per level, 7.5% Small Hybrid Turret tracking speed Per Interceptor Skill Level<br><b>Role bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost, immunity to non-targeted interdiction
+
| armorexp=10
+
| armorkin=45
|structurehp=675 HP
+
| armortherm=35
|shieldhp=275 HP |shieldem=0 |shieldexp=50 |shieldkin=50 |shieldtherm=20
+
| maxvelocity=420 m/sec
|armorhp=425 HP |armorem=50 |armorexp=10 |armorkin=45 |armortherm=35
+
| inertia=3.25
+
| warpspeed=8 AU/s
|maxvelocity=420 m/s
+
| warptime=4.78 s
|inertia=2.945
+
| targetrange=22.50 km
|warpspeed=8 AU/s
+
| sigradius=36 m
|warptime=4.62 s
+
| maxlockedtargets=5
+
| sensortype=Magnetometric
|targetrange=22.5 km
+
| sensorvalue=10 points
|sigradius=36 m
+
| scanres=880 mm
|maxlockedtargets=5
+
| reqskills=*{{RequiredSkill|Gallente Frigate|V}}
|sensortype=Magnetometric
+
** {{RequiredSkill|Spaceship Command|I}}
|sensorvalue=10 points
+
* {{RequiredSkill|Interceptors|I}}
|scanres=880 mm
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** {{RequiredSkill|Spaceship Command|III}}
+
** {{RequiredSkill|Evasive Maneuvering|V}}
|reqskills=*Gallente Frigate V<small>11d 20h 26m</small>
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*** {{RequiredSkill|Navigation|II}}
**Spaceship Command I<small>8m</small>
 
*Interceptors I<small>33m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
**Evasive Maneuvering V<small>11d 20h 26m</small>
 
***Navigation II<small>47m</small>
 
|totaltraintime=23d 22h 40m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Taranis Taranis on Eve Online Wiki]<br>
 
 
|highlights1=Fast Target Locking Time
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| totaltraintime=23d 22h 40m 30s
 +
| externallinks=
 +
| highlights1=Fast Target Locking Time
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
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== Summary ==
The Taranis is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of [[EHP]] just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor.
+
The '''Taranis''' is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of [[EHP]] just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor.
  
==Skills==
+
== Skills ==
 
''Required Skills
 
''Required Skills
*'''[[Skills:Spaceship Command#Gallente Frigate|Gallente Frigate]]''' V
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* '''{{sk|Gallente Frigate|V}}'''
*'''[[Skills:Spaceship Command#Spaceship Command|Spaceship Command]]''' III
+
* '''{{sk|Spaceship Command|III}}'''
*'''[[Skills:Spaceship Command#Interceptors|Interceptors]]''' I
+
* '''{{sk|Interceptors|I}}'''
*'''[[Skills:Navigation#Evasive Maneuvering|Evasive Maneuvering]]''' V
+
* '''{{sk|Evasive Maneuvering|V}}'''
*'''[[Skills:Navigation#Navigation|Navigation]]''' II
+
* '''{{sk|Navigation|II}}'''
  
  
 
''Recommended skills: (Medium)
 
''Recommended skills: (Medium)
  
* [[Skills:Spaceship Command#Interceptors|Interceptors]] IV   '''***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***'''
+
* {{sk|Interceptors|IV}}'''***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***'''
  
  
* [[Skills:Engineering#Power Grid Management|Power Grid Management]] V
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* {{sk|Power Grid Management|V}}
 +
* {{sk|Capacitor Management|IV}} (important for capacitor stability)
 +
* {{sk|Capacitor Systems Operation|V}} (important for capacitor stability)
 +
* {{sk|Shield Operation|III}}
 +
* {{sk|Shield Management|III}}
 +
* {{sk|Shield Upgrades|IV}}
  
* [[Skills:Engineering#Capacitor_Management|Capacitor Management]] IV (important for capacitor stability)
 
  
* [[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operations]] V (important for capacitor stability)
+
* {{sk|CPU Management|IV}}
 +
* {{sk|Propulsion Jamming|III}}
 +
* {{sk|Signature Analysis|V}}
 +
* {{sk|Long Range Targeting|IV}}
  
* [[Skills:Shields#Shield_Operation|Shield Operation]] III
 
  
* [[Skills:Shields#Shield_Management|Shield Management]] III
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* {{sk|Mechanics|IV}}
 +
* {{sk|Hull Upgrades|IV}}
 +
* {{sk|Jury Rigging|III}}
 +
* {{sk|Astronautics Rigging|III}}
 +
* {{sk|Electronic Superiority Rigging|III}}
  
* [[Skills:Shields#Shield_Upgrades|Shield Upgrades]] IV
 
  
 +
* {{sk|Navigation|V}}
 +
* {{sk|High Speed Maneuvering|IV}} (important for capacitor stability)
 +
* {{sk|Acceleration Control|IV}}
 +
* {{sk|Evasive Maneuvering|V}}
 +
* {{sk|Warp Drive Operation|IV}}
  
* [[Skills:Engineering#CPU Management|CPU Management]] IV
 
  
* [[Skills:Electronic Systems#Propulsion_Jamming|Propulsion Jamming]] III
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* {{sk|Thermodynamics|IV}} (important for sustained overheating of MWD or Point)
  
* [[Skills:Targeting#Signature_Analysis|Signature Analysis]] V
+
== Tactics ==
 +
''No sub-article about Taranis roles or piloting tactics. You can write them here.''
  
* [[Skills:Targeting#Long_Range_Targeting|Long Range Targeting]] IV
+
== Patch History ==
  
 +
{{expansion past|
 +
'''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' - ''"Howling Interdictors" Update'' ([https://www.eveonline.com/article/qi4t9e/patch-notes-for-version-18-10 Patch Notes])
 +
* Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives
  
* [[Skills:Armor#Mechanics|Mechanics]] IV
+
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update''
 +
* Gallente Frigate Small Hybrid Turret damage bonus increased from 10%/level to 15%/level (+5%/level)
 +
* CPU increased from 150 tf to 160 tf (+10 tf)
  
* [[Skills:Armor#Hull_Upgrades|Hull Upgrades]] IV
+
'''October 2018 Release 1.0 - Released 2018-10-18'''
 +
* No longer has Interdiction Nullification
  
* [[Skills:Rigging#Jury_Rigging|Jury Rigging]] III
+
'''Oceanus v1.0 - Released 2014-10-31'''
 +
* Mass reduced from 1,070,000kg to 1,060,000kg (-10,000kg)
  
* [[Skills:Rigging#Astronautics Rigging|Astronautics Rigging]] III
+
'''Rubicon v1.1 - Released 2014-01-28'''
 +
* Agility increased from 3.1 to 3.2 (+0.1)
 +
* Align time increased from 4.51s to 4.66s (+0.15s)
  
* [[Skills:Rigging#Electronic Superiority Rigging|Electronic Superiority Rigging]] III
+
'''Rubicon v1.0 - Released 2013-11-19'''
  
 +
''As one of the healthiest current Interceptors, the Gallente Taranis is remaining mostly the same. It benefits from slightly lighter mass and of course, the bubble immunity and warp speed upgrades common to the whole class.''
  
* [[Skills:Navigation#Navigation|Navigation]] V
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* Gallente Frigate Bonuses: 10% Small Hybrid Turret damage per level
 +
* Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 7.5% Small Hybrid Turret tracking speed per level
 +
* Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction
 +
* Slot layout: 4H, 3M, 3L; 3 turrets, 0 launchers
 +
* Fittings: 35 PWG, 150 CPU
 +
* Defense (shields / armor / hull) : 275(-41) / 425(-32) / 675(-28)
 +
* Capacitor (amount / recharge rate / cap/s) : 355(+11.25) / 266.25s(+8.4) / 1.33
 +
* Mobility (max velocity / agility / mass / align time): 420 / 3(+0.05) / 1070000(-5000) / 4.45s(-0.17)
 +
* Drones (bandwidth / bay): 10 / 10
 +
* Targeting (max targeting range / Scan Resolution / Max Locked targets): 22.5km(+2.5) / 880 / 5(+1)
 +
* Sensor strength: 10(+1) Magnetometric
 +
* Signature radius: 36
 +
* Cargo Capacity: 92(-33)
  
* [[Skills:Navigation#High_Speed_Maneuvering|High Speed Maneuvering]] IV (important for capacitor stability)
+
'''Crucible - Released 2011-11-29'''
 +
* Gained a 5% bonus to inertia
  
* [[Skills:Navigation#Acceleration_Control|Acceleration Control]] IV
+
'''Trinity v1.1 - Released 2008-03-16'''
 +
* A new role bonus has been added to all interceptors: an 80% reduction in propulsion jamming systems activation cost has been granted.
  
* [[Skills:Navigation#Evasive_Maneuvering|Evasive Maneuvering]] V
+
'''Exodus v??? - Released 2005-02-01'''
 +
* Interceptor maximum Warp Speed has been increased.
 +
* The bonus to rate of fire for the Taranis has been removed. The bonus has been changed to a damage bonus.
  
* [[Skills:Navigation#Warp Drive Operation|Warp Drive Operation]] IV
+
'''Castor v1.0 - Release 2003-12'''
 +
* Ship introduced.
 +
}}
  
 +
== Notes ==
 +
The Taranis is named after [https://en.wikipedia.org/wiki/Taranis an ancient Celtic thunder god].
  
* [[Skills:Engineering#Thermodynamics|Thermodynamics]] IV (important for sustained overheating of MWD or Point)
+
{{ShipsMatrix|expgroup=frigates}}
 
 
==Fitting==
 
{{ShipFitting|
 
ship=Taranis|
 
shipTypeID=11200|
 
fitName=Shield Brawler|
 
fitID=Shield-Brawler|
 
high1name=Light Ion Blaster II|
 
high1typeID=3170|
 
high2name=Light Ion Blaster II|
 
high2typeID=3170|
 
high3name=Light Ion Blaster II|
 
high3typeID=3170|
 
high4name=open|
 
mid1name=J5b Phased Prototype Warp Scrambler I|
 
mid1typeID=5439|
 
mid2name=Limited 1MN Microwarpdrive I|
 
mid2typeID=5973|
 
mid3name=Medium F-S9 Regolith Shield Induction|
 
mid3typeID=8517|
 
low1name=Pseudoelectron Containment Field I|
 
low1typeID=5837|
 
low2name=Magnetic Field Stabilizer II|
 
low2typeID=10190|
 
low3name=Micro Auxiliary Power Core I|
 
low3typeID=11563|
 
drone1name=Hobgoblin II x2|
 
drone1typeID=2456|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Void S x1|
 
charge1typeID=12612|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Ancillary Current Router I|
 
rig1typeID=31358|
 
rig2name=Small Anti-EM Screen Reinforcer I|
 
rig2typeID=31716|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=11200:3170;3:5439;1:5973;1:8517;1:5837;1:10190;1:11563;1:31358;1:31716;1:2456;2:12612;1::|
 
skills=|
 
notes=A brawling shield-fit Taranis. With very good fitting skills, one can upgrade to neutron blasters for maximal DPS. The fit shown is more realistic for typical Uni skills. Compared to the blaster Raptor, the Taranis has higher theoretical damage (largely due to the drones) but lacks the range bonus of the Caldari inty. The Taranis thus has potentially higher damage output, but mainly at very close range and with drones engaged. It has slightly lower speed and EHP than a comparably fit Raptor.</li><li>With all skills at V, this Taranis moves at 3660 m/s (5227 with heat) and aligns in 3 s with prop mod off. DPS with Void and Hobgoblin IIs is over 260. EHP as shown is ~5.5K; the DPS can be upped even further by ignoring the huge EM hole and swapping a damage rig in for the anti-EM.}}{{ShipFitting|
 
ship=Taranis|
 
shipTypeID=11200|
 
fitName=Rail Kiting|
 
fitID=Rail-Kiting|
 
high1name=125mm Railgun II|
 
high1typeID=10680|
 
high2name=125mm Railgun II|
 
high2typeID=10680|
 
high3name=125mm Railgun II|
 
high3typeID=10680|
 
high4name=open|
 
mid1name=DDO Photometry Tracking Disruptor I|
 
mid1typeID=5322|
 
mid2name=Limited 1MN Microwarpdrive I|
 
mid2typeID=5973|
 
mid3name=Warp Disruptor II|
 
mid3typeID=3244|
 
low1name=Magnetic Field Stabilizer II|
 
low1typeID=10190|
 
low2name=Nanofiber Internal Structure II|
 
low2typeID=2605|
 
low3name=Pseudoelectron Containment Field I|
 
low3typeID=5837|
 
drone1name=Hobgoblin II x2|
 
drone1typeID=2456|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Optimal Range Disruption Script x1|
 
charge1typeID=29005|
 
charge2name=Caldari Navy Antimatter Charge S x1|
 
charge2typeID=23009|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Small Hybrid Burst Aerator I|
 
rig1typeID=31526|
 
rig2name=Small Polycarbon Engine Housing I|
 
rig2typeID=31177|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=11200:10680;3:3244;1:5322;1:5973;1:2605;1:5837;1:10190;1:31177;1:31526;1:2456;2:23009;1:29005;1::|
 
skills=|
 
notes=A kiting rail Taranis. Compared to a comparably fit Raptor, the Taranis is slower, has reduced targeting range, and reduced optimal for the rails. It trades these for higher DPS, though much of the difference comes from the drones.</li><li>With all skills at V, this Taranis moves at 4195m/s (5992with heat) and aligns in 2.3 s with prop mod off. DPS with faction ammo and two Hobgoblin IIs is around 190. EHP is just below 3K, much of it from structure.}}{{ShipFitting|
 
ship=Taranis|
 
shipTypeID=11200|
 
fitName=PVP|
 
fitID=PVP-2|
 
high1name=Light Ion Blaster II|
 
high1typeID=3170|
 
high2name=Light Ion Blaster II|
 
high2typeID=3170|
 
high3name=Light Ion Blaster II|
 
high3typeID=3170|
 
high4name=Small Nosferatu I|
 
high4typeID=530|
 
mid1name=Stasis Webifier II|
 
mid1typeID=527|
 
mid2name=Warp Scrambler II|
 
mid2typeID=448|
 
mid3name=1MN Microwarpdrive II|
 
mid3typeID=440|
 
low1name=Micro Auxiliary Power Core II|
 
low1typeID=4254|
 
low2name=Small Armor Repairer II|
 
low2typeID=1183|
 
low3name=Damage Control I|
 
low3typeID=2046|
 
drone1name=Hobgoblin II x1|
 
drone1typeID=2456|
 
drone2name=Hobgoblin II x1|
 
drone2typeID=2456|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Antimatter Charge S x1|
 
charge1typeID=222|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=11200:530;1:3170;3:440;1:448;1:527;1:1183;1:2046;1:4254;1:31526;1:31538;1:2456;2:222;1::|
 
skills=|
 
notes=}}
 
 
 
==Tactics==
 
''No sub-article about Taranis roles or piloting tactics. You can write them here.''
 
 
 
==Notes==
 
''You can write additional notes for Taranis here.''
 
  
{{ShipsMatrix}}
+
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Interceptors]]
+
[[Category:Interceptors]]

Latest revision as of 05:19, 18 November 2024

EVE University Database
 
Ship Database
Taranis
CornerT2h.png
Taranis
Gallente Federation
Gallente Federation
Interceptors
Atron Class
Highlight
Fast Target Locking Time
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
The key to a brief engagement is undeniable force.
– Joroutte Duvolle


Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

SHIP BONUSES

Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
7.5% bonus to Small Hybrid Turret tracking speed
Gallente Frigate bonuses (per skill level):
15% bonus to Small Hybrid Turret damage
Role Bonus:
80% reduction in Propulsion Jamming systems activation cost
100% bonus to the benefits of overheating Afterburners and Microwarpdrives

Required Skills
Training Time what's this?
23d 22h 40m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Ares
Ares.jpg
CornerT2s.png
Ares
Interceptors Atron Class
Icon highlights.pngFast Target Locking Time
Icon hi slot.png3 (1/3) Icon mid slot.png3 Icon low slot.png4
Icon powergrid.png33 MW Icon cpu.png145 tf
Icon velocity.png425 m/sec
Icon capacity.png96 m³
,Atron
Atron.jpg
Atron
Standard Frigates Atron Class
Icon highlights.pngEntry-Level Tackle Frigate
Icon hi slot.png4 (0/3) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png37 MW Icon cpu.png147 tf
Icon velocity.png420 m/sec
Icon capacity.png145 m³

Ship Attributes

Fittings
Powergrid
powergrid
35 MW
CPU
cpu output
160 tf
Capacitor
capacitor
355 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
3
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
420 m/sec
Inertia Modifier
inertia modifier (agility)
3.25
Warp Speed
inertia modifier (agility)
8 AU/s
Base Time to Warp
base time to warp
4.78 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
10 m³
Drone Bandwidth
drone bandwidth
10 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
22.50 km
Max Locked Targets
max. locked targets
5
Magnetometric Sensor
Magnetometric sensor strength
10 points
Sig. Radius
signature radius
36 m
Scan Res.
scan resolution
880 mm
Structure
Structure Hitpoints
structure hitpoints
675 HP
Mass
ship mass
1,060,000 kg
Volume
ship volume
22,500 m³
Cargo Capacity
cargo capacity
92 m³
Armor
Armor Hitpoints
armor hitpoints
425 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
45
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
275 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
50
EXP
explosive resistance
50


Summary

The Taranis is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of EHP just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor.

Skills

Required Skills


Recommended skills: (Medium)

  • Interceptors IV***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***






Tactics

No sub-article about Taranis roles or piloting tactics. You can write them here.

Patch History

Notes

The Taranis is named after an ancient Celtic thunder god.