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Retribution: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Replaced various out-of-date comments reflecting previous bonuses, and filled in some information. I hope this is accurate, and will happily defer to others if it can be improved further--but I think it *is* an improvement.
Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2019-11-01)
  * SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
  ------------------------------------------------------------->
  ------------------------------------------------------------->
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  | shipimg=Retribution.jpg
  | shipimg=Retribution.jpg
  | shipname=Retribution
  | shipname=Retribution
| caption=Retribution
  | class=Assault Frigate
  | class=Assault Frigate
  | grouping=Assault Frigates
  | grouping=Assault Frigates
  | hulltype=Punisher Class
  | hulltype=Punisher Class
  | faction=Amarr Empire
  | faction=Amarr Empire  
| race=Amarr
| roles=unspecified
  | variations={{Ship|Vengeance}},{{Ship|Punisher}}
  | variations={{Ship|Vengeance}},{{Ship|Punisher}}
  | tech=2
  | tech=2  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=62 MW
  | powergrid=62 MW
  | cpu=140 tf
  | cpu=140 tf
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  | lows=5
  | lows=5
  | mass=1,053,900 kg
  | mass=1,053,900 kg
  | volume=28,600 m&#179;
  | volume=28,600
  | cargohold=135 m&#179;
  | cargohold=135
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=
  | dronebay=
  | bandwidth=
  | bandwidth=
  | info=The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action.  What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.<br><br>Developer:  Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offense and defense.
| quote=Face the enemy as a solid wall. For faith is your armor.
  | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% reduction in Small Energy Turret activation cost<br>5% bonus to Small Energy Turret rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Small Energy Turret optimal range<br>5% bonus to Small Energy Turret damage<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>&bull;&nbsp;Can fit Assault Damage Controls<br>
| quote_attribution=The Scriptures, Amarr Askura 10:3
  | info=The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action.  What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.
  | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% reduction in Small Energy Turret activation cost<br>5% bonus to Small Energy Turret rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus to Small Energy Turret optimal range<br>5% bonus to Small Energy Turret damage<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>&nbsp;Can fit Assault Damage Controls<br>
  | structurehp=1,019 HP
  | structurehp=1,019 HP
  | shieldhp=316 HP
  | shieldhp=316 HP
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  | maxvelocity=275 m/sec
  | maxvelocity=275 m/sec
  | inertia=4.128
  | inertia=4.128
  | warpspeed=5.5 AU/s
  | warpspeed=5.0 AU/s
  | warptime=6.7 s
  | warptime=6.7 s
  | targetrange=40.00 km
  | targetrange=40.00 km
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  | scanres=650 mm
  | scanres=650 mm
  | reqskills=*{{RequiredSkill|Amarr Frigate|V}}
  | reqskills=*{{RequiredSkill|Amarr Frigate|V}}
**{{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Assault Frigates|I}}
* {{RequiredSkill|Assault Frigates|I}}
**{{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Power Grid Management|V}}
**{{RequiredSkill|Mechanics|V}}
** {{RequiredSkill|Mechanics|V}}


  | totaltraintime=23d 21h 53m 20s
  | totaltraintime=23d 21h 53m 20s
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==Summary==
== Summary ==


The '''Retribution''' is the Amarr laser assault frigate, sibling to the missile-hurling [[Vengeance]]. Two laser DPS bonuses and a range bonus mean that it hits very hard for a frigate-sized hull. It lacks the Vengeance's armor resistance bonus, but it can still mount a significant tank, aided by the Assault Damage Control module if an extraordinary resistance burst is necessary. With many low slots, it can be fitted to maximize damage or armor tank, or even for speed and agility. On the other hand its limited mid slots—one of the 2 available will typically be occupied by a propulsion module—restrict the amount of tackle or utility modules it can carry. It also has a relatively limited cargo hold.
The '''Retribution''' is the Amarr laser assault frigate, sibling to the missile-hurling [[Vengeance]]. Two laser DPS bonuses and a range bonus mean that it hits very hard for a frigate-sized hull. It lacks the Vengeance's armor resistance bonus, but it can still mount a significant tank, aided by the Assault Damage Control module if an extraordinary resistance burst is necessary. With many low slots, it can be fitted to maximize damage or armor tank, or even for speed and agility. On the other hand its limited mid slots—one of the 2 available will typically be occupied by a propulsion module—restrict the amount of tackle or utility modules it can carry. It also has a relatively limited cargo hold.
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The Retribution finds use in PvE as a small, tough ship which punches above its weight, for use in sites or types of space where larger ships might be more vulnerable or simply cannot enter. In PvP it is an excellent choice for armor-tanked gangs of small ships, especially when supported by remote armor repair [[logistics]] ships such as the [[Deacon]], and it can also be flown solo.
The Retribution finds use in PvE as a small, tough ship which punches above its weight, for use in sites or types of space where larger ships might be more vulnerable or simply cannot enter. In PvP it is an excellent choice for armor-tanked gangs of small ships, especially when supported by remote armor repair [[logistics]] ships such as the [[Deacon]], and it can also be flown solo.


==Skills==
== Skills ==


Like any Tech 2 ship, the Retribution benefits from strong [[support skills]] and [[fitting skills]]. Armor tanking skills and energy turret skills are particularly relevant, and the ship really deserves Tech 2 turrets.
Like any Tech 2 ship, the Retribution benefits from strong [[support skills]] and [[fitting skills]]. Armor tanking skills and energy turret skills are particularly relevant, and the ship really deserves Tech 2 turrets.


==Tactics==
== Tactics ==


In PvE combat, the Retribution normally fits a local active armor tank. An afterburner helps the ship tank damage; a dual-propulsion fit with both an afterburner and a MWD imposes a penalty on the capacitor but can finish sites rapidly by switching between tanking and MWD movement around wrecks, gates &c.
In PvE combat, the Retribution normally fits a local active armor tank. An afterburner helps the ship tank damage; a dual-propulsion fit with both an afterburner and a MWD imposes a penalty on the capacitor but can finish sites rapidly by switching between tanking and MWD movement around wrecks, gates &c.
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For gang PvP with logistics support, the Retribution needs a moderate armor buffer and strong resistances. Unable to fit all three of propulsion, point/scram, and web, it must rely on fleetmates for help with controlling the enemy, but it will deliver strong DPS. If operating without logistics support, a Retribution can fit local armor repair (usually ancillary) or pure buffer and resists. If flying solo against other small ships, it is also possible to fit nanofiber internal structures in some of the low slots for a surprisingly fast kiting ship. Again, only two mid slots means that the Retribution can never fit full control modules, but when kiting the ship's range bonus for lasers synergizes well with Tech 2 Scorch crystals, which can boost small lasers' optimal range out beyond 15 km with good skills.
For gang PvP with logistics support, the Retribution needs a moderate armor buffer and strong resistances. Unable to fit all three of propulsion, point/scram, and web, it must rely on fleetmates for help with controlling the enemy, but it will deliver strong DPS. If operating without logistics support, a Retribution can fit local armor repair (usually ancillary) or pure buffer and resists. If flying solo against other small ships, it is also possible to fit nanofiber internal structures in some of the low slots for a surprisingly fast kiting ship. Again, only two mid slots means that the Retribution can never fit full control modules, but when kiting the ship's range bonus for lasers synergizes well with Tech 2 Scorch crystals, which can boost small lasers' optimal range out beyond 15 km with good skills.


==Patch History==
== Patch History ==
{{expansion past|
{{expansion past|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
* Warp speed reduced from 5.5 AU/s to 5.0 AU/s
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update''
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update''


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}}
}}


==Notes==
== Notes ==


{{ShipsMatrix|expgroup=frigates}}
{{ShipsMatrix|expgroup=frigates}}
[[Category:Ship Database]][[Category:Assault Frigates]]
 
[[Category:Ship Database]]
[[Category:Assault Frigates]]