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Eagle: Difference between revisions

From EVE University Wiki
Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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* SHIP ATTRIBUTES SECTION (last update : 2022-11-09)
* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=12011
| shipid=12011
| shipimg=Eagle.jpg
| shipimg=Eagle.jpg
| shipname=Eagle
| shipname=Eagle
| class=Heavy Assault Cruiser
| class=Heavy Assault Cruiser
| grouping=Heavy Assault Cruisers
| grouping=Heavy Assault Cruisers
| hulltype=Moa Class
| hulltype=Moa Class
| faction=Caldari State
| faction=Caldari State
| variations={{Ship|Onyx}}, {{Ship|Gila}}, {{Ship|Moa}}
| variations={{Ship|Onyx}}, {{Ship|Gila}}, {{Ship|Moa}}
| tech=2  
| tech=2  


| powergrid=950 MW
| powergrid=950 MW
| cpu=440 tf
| cpu=440 tf
| capacitor=1,350 GJ
| capacitor=1,350 GJ


| highs=5
| highs=5
| turrets=5
| turrets=5
| launchers=1
| launchers=1
| mediums=6
| mediums=6
| lows=4
| lows=4


| mass=11,720,000 kg
| mass=11,720,000 kg
| volume=101,000 m³
| volume=101,000 m³


| cargohold=550 m³
| cargohold=550 m³


| dronebay=25 m³
| dronebay=25 m³
| bandwidth=25 Mbit/sec
| bandwidth=25 Mbit/sec


| info=Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. <br><br>Developer: Ishukone <br>Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.
| quote= Civility ends where optimal range begins.
| bonuses=<b>Heavy Assault Cruisers bonuses (per skill level):</b><br>
| quote_attribution= CEO Mens Reppola
| info=Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range.
 
 
Developer: Ishukone
 
Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.
| bonuses=<b>Heavy Assault Cruisers bonuses (per skill level):</b><br>
5% bonus to Medium Hybrid Turret tracking speed<br>
5% bonus to Medium Hybrid Turret tracking speed<br>
5% bonus to Medium Hybrid Turret damage<br>
5% bonus to Medium Hybrid Turret damage<br>
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4% bonus to all shield resistances<br>
4% bonus to all shield resistances<br>
'''Role Bonus:'''<br>
'''Role Bonus:'''<br>
50% reduction in Microwarpdrive signature radius penalty<br>
•&nbsp;Can fit Assault Damage Controls
•&nbsp;Can fit Assault Damage Controls


| structurehp=1,550 HP
| structurehp=1,550 HP


| armorhp=1,250 HP
| armorhp=1,250 HP
| armorem=50
| armorem=50
| armortherm=86.25
| armortherm=86.25
| armorkin=62.5
| armorkin=62.5
| armorexp=10
| armorexp=10


| shieldhp=2,500 HP
| shieldhp=2,500 HP
| shieldem=0
| shieldem=0
| shieldtherm=80
| shieldtherm=80
| shieldkin=70
| shieldkin=70
| shieldexp=50
| shieldexp=50


| maxvelocity= 160 m/sec
| maxvelocity= 160 m/sec
| inertia=0.576
| inertia=0.576
| warpspeed=4.5 AU/s
| warpspeed=4.0 AU/s
| warptime=9.36 s
| warptime=9.36 s


| targetrange= 65 km
| targetrange= 65 km
| maxlockedtargets=8
| maxlockedtargets=8
| sigradius=140 m
| sigradius=140 m
| scanres=252 mm
| scanres=252 mm
| sensortype=Gravimetric
| sensortype=Gravimetric
| sensorvalue=25 points
| sensorvalue=25 points


| reqskills=*{{RequiredSkill|Caldari Cruiser|V}}
| reqskills= * {{RequiredSkill|Caldari Cruiser|V}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Caldari Destroyer|III}}
** {{RequiredSkill|Caldari Destroyer|III}}
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** {{RequiredSkill|Capacitor Management|IV}}
** {{RequiredSkill|Capacitor Management|IV}}
*** {{RequiredSkill|Power Grid Management|III}}
*** {{RequiredSkill|Power Grid Management|III}}
| totaltraintime=63d 9h 37m 40s
| totaltraintime=63d 9h 37m 40s


| externallinks=
| externallinks=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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== Summary ==
== Summary ==
The big brother of the [[Harpy]] and more advanced cousin to the [[Ferox]], the '''Eagle''''s optimal range bonuses stack multiplicatively for up to a massive 125% increase in optimal range. With the innate long range of railguns, this gives the Eagle a range that even sniper ''battleships'' can be proud of. Furthermore, its hardened shields make it both extremely resistant to hostile railgun fire, and the most durable shield-tanked Heavy Assault Cruiser on the market. Unfortunately, with the somewhat limited damage and tracking of railguns, the Eagle is rather specialized and for many years did not perform well in roles other than sniping. However, with repeated nerfs to the Ferox, the Eagle has risen in popularity as a ship for large nullsec fleets.
The big brother of the [[Harpy]] and more advanced cousin to the [[Ferox]], the Eagle's optimal range bonus and tracking speed bonus allow it to hit target both near and far with either railguns or blasters. With the innate long range of railguns, the Eagle can attain range that even sniper ''battleships'' can be proud of, while sporting much higher tracking. Furthermore, its shield resist bonus and innate high resists to kinetic and thermal damage it both extremely resistant to hostile railgun fire and the most durable shield-tanked Heavy Assault Cruiser on the market. The Ferox used to be more popular than the Eagle due to its significantly lower cost, but with the Ferox's repeated nerfs, the Eagle is now more popular with all but the poorest alliances. In comparison to its direct competitor the [[Ferox]], the Ferox is cheaper, requires less skill training, is slightly longer ranged, and deals 20% more damage; however the Eagle is faster, harder to hit, has better tracking, can use the powerful Assault Damage Control, and is correspondingly more durable (especially against railguns). Prior to the 2022 HAC rebalance, the Eagle mostly lived in the shadow of its faster, high alpha competitor the [[Muninn]]. But after the rebalance, the Eagle reigns supreme as the preeminent cruiser gunboat for bloc warfare.
 
In comparison to its direct competitor the [[Ferox]], the Ferox is cheaper, requires less skill training, and deals more damage; however the Eagle is faster, harder to hit, longer-ranged, and more durable (especially against railguns).  
Prior to the 2022 HAC rebalance, the Eagle mostly lived in the shadow of its faster, high alpha competitor the [[Muninn]]. But after the rebalance, the Eagle reigns supreme as the preeminent cruiser gunboat for bloc warfare.


== Skills ==
== Skills ==
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''You can write additional notes for Eagle here.''
''You can write additional notes for Eagle here.''


== Patch History ==
== Patch history ==
{{expansion past
{{expansion past|
|'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion]
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
 
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
 
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
 
'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]
* 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back
 
'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion]
* Heavy Assault Cruiser rebalance
* Heavy Assault Cruiser rebalance
*# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass.
*# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass.
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''The Eagle has had a place before in the fleet meta and may find one again between the Assault Damage Control and the Ferox nerf, but we still feel some added utility is a good idea.''
''The Eagle has had a place before in the fleet meta and may find one again between the Assault Damage Control and the Ferox nerf, but we still feel some added utility is a good idea.''


*Maximum velocity increased from 190 m/s to 202 m/s (+12 m/s)
* Maximum velocity increased from 190 m/s to 202 m/s (+12 m/s)
*The Eagle now has a 25 m3, 25 Mbit/s drone bay.
* The Eagle now has a 25 m3, 25 Mbit/s drone bay.


'''Rhea v.1.0 - Build: 853270 - 2014-12-09'''
'''Rhea v.1.0 - Build: 853270 - 2014-12-09'''