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Imperial Navy Slicer: Difference between revisions

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Djavin novienta (talk | contribs)
Removed Evelopedia link.
Added quote introduced in the Revenant expansion (2024-11-12).
 
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  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
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  * format below and edit only the values (after the = sign).
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  | shipimg=Imperial Navy Slicer.jpg
  | shipimg=Imperial Navy Slicer.jpg
  | shipname=Imperial Navy Slicer
  | shipname=Imperial Navy Slicer
| caption=Imperial Navy Slicer
  | class=Frigate
  | class=Frigate
  | grouping=Faction Frigates
  | grouping=Faction Frigates
  | hulltype=Imperial Navy Slicer Class
  | hulltype=Imperial Navy Slicer Class
  | faction=Amarr Empire
  | faction=Amarr Empire  
| race=Amarr
| roles=unspecified
  | variations=<i>none</i>
  | variations=<i>none</i>
  | tech=F
  | tech=F  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=50 MW
  | powergrid=50 MW
  | cpu=125 tf
  | cpu=125 tf
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  | lows=5
  | lows=5
  | mass=1,003,000 kg
  | mass=1,003,000 kg
  | volume=16,500 m&#179;
  | volume=16,500
  | cargohold=130 m&#179;
  | cargohold=130
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=
  | dronebay=
  | bandwidth=
  | bandwidth=
| quote=None are beyond the reach of divine judgement.
| quote_attribution=Captain Marshal Sirdan xer Qosh
  | info=The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents.  Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease.
  | info=The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents.  Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease.
  | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% bonus to Small Energy Turret optimal range<br>25% bonus to Small Energy Turret damage<br>
  | bonuses=
'''Amarr Frigate bonuses (per skill level):'''<br>
10% bonus to Small Energy Turret optimal range<br>
25% bonus to Small Energy Turret damage
  | structurehp=600 HP
  | structurehp=600 HP
  | shieldhp=550 HP
  | shieldhp=550 HP
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  | scanres=675 mm
  | scanres=675 mm
  | reqskills=*{{RequiredSkill|Amarr Frigate|II}}
  | reqskills=*{{RequiredSkill|Amarr Frigate|II}}
**{{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|I}}


  | totaltraintime=1h 42m 40s
  | totaltraintime=1h 42m 40s
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==Summary==
== Summary ==
The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile.
The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile.


==Skills==
== Skills ==
*[[Skills:Spaceship_Command#Amarr_frigate|Amarr Frigate]] to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill.
* {{Sk|Amarr Frigate}} to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill.
*With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery_Guide|Gunnery]] skills to maximize the benefit.
* With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery Guide|Gunnery]] skills to maximize the benefit.
Prequisite Skills:
Prerequisite Skills:
*[[Skills:Electronic_Systems#Propulsion Jamming|Propulsion Jamming]] Level 2 is necessary for Tech 2 points, and level 4 allows T2 webs.
* {{Sk|Propulsion Jamming}} Level II is necessary for Tech 2 points, and level 4 allows T2 webs.
*[[Skills:Navigation#High Speed Maneuvering|High Speed Maneuvering]] Level 3 for T2 MWDs. Level 4 is recommended.
* {{Sk|High Speed Maneuvering}} Level III for T2 MWDs. Level 4 is recommended.
*[[Skills:Armor#Hull Upgrades|Hull Upgrades]] Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP.
* {{Sk|Hull Upgrades}} Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP.
Helpful Skills:
Helpful Skills:
*[[Skills:Armor#Hull Upgrades|Hull Upgrades]], [[Skills:Engineering#CPU Management|CPU Management]] and [[Skills:Engineering#Power Grid Management|Power Grid Management]] should be at level 5 (they are important for any ship you fly).
* {{Sk|Hull Upgrades}}, {{Sk|CPU Management}} and {{Sk|Power Grid Management}} should be at level V (they are important for any ship you fly).
*[[Skills:Navigation#Navigation|Navigation]] 5% bonus to sub-warp speed per level. Level 5 is recommended.
* {{Sk|Navigation}} 5% bonus to sub-warp speed per level. Level V is recommended.
*[[Skills:Navigation#Acceleration Control|Acceleration Control]] 5% bonus to afterburner and MWD speed per level. Level 4 is recommended.
* {{Sk|Acceleration Control}} 5% bonus to afterburner and MWD speed per level. Level IV is recommended.
*[[Skills:Navigation#Evasive Maneuvering|Evasive Maneuvering]] 4% to ship agility per level. Level 5 is recommended.
* {{Sk|Evasive Maneuvering}} 4% to ship agility per level. Level V is recommended.
*[[Skills:Targeting#Signature Analysis|Signature Analysis]] 5% scan resolution per level; getting this to level 5 will greatly boost your target locking speed.
* {{Sk|Signature Analysis}} 5% scan resolution per level; getting this to level V will greatly boost your target locking speed.


==Fitting==
For more info on fittings, please click [[Imperial_Navy_Slicer/Fittings|here]]


==Tactics==
== Tactics ==
''No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.''
''No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Imperial Navy Slicer here.''
''You can write additional notes for Imperial Navy Slicer here.''


{{ShipsMatrix}}
{{ShipsMatrix|expgroup=frigates}}
[[Category:Database]][[Category:Ship Database]][[Category:Faction Frigates]]
 
[[Category:Ship Database]]
[[Category:Faction Frigates]]