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Hyperion: Difference between revisions

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Telinchei (talk | contribs)
Notes: update incursion fitting
Added quote introduced in the Revenant expansion (2024-11-12).
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2022-10-11)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
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  | shipimg=Hyperion.jpg
  | shipimg=Hyperion.jpg
  | shipname=Hyperion
  | shipname=Hyperion
| caption=Hyperion
  | class=Battleship
  | class=Battleship
  | grouping=Standard Battleships
  | grouping=Standard Battleships
  | hulltype=Hyperion Class
  | hulltype=Hyperion Class
  | faction=Gallente Federation
  | faction=Gallente Federation  
| race=Gallente
| roles=unspecified
  | variations=<i>none</i>
  | variations=<i>none</i>
  | tech=
  | tech=  
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=16,000 MW
  | powergrid=16,000 MW
  | cpu=600 tf
  | cpu=600 tf
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  | lows=7
  | lows=7
  | mass=100,200,000 kg
  | mass=100,200,000 kg
  | volume=495,000 m&#179;
  | volume= 470,000
  | cargohold=675 m&#179;
  | cargohold=845 m³
  | extrahold=
  | extrahold=
  | extraholdtype=
  | extraholdtype=
  | dronebay=175 m&#179;
  | dronebay=175
  | bandwidth=125 Mbit/sec
  | bandwidth=125 Mbit/sec
| quote=Point-blank devastation.
| quote_attribution=Duvolle Laboratories LFTE
  | info=Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.
  | info=Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.
  | bonuses=<b>Gallente Battleship bonuses (per skill level):</b><br>10% bonus to Large Hybrid Turret damage<br>7.5% bonus to Armor Repairer amount<br>
  | bonuses= <b>Gallente Battleship bonuses (per skill level):</b><br>
  | structurehp=8,500 HP
10% bonus to Large Hybrid Turret damage<br>
  | shieldhp=7,500 HP
7.5% bonus to Armor Repairer amount<br>
'''Role Bonus:'''<br>
100% bonus to Shield Extender hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
5% Additional bonus to Reinforced Bulkhead hitpoints
  | structurehp=9,350 HP
  | shieldhp=8,250 HP
  | shieldem=0
  | shieldem=0
  | shieldexp=50
  | shieldexp=50
  | shieldkin=40
  | shieldkin=40
  | shieldtherm=20
  | shieldtherm=20
  | armorhp=8,000 HP
  | armorhp=8,800 HP
  | armorem=50
  | armorem=50
  | armorexp=10
  | armorexp=10
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  | maxvelocity=115 m/sec
  | maxvelocity=115 m/sec
  | inertia=0.118
  | inertia=0.118
  | warpspeed=2 AU/s
  | warpspeed=3 AU/s
  | warptime=16.39 s
  | warptime=16.39 s
  | targetrange=60.00 km
  | targetrange=85.40 km
  | sigradius=485 m
  | sigradius=485 m
  | maxlockedtargets=7
  | maxlockedtargets=7
  | sensortype=Magnetometric
  | sensortype=Magnetometric
  | sensorvalue=23 points
  | sensorvalue=23 points
  | scanres=110 mm
  | scanres=143 mm
  | reqskills=*{{RequiredSkill|Gallente Battleship|I}}
  | reqskills=*{{RequiredSkill|Gallente Battleship|I}}
**{{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Gallente Battlecruiser|III}}
** {{RequiredSkill|Gallente Battlecruiser|III}}
***{{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Spaceship Command|III}}
***{{RequiredSkill|Gallente Cruiser|III}}
*** {{RequiredSkill|Gallente Cruiser|III}}
****{{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Spaceship Command|II}}
****{{RequiredSkill|Gallente Destroyer|III}}
**** {{RequiredSkill|Gallente Destroyer|III}}
*****{{RequiredSkill|Gallente Frigate|III}}
***** {{RequiredSkill|Gallente Frigate|III}}
******{{RequiredSkill|Spaceship Command|I}}
****** {{RequiredSkill|Spaceship Command|I}}


  | totaltraintime=3d 20h 55m 10s
  | totaltraintime=3d 20h 55m 10s
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==Summary==
== Summary ==
The Hyperion is the Gallente combat battleship. It is bonused for hybrids, but has no preference between railguns or blasters. The Hyperion is typically not a popular ship; the [[Megathron]] has similar firepower and fleet PvP performance, while the [[Dominix]]'s selectable damage types make it superior for most PvE activities. However, it's one of the only Gallente ships that can fit an acceptable sniper fit for incursions, and the Hyperion excels in small gang and solo PvP situations where logistics isn't available.  
The '''Hyperion''' is a Tech 1 Gallente battleship. It is the [[battleship]] entry in the Gallente's long line of active armor tanked blaster brawlers, including the [[Incursus]] and [[Brutix]]. It is commonly used as a blaster brawler. The already good DPS of blasters combined with the Hyperion's damage bonus and big drone bay lead to impressive DPS at point blank range. The Hyperion has an armor repairer bonus and a lot of hull hitpoints. This means the Hyperion is often active armor tanked or hull buffer tanked or a mix of those. In the case of a mix, ancillary repairers are a popular choice.
Many incursion groups suggest the Hyperion as an entry ship to progress into a [[Vindicator]].


The Hyperion's 125m<sup>3</sup> dronebay allows the ship to fly a full flight of Heavy or Sentry drones. Combined with its blaster bonuses, a fully skilled Hyperion firing Void L ammo has the highest paper DPS of any T1 battleship in the game, provided it can get within range of the enemy.
== Skills ==
Due to the Hyperion's abysmal tracking, it is recommended to train {{Sk|Motion Prediction}} to 5 in the long term in order to have any chance of hitting small, evasive ships. Additionally it is a good idea to brush up on drone skills to gain an alternate method of dealing with frigates.
While meta modules can work om the Hyperion it is highly recommended that you train for a Tech 2 armor tank; combined with the rep bonus this can make for a very tanky battleship.


==Skills==
== Tactics ==
''Further information about additional or recommended skills to pilot Hyperion for a specific or it's common role(s) can be written here.''
Blaster-fitted Hyperions must face the challenge of all blaster ships: getting into ranges where they can apply blasters' tremendous potential DPS. As it is a battleship and, unlike the Megathron, has no bonus to tracking, the Hyperion pilot must also pay attention to their ability to track smaller targets. Assistance from smaller [[tackling]] ships able to web targets and turn targets' MWDs off makes a big difference.


==Fitting==
Pilots mounting a local active tank to take advantage of the hull bonus must prepare for the extra cognitive load of managing the tank directly during combat and should remember that they can [[Overheating|overheat]] their tank to improve its performance in a tight spot.
For more info on fittings, please go [[Hyperion/Fittings|here]]


==Tactics==
== Notes ==
In ancient Greek mythology, Hyperion was a mythological precursor deity associated with the Sun. Some writers considered him the father of [[Helios]], while others treated "Helios" and "Hyperion" as names for the same figure.


The Hyperion is a popular ship for those starting to fly incursions whilst they are upskilling for Pirate Battleships.  The posted fit for Vanguard Fleets lists the ammo to use as Caldari Navy Antimatter.  Recently I've been using Null L ammo and I've been having a lot of success with it.
Like the [[Tempest]], the Hyperion shares its name with a major literary work, in this case, an unfinished epic poem by John Keats.


It has less DPS per shot than the antimatter rounds however due to the much greater range I find that I'm landing many more hits, consequently my DPS is higher. That being said I always fly with both ammo types in my hold as at very close ranges the antimatter ammo is the better.
== Patch History ==
{{Expansion past|
'''Version 20.09 Version 2022-10-11.1'''  [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes]
* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.


Important Note: To use Null L ammo your guns must be Tech 2.
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])


==Notes==
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
{{Incursion fitting}}
* 50% bonus to HP from all Armor Plates
* 100% bonus to HP from all Shield Extenders
* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
 
 
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
* T1, Faction and Pirate Battleship base hp increased by 10%
* T1, Faction and Pirate Battleship base scan resolution increased 30%
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
}}


{{ShipsMatrix}}
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Standard Battleships]]
 
[[Category:Ship Database]]
[[Category:Standard Battleships]]