Difference between revisions of "Zirnitra"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2023-02-08) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Zirnitra.jpg | | shipimg=Zirnitra.jpg | ||
| shipname=Zirnitra | | shipname=Zirnitra | ||
− | |||
| class=Dreadnought | | class=Dreadnought | ||
| grouping=Precursor Dreadnoughts | | grouping=Precursor Dreadnoughts | ||
− | | hulltype=Zirnitra | + | | hulltype=Zirnitra Class |
− | | faction=Triglavian Collective | + | | faction=Triglavian Collective |
− | + | | variations= | |
− | + | | tech= | |
− | | variations= | + | |
− | | tech= | ||
− | |||
| powergrid=935,000 MW | | powergrid=935,000 MW | ||
| cpu=840 tf | | cpu=840 tf | ||
| capacitor=56,000 GJ | | capacitor=56,000 GJ | ||
+ | |||
| highs=3 | | highs=3 | ||
| turrets=1 | | turrets=1 | ||
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| mediums=4 | | mediums=4 | ||
| lows=8 | | lows=8 | ||
+ | |||
| mass=1,100,000,000 kg | | mass=1,100,000,000 kg | ||
− | | volume= | + | | volume=18,500,000 m³ |
− | | cargohold=2,400 | + | |
− | | extrahold= | + | | cargohold=2,400 m³ |
− | | | + | | extraholdtype=Fuel Bay |
− | | dronebay= | + | | extrahold=8,000 m³ |
− | | bandwidth= | + | | extrahold2type=Ship Maintenance Bay |
+ | | extrahold2=1,000,000 m³ | ||
+ | | extrahold3type=Fleet Hangar | ||
+ | | extrahold3=10,000 m³ | ||
+ | |||
+ | | dronebay= | ||
+ | | bandwidth= | ||
+ | |||
+ | | quote= Hear the words of our prayer and heed them. | ||
+ | | quote_attribution= Zorya Triglav | ||
| info= A huge, capital-scale vessel that appears to be the Triglavian equivalent of the dreadnought classification of warships. The Zirnitra's basic design has been successfully adapted for use with capsule technology, based on lessons learned from retrofitting the numerous Triglavian ship designs recovered from Abyssal Deadspace. | | info= A huge, capital-scale vessel that appears to be the Triglavian equivalent of the dreadnought classification of warships. The Zirnitra's basic design has been successfully adapted for use with capsule technology, based on lessons learned from retrofitting the numerous Triglavian ship designs recovered from Abyssal Deadspace. | ||
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''Zirnitra Subclade of Veles Clade reclaimed adaptation schema for 2,187 tactical troika classification vessel in response to profound now-time pressure of prayer from Detached Executive Troika for Sublimation of Poshlost Flow. Zirnitra Subclade offers revised adaptation schema for 2,187 tactical troika classification vessel into the cladeflow without proving for advancing-time dispersal to strategic troika by affirmation and imperative of the Convocation of Triglav Outside the Struggle.'' – partial translation of data included in recovered design schematics of the Zirnitra | ''Zirnitra Subclade of Veles Clade reclaimed adaptation schema for 2,187 tactical troika classification vessel in response to profound now-time pressure of prayer from Detached Executive Troika for Sublimation of Poshlost Flow. Zirnitra Subclade offers revised adaptation schema for 2,187 tactical troika classification vessel into the cladeflow without proving for advancing-time dispersal to strategic troika by affirmation and imperative of the Convocation of Triglav Outside the Struggle.'' – partial translation of data included in recovered design schematics of the Zirnitra | ||
− | | bonuses=<b>Precursor Dreadnought (per skill level):</b><br> | + | | bonuses= <b>Precursor Dreadnought (per skill level):</b><br> |
+ | 5% bonus to Ultratidal Entropic Disintegrator damage<br> | ||
+ | 4% bonus to all armor resistances<br> | ||
+ | 3% bonus to Ultratidal Entropic Disintegrator rate of fire<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | • Can fit Siege modules<br> | ||
+ | 5x penalty to Entosis Link cycle time<br> | ||
+ | 100% bonus to Remote Armor Repairer repair range<br> | ||
+ | 50% reduced Energy Neutralizer capacitor need<br> | ||
+ | 50% reduced Remote Armor Repairer cap need<br> | ||
+ | 50% reduced Smart Bomb capacitor need | ||
+ | |||
| structurehp=130,000 HP | | structurehp=130,000 HP | ||
+ | |||
+ | | armorhp=170,000 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=35 | ||
+ | | armorkin=25 | ||
+ | | armorexp=20 | ||
+ | |||
| shieldhp=58,800 HP | | shieldhp=58,800 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
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| maxvelocity=75 m/sec | | maxvelocity=75 m/sec | ||
| inertia=0.044 | | inertia=0.044 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
− | | warptime= | + | | warptime=67.1 s |
− | | targetrange=102 | + | |
+ | | targetrange=102 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=10,000 m | | sigradius=10,000 m | ||
− | | | + | | scanres=78 mm |
| sensortype=RADAR | | sensortype=RADAR | ||
| sensorvalue=43 points | | sensorvalue=43 points | ||
− | + | ||
| reqskills= | | reqskills= | ||
− | *{{RequiredSkill|Jump Drive Operation|I}} | + | * {{RequiredSkill|Jump Drive Operation|I}} |
− | **{{RequiredSkill| | + | ** {{RequiredSkill|Science|V}} |
− | **{{RequiredSkill| | + | ** {{RequiredSkill|Navigation|V}} |
− | **{{RequiredSkill|Warp Drive Operation|V}} | + | ** {{RequiredSkill|Warp Drive Operation|V}} |
+ | *** {{RequiredSkill|Navigation|I}} | ||
+ | * {{RequiredSkill|Precursor Dreadnought|I}} | ||
+ | ** {{RequiredSkill|Tactical Weapon Reconfiguration|I}} | ||
+ | *** {{RequiredSkill|Advanced Weapon Upgrades|V}} | ||
+ | **** {{RequiredSkill|Weapon Upgrades|IV}} | ||
+ | ***** {{RequiredSkill|Gunnery|II}} | ||
+ | ** {{RequiredSkill|Capital Ships|III}} | ||
+ | *** {{RequiredSkill|Advanced Spaceship Command|V}} | ||
+ | **** {{RequiredSkill|Spaceship Command|V}} | ||
+ | ** {{RequiredSkill|Precursor Battleship|III}} | ||
+ | *** {{RequiredSkill|Spaceship Command|V}} | ||
+ | *** {{RequiredSkill|Precursor Battlecruiser|III}} | ||
+ | **** {{RequiredSkill|Spaceship Command|V}} | ||
+ | **** {{RequiredSkill|Precursor Cruiser|III}} | ||
+ | ***** {{RequiredSkill|Spaceship Command|IV}} | ||
+ | ***** {{RequiredSkill|Precursor Destroyer|III}} | ||
+ | ****** {{RequiredSkill|Precursor Frigate|III}} | ||
+ | ******* {{RequiredSkill|Spaceship Command|I}} | ||
+ | | totaltraintime= 96d 20h 47m | ||
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| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
| externallinks= | | externallinks= | ||
− | | highlights1= | + | | highlights1=High amount of low slots |
| highlights2= | | highlights2= | ||
| highlights3= | | highlights3= | ||
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− | ==Summary== | + | == Summary == |
+ | The '''Zirnitra''' is the Triglavian [[Dreadnought]], featuring damage and rate of fire bonuses to Ultratidal [[Entropic Disintegrators]] similar to other T1 disintegrator-bonused Triglavian ships. | ||
− | + | == Skills == | |
+ | * {{sk|Capital Precursor Weapon}} to V. Unfortunately, there is no other variant of the ultratidal entropic disintegrator other than the tech 1 version. There is no tech 2, faction, or officer variant. So the only way to increase the damage of the Zirnitra is through more levels of Capital Precursor Weapon and ensuring that your gunnery support skills are all maxed out. | ||
− | + | The Zirnitra's disintegrator has high tracking for a capital weapon but still struggles to apply to sub-capital-sized targets. Seeing as there is no HAW variant of the disintegrator, the only way to improve your application is through skills or tracking computers/enhancers. | |
− | ' | ||
− | + | With maximum skills and implants and a full damage ramp, the Zirnitra can out-dps any [[titan]] fit any way, including the faction titans. With Mimesis implants, RoF implants, and officer Damage Mods, Zirnitras can output 60k up to potentially 80k dps at full ramp. | |
− | |||
− | ==Tactics== | + | == Tactics == |
− | ''No sub-article about | + | ''No sub-article about Zirnitra roles or piloting tactics. You can write them here.'' |
− | == | + | == Notes == |
+ | The ship's name (Zirnitra) is written in Triglavian ({{triglavian|Zirnitra}}) on the top starboard side of the ship in a slow pulsating red. Unlike the clade names on Triglavian subcapitals, this name is not in all caps. In Slavic mythology, the Zirnitra was a black dragon, worshiped as the god of sorcery. | ||
+ | == Patch History == | ||
{{Expansion past| | {{Expansion past| | ||
+ | '''Version 18.08 - Build: 1792574 - Released 2020-08-25''' - ''"Dreaded Collective" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-08 Patch Notes]) ''(Indirect)'' | ||
+ | * Increased base damage on all Extra Large Exotic Plasma Charges (Baryon, Meson, Tetryon) by 150% | ||
+ | |||
+ | '''November 2019 Release - 2019-11-27.1''' ''(Indirect)'' | ||
+ | |||
+ | ''Fixed an issue where the Ultratidal Disintegrator damage and tracking was too high.'' | ||
+ | * Ultratidal Disintegrator I damage multiplier reduced from 2.55x to 1x (-60.78%) | ||
+ | * Ultratidal Disintegrator I tracking speed reduced from 0.0545 to 0.02 (-63.30%) | ||
+ | * Ultratidal Disintegrator I fire rate decreased from 12.16 s to 13 s (-6.9%) | ||
+ | |||
'''November 2019 Release v.1.1 - Build: 1617768 - 2019-11-26''' | '''November 2019 Release v.1.1 - Build: 1617768 - 2019-11-26''' | ||
* Ship released | * Ship released | ||
}} | }} | ||
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− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup= other}} |
− | [[Category:Ship Database]][[Category:Precursor Dreadnoughts]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Precursor Dreadnoughts]] |
Latest revision as of 12:58, 14 November 2024
RELATED UNI-WIKI REFERENCES
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Hear the words of our prayer and heed them.
The Zirnitra is able to wield the truly titanic Ultratidal Entropic Disintegrator alongside an array of support modules typically favored in Triglavian designs. These include energy neutralizers, pulse weapons and a long-range remote repair capability. Zirnitra Subclade of Veles Clade reclaimed adaptation schema for 2,187 tactical troika classification vessel in response to profound now-time pressure of prayer from Detached Executive Troika for Sublimation of Poshlost Flow. Zirnitra Subclade offers revised adaptation schema for 2,187 tactical troika classification vessel into the cladeflow without proving for advancing-time dispersal to strategic troika by affirmation and imperative of the Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Zirnitra SHIP BONUSES
Precursor Dreadnought (per skill level):
Ship Attributes
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Summary
The Zirnitra is the Triglavian Dreadnought, featuring damage and rate of fire bonuses to Ultratidal Entropic Disintegrators similar to other T1 disintegrator-bonused Triglavian ships.
Skills
- Capital Precursor Weapon to V. Unfortunately, there is no other variant of the ultratidal entropic disintegrator other than the tech 1 version. There is no tech 2, faction, or officer variant. So the only way to increase the damage of the Zirnitra is through more levels of Capital Precursor Weapon and ensuring that your gunnery support skills are all maxed out.
The Zirnitra's disintegrator has high tracking for a capital weapon but still struggles to apply to sub-capital-sized targets. Seeing as there is no HAW variant of the disintegrator, the only way to improve your application is through skills or tracking computers/enhancers.
With maximum skills and implants and a full damage ramp, the Zirnitra can out-dps any titan fit any way, including the faction titans. With Mimesis implants, RoF implants, and officer Damage Mods, Zirnitras can output 60k up to potentially 80k dps at full ramp.
Tactics
No sub-article about Zirnitra roles or piloting tactics. You can write them here.
Notes
The ship's name (Zirnitra) is written in Triglavian (Zirnitra) on the top starboard side of the ship in a slow pulsating red. Unlike the clade names on Triglavian subcapitals, this name is not in all caps. In Slavic mythology, the Zirnitra was a black dragon, worshiped as the god of sorcery.
Patch History
A long, long time ago... |
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Version 18.08 - Build: 1792574 - Released 2020-08-25 - "Dreaded Collective" Update (Patch Notes) (Indirect)
November 2019 Release - 2019-11-27.1 (Indirect) Fixed an issue where the Ultratidal Disintegrator damage and tracking was too high.
November 2019 Release v.1.1 - Build: 1617768 - 2019-11-26
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