Difference between revisions of "Hyperion"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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− | * SHIP ATTRIBUTES SECTION (last update : 2022- | + | * SHIP ATTRIBUTES SECTION (last update : 2022-10-11) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Hyperion.jpg | | shipimg=Hyperion.jpg | ||
| shipname=Hyperion | | shipname=Hyperion | ||
− | |||
| class=Battleship | | class=Battleship | ||
| grouping=Standard Battleships | | grouping=Standard Battleships | ||
| hulltype=Hyperion Class | | hulltype=Hyperion Class | ||
− | | faction=Gallente Federation | + | | faction=Gallente Federation |
− | |||
− | |||
| variations=<i>none</i> | | variations=<i>none</i> | ||
− | | tech= | + | | tech= |
− | |||
| powergrid=16,000 MW | | powergrid=16,000 MW | ||
| cpu=600 tf | | cpu=600 tf | ||
Line 29: | Line 25: | ||
| lows=7 | | lows=7 | ||
| mass=100,200,000 kg | | mass=100,200,000 kg | ||
− | | volume= | + | | volume= 470,000 m³ |
− | | cargohold=845 | + | | cargohold=845 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=175 | + | | dronebay=175 m³ |
| bandwidth=125 Mbit/sec | | bandwidth=125 Mbit/sec | ||
| info=Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies. | | info=Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies. | ||
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10% bonus to Large Hybrid Turret damage<br> | 10% bonus to Large Hybrid Turret damage<br> | ||
7.5% bonus to Armor Repairer amount<br> | 7.5% bonus to Armor Repairer amount<br> | ||
− | + | '''Role Bonus:'''<br> | |
100% bonus to Shield Extender hitpoints<br> | 100% bonus to Shield Extender hitpoints<br> | ||
50% bonus to Armor Plate hitpoints<br> | 50% bonus to Armor Plate hitpoints<br> | ||
− | 5% Additional | + | 5% Additional bonus to Reinforced Bulkhead hitpoints |
| structurehp=9,350 HP | | structurehp=9,350 HP | ||
| shieldhp=8,250 HP | | shieldhp=8,250 HP | ||
Line 65: | Line 61: | ||
| scanres=143 mm | | scanres=143 mm | ||
| reqskills=*{{RequiredSkill|Gallente Battleship|I}} | | reqskills=*{{RequiredSkill|Gallente Battleship|I}} | ||
− | **{{RequiredSkill|Spaceship Command|IV}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | **{{RequiredSkill|Gallente Battlecruiser|III}} | + | ** {{RequiredSkill|Gallente Battlecruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|III}} | + | *** {{RequiredSkill|Spaceship Command|III}} |
− | ***{{RequiredSkill|Gallente Cruiser|III}} | + | *** {{RequiredSkill|Gallente Cruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|II}} | + | **** {{RequiredSkill|Spaceship Command|II}} |
− | ****{{RequiredSkill|Gallente Destroyer|III}} | + | **** {{RequiredSkill|Gallente Destroyer|III}} |
− | *****{{RequiredSkill|Gallente Frigate|III}} | + | ***** {{RequiredSkill|Gallente Frigate|III}} |
− | ******{{RequiredSkill|Spaceship Command|I}} | + | ****** {{RequiredSkill|Spaceship Command|I}} |
| totaltraintime=3d 20h 55m 10s | | totaltraintime=3d 20h 55m 10s | ||
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− | ==Summary== | + | == Summary == |
− | The '''Hyperion''' is a Tech 1 Gallente battleship. It is | + | The '''Hyperion''' is a Tech 1 Gallente battleship. It is the [[battleship]] entry in the Gallente's long line of active armor tanked blaster brawlers, including the [[Incursus]] and [[Brutix]]. It is commonly used as a blaster brawler. The already good DPS of blasters combined with the Hyperion's damage bonus and big drone bay lead to impressive DPS at point blank range. The Hyperion has an armor repairer bonus and a lot of hull hitpoints. This means the Hyperion is often active armor tanked or hull buffer tanked or a mix of those. In the case of a mix, ancillary repairers are a popular choice. |
+ | Many incursion groups suggest the Hyperion as an entry ship to progress into a [[Vindicator]]. | ||
− | + | == Skills == | |
− | + | Due to the Hyperion's abysmal tracking, it is recommended to train {{Sk|Motion Prediction}} to 5 in the long term in order to have any chance of hitting small, evasive ships. Additionally it is a good idea to brush up on drone skills to gain an alternate method of dealing with frigates. | |
− | + | While meta modules can work om the Hyperion it is highly recommended that you train for a Tech 2 armor tank; combined with the rep bonus this can make for a very tanky battleship. | |
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+ | == Tactics == | ||
Blaster-fitted Hyperions must face the challenge of all blaster ships: getting into ranges where they can apply blasters' tremendous potential DPS. As it is a battleship and, unlike the Megathron, has no bonus to tracking, the Hyperion pilot must also pay attention to their ability to track smaller targets. Assistance from smaller [[tackling]] ships able to web targets and turn targets' MWDs off makes a big difference. | Blaster-fitted Hyperions must face the challenge of all blaster ships: getting into ranges where they can apply blasters' tremendous potential DPS. As it is a battleship and, unlike the Megathron, has no bonus to tracking, the Hyperion pilot must also pay attention to their ability to track smaller targets. Assistance from smaller [[tackling]] ships able to web targets and turn targets' MWDs off makes a big difference. | ||
− | Pilots mounting a local active tank to take advantage of the hull bonus must prepare for the extra cognitive load of managing the tank directly during combat | + | Pilots mounting a local active tank to take advantage of the hull bonus must prepare for the extra cognitive load of managing the tank directly during combat and should remember that they can [[Overheating|overheat]] their tank to improve its performance in a tight spot. |
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+ | == Notes == | ||
In ancient Greek mythology, Hyperion was a mythological precursor deity associated with the Sun. Some writers considered him the father of [[Helios]], while others treated "Helios" and "Hyperion" as names for the same figure. | In ancient Greek mythology, Hyperion was a mythological precursor deity associated with the Sun. Some writers considered him the father of [[Helios]], while others treated "Helios" and "Hyperion" as names for the same figure. | ||
− | Like the [[Tempest]], the Hyperion shares its name with a major literary work, in this case an unfinished epic poem by John Keats. | + | Like the [[Tempest]], the Hyperion shares its name with a major literary work, in this case, an unfinished epic poem by John Keats. |
− | ==Patch History== | + | == Patch History == |
{{Expansion past| | {{Expansion past| | ||
+ | '''Version 20.09 Version 2022-10-11.1''' [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes] | ||
+ | * 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3. | ||
+ | |||
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | '''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes]) | ||
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− | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/ | + | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) |
* T1, Faction and Pirate Battleship base hp increased by 10% | * T1, Faction and Pirate Battleship base hp increased by 10% | ||
* T1, Faction and Pirate Battleship base scan resolution increased 30% | * T1, Faction and Pirate Battleship base scan resolution increased 30% | ||
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | [[Category:Ship Database]][[Category:Standard Battleships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Standard Battleships]] |
Latest revision as of 12:24, 4 October 2024
RELATED UNI-WIKI REFERENCES
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Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies. SHIP BONUSES
Gallente Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Hyperion is a Tech 1 Gallente battleship. It is the battleship entry in the Gallente's long line of active armor tanked blaster brawlers, including the Incursus and Brutix. It is commonly used as a blaster brawler. The already good DPS of blasters combined with the Hyperion's damage bonus and big drone bay lead to impressive DPS at point blank range. The Hyperion has an armor repairer bonus and a lot of hull hitpoints. This means the Hyperion is often active armor tanked or hull buffer tanked or a mix of those. In the case of a mix, ancillary repairers are a popular choice. Many incursion groups suggest the Hyperion as an entry ship to progress into a Vindicator.
Skills
Due to the Hyperion's abysmal tracking, it is recommended to train Motion Prediction to 5 in the long term in order to have any chance of hitting small, evasive ships. Additionally it is a good idea to brush up on drone skills to gain an alternate method of dealing with frigates. While meta modules can work om the Hyperion it is highly recommended that you train for a Tech 2 armor tank; combined with the rep bonus this can make for a very tanky battleship.
Tactics
Blaster-fitted Hyperions must face the challenge of all blaster ships: getting into ranges where they can apply blasters' tremendous potential DPS. As it is a battleship and, unlike the Megathron, has no bonus to tracking, the Hyperion pilot must also pay attention to their ability to track smaller targets. Assistance from smaller tackling ships able to web targets and turn targets' MWDs off makes a big difference.
Pilots mounting a local active tank to take advantage of the hull bonus must prepare for the extra cognitive load of managing the tank directly during combat and should remember that they can overheat their tank to improve its performance in a tight spot.
Notes
In ancient Greek mythology, Hyperion was a mythological precursor deity associated with the Sun. Some writers considered him the father of Helios, while others treated "Helios" and "Hyperion" as names for the same figure.
Like the Tempest, the Hyperion shares its name with a major literary work, in this case, an unfinished epic poem by John Keats.
Patch History
A long, long time ago... |
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Version 20.09 Version 2022-10-11.1 Patch notes
20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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