Difference between revisions of "Nomad"
m (Update for April 2022 Version 20.04. Change skill <Racial> Industrial to <Racial> Hauler.) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2023-02-16) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| shipimg=Nomad.jpg | | shipimg=Nomad.jpg | ||
| shipname=Nomad | | shipname=Nomad | ||
− | |||
| class=Jump Freighter | | class=Jump Freighter | ||
| grouping=Jump Freighters | | grouping=Jump Freighters | ||
| hulltype=Fenrir Class | | hulltype=Fenrir Class | ||
| faction=Minmatar Republic | | faction=Minmatar Republic | ||
− | |||
| variations={{Ship|Fenrir}} | | variations={{Ship|Fenrir}} | ||
− | | tech=2 | + | | tech=2 |
− | + | ||
| powergrid=3 MW | | powergrid=3 MW | ||
| cpu=5 tf | | cpu=5 tf | ||
| capacitor=30,000 GJ | | capacitor=30,000 GJ | ||
+ | |||
| highs=0 | | highs=0 | ||
| turrets=0 | | turrets=0 | ||
Line 27: | Line 26: | ||
| mediums=0 | | mediums=0 | ||
| lows=3 | | lows=3 | ||
+ | |||
| mass=820,000,000 kg | | mass=820,000,000 kg | ||
− | | volume=15,500,000 | + | | volume=15,500,000 m³ |
− | | cargohold=132,000 | + | |
− | + | | cargohold=132,000 m³ | |
| extraholdtype=Fuel Bay | | extraholdtype=Fuel Bay | ||
+ | | extrahold= 12,000 m³ | ||
+ | |||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
− | | info=There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans. | + | |
− | | bonuses=<b>Minmatar Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br> | + | | info=There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans. |
+ | |||
+ | Developer : Thukker Mix | ||
+ | |||
+ | Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs. | ||
+ | | bonuses= <b>Minmatar Freighter bonuses (per skill level):</b><br> | ||
+ | 5% bonus to ship cargo capacity<br> | ||
+ | 5% bonus to ship inertia modifier<br> | ||
+ | '''Jump Freighters bonuses (per skill level):'''<br> | ||
+ | 10% bonus to ship shield and hull hitpoints<br> | ||
+ | 10% reduction in jump fuel requirement<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 100% reduction in Reinforced Bulkhead CPU requirements<br> | ||
+ | 90% reduction to effective distance traveled for jump fatigue | ||
+ | |||
| structurehp=78,000 HP | | structurehp=78,000 HP | ||
+ | |||
+ | | armorhp=26,400 HP | ||
+ | | armorem=70 | ||
+ | | armortherm=43.13 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=57,600 HP | | shieldhp=57,600 HP | ||
| shieldem=25 | | shieldem=25 | ||
+ | | shieldtherm=30 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| maxvelocity=96 m/sec | | maxvelocity=96 m/sec | ||
| inertia=0.055 | | inertia=0.055 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
| warptime=62.52 s | | warptime=62.52 s | ||
− | | targetrange= | + | |
− | + | | targetrange=0 km | |
| maxlockedtargets=0 | | maxlockedtargets=0 | ||
+ | | sigradius= 9,700 m | ||
+ | | scanres=0 mm | ||
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=82 points | | sensorvalue=82 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Minmatar Freighter|IV}} | | reqskills=*{{RequiredSkill|Minmatar Freighter|IV}} | ||
− | **{{RequiredSkill| | + | ** {{RequiredSkill|Minmatar Hauler|III}} |
− | ***{{RequiredSkill|Spaceship Command| | + | *** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill| | + | ** {{RequiredSkill|Advanced Spaceship Command|V}} |
− | ***{{RequiredSkill|Spaceship Command| | + | *** {{RequiredSkill|Spaceship Command|V}} |
− | *{{RequiredSkill|Jump Freighters|I}} | + | * {{RequiredSkill|Jump Freighters|I}} |
− | **{{RequiredSkill|Industry|V}} | + | ** {{RequiredSkill|Industry|V}} |
− | **{{RequiredSkill|Advanced Spaceship Command|IV}} | + | ** {{RequiredSkill|Advanced Spaceship Command|IV}} |
− | ***{{RequiredSkill|Spaceship Command|V}} | + | *** {{RequiredSkill|Spaceship Command|V}} |
− | *{{RequiredSkill|Jump Drive Calibration|I}} | + | * {{RequiredSkill|Jump Drive Calibration|I}} |
− | **{{RequiredSkill|Jump Drive Operation|V}} | + | ** {{RequiredSkill|Jump Drive Operation|V}} |
− | ***{{RequiredSkill|Navigation|V}} | + | *** {{RequiredSkill|Navigation|V}} |
− | ***{{RequiredSkill|Warp Drive Operation|V}} | + | *** {{RequiredSkill|Warp Drive Operation|V}} |
− | ****{{RequiredSkill|Navigation|I}} | + | **** {{RequiredSkill|Navigation|I}} |
− | ***{{RequiredSkill|Science|V}} | + | *** {{RequiredSkill|Science|V}} |
+ | | totaltraintime=100d 5h 43m 20s | ||
− | |||
| externallinks= | | externallinks= | ||
| highlights1=Has Huge Cargohold | | highlights1=Has Huge Cargohold | ||
Line 82: | Line 103: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
''You can write a summary for Nomad here.'' | ''You can write a summary for Nomad here.'' | ||
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot Nomad for a specific or | + | ''Further information about additional or recommended skills to pilot Nomad for a specific or its common role(s) can be written here.'' |
− | ==Tactics== | + | == Tactics == |
{{See also|Jump Freighters}} | {{See also|Jump Freighters}} | ||
''No sub-article about Nomad roles or piloting tactics. You can write them here.'' | ''No sub-article about Nomad roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Nomad here.'' | ''You can write additional notes for Nomad here.'' | ||
− | {{ShipsMatrix|expgroup=freighters}} | + | {{ShipsMatrix|expgroup= freighters}} |
− | [[Category:Ship Database]][[Category:Jump Freighters]] | + | [[Category:Ship Database]] |
+ | [[Category:Jump Freighters]] |
Latest revision as of 08:59, 25 January 2024
RELATED UNI-WIKI REFERENCES
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There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans. Developer : Thukker Mix Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs. SHIP BONUSES
Minmatar Freighter bonuses (per skill level):
Ship Attributes
|
Summary
You can write a summary for Nomad here.
Skills
Further information about additional or recommended skills to pilot Nomad for a specific or its common role(s) can be written here.
Tactics
- See also: Jump Freighters
No sub-article about Nomad roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Nomad here.