Difference between revisions of "Phoenix"
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| shipimg=Phoenix.jpg | | shipimg=Phoenix.jpg | ||
| shipname=Phoenix | | shipname=Phoenix | ||
− | |||
| class=Dreadnought | | class=Dreadnought | ||
| grouping=Dreadnoughts | | grouping=Dreadnoughts | ||
| hulltype=Phoenix Class | | hulltype=Phoenix Class | ||
− | | faction=Caldari State | + | | faction=Caldari State |
− | | | + | | variations= {{Ship|Karura}}, {{Ship|Phoenix Navy Issue}}, {{Ship|Caiman}} |
− | + | | tech= | |
− | + | ||
− | | tech= | ||
− | |||
| powergrid=550,000 MW | | powergrid=550,000 MW | ||
| cpu=990 tf | | cpu=990 tf | ||
| capacitor=52,500 GJ | | capacitor=52,500 GJ | ||
+ | |||
| highs=5 | | highs=5 | ||
| turrets=0 | | turrets=0 | ||
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| mediums=7 | | mediums=7 | ||
| lows=5 | | lows=5 | ||
+ | |||
| mass=1,270,000,000 kg | | mass=1,270,000,000 kg | ||
− | | volume=16,250,000 | + | | volume=16,250,000 m³ |
− | | cargohold=2,750 | + | |
− | + | | cargohold=2,750 m³ | |
| extraholdtype=Fuel | | extraholdtype=Fuel | ||
− | | | + | | extrahold=8,000 m³ |
| extrahold2type=Ship Maintenance Bay | | extrahold2type=Ship Maintenance Bay | ||
− | | | + | | extrahold2=1,000,000 m³ |
| extrahold3type=Fleet Hangar | | extrahold3type=Fleet Hangar | ||
+ | | extrahold3=10,000 m³ | ||
+ | |||
| info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | | info=In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.<br><br>While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force. | ||
− | | bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br>10% reduction in missile launcher reload time<br><b>Role Bonus:</b><br> | + | | bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br>10% reduction in missile launcher reload time<br><b>Role Bonus:</b><br>• Can fit Siege modules<br>• 5x penalty to Entosis Link duration |
+ | |||
| structurehp=104,200 HP | | structurehp=104,200 HP | ||
+ | |||
+ | | armorhp=86,800 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=45 | ||
+ | | armorkin=25 | ||
+ | | armorexp=10 | ||
+ | |||
| shieldhp=104,200 HP | | shieldhp=104,200 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=20 | ||
+ | | shieldkin=40 | ||
| shieldexp=50 | | shieldexp=50 | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| maxvelocity=70 m/sec | | maxvelocity=70 m/sec | ||
| inertia=0.045 | | inertia=0.045 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
| warptime=79.227 s | | warptime=79.227 s | ||
+ | |||
| targetrange=115.00 km | | targetrange=115.00 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=11,200 m | | sigradius=11,200 m | ||
− | | | + | | scanres=70 mm |
| sensortype=Gravimetric | | sensortype=Gravimetric | ||
| sensorvalue=48 points | | sensorvalue=48 points | ||
− | + | ||
| reqskills=*{{RequiredSkill|Capital Ships|I}} | | reqskills=*{{RequiredSkill|Capital Ships|I}} | ||
− | **{{RequiredSkill|Advanced Spaceship Command|V}} | + | ** {{RequiredSkill|Advanced Spaceship Command|V}} |
− | ***{{RequiredSkill|Spaceship Command|V}} | + | *** {{RequiredSkill|Spaceship Command|V}} |
− | *{{RequiredSkill|Caldari Dreadnought|I}} | + | * {{RequiredSkill|Caldari Dreadnought|I}} |
− | **{{RequiredSkill|Capital Ships|III}} | + | ** {{RequiredSkill|Capital Ships|III}} |
− | ***{{RequiredSkill|Advanced Spaceship Command|V}} | + | *** {{RequiredSkill|Advanced Spaceship Command|V}} |
− | ****{{RequiredSkill|Spaceship Command|V}} | + | **** {{RequiredSkill|Spaceship Command|V}} |
− | **{{RequiredSkill|Caldari Battleship|III}} | + | ** {{RequiredSkill|Caldari Battleship|III}} |
− | ***{{RequiredSkill|Spaceship Command|IV}} | + | *** {{RequiredSkill|Spaceship Command|IV}} |
− | ***{{RequiredSkill|Caldari Battlecruiser|III}} | + | *** {{RequiredSkill|Caldari Battlecruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|III}} | + | **** {{RequiredSkill|Spaceship Command|III}} |
− | ****{{RequiredSkill|Caldari Cruiser|III}} | + | **** {{RequiredSkill|Caldari Cruiser|III}} |
− | *****{{RequiredSkill|Spaceship Command|II}} | + | ***** {{RequiredSkill|Spaceship Command|II}} |
− | *****{{RequiredSkill|Caldari Destroyer|III}} | + | ***** {{RequiredSkill|Caldari Destroyer|III}} |
− | ******{{RequiredSkill|Caldari Frigate|III}} | + | ****** {{RequiredSkill|Caldari Frigate|III}} |
− | *******{{RequiredSkill|Spaceship Command|I}} | + | ******* {{RequiredSkill|Spaceship Command|I}} |
− | **{{RequiredSkill|Tactical Weapon Reconfiguration|I}} | + | ** {{RequiredSkill|Tactical Weapon Reconfiguration|I}} |
− | ***{{RequiredSkill|Advanced Weapon Upgrades|V}} | + | *** {{RequiredSkill|Advanced Weapon Upgrades|V}} |
− | ****{{RequiredSkill|Weapon Upgrades|V}} | + | **** {{RequiredSkill|Weapon Upgrades|V}} |
− | *****{{RequiredSkill|Gunnery|II}} | + | ***** {{RequiredSkill|Gunnery|II}} |
− | *{{RequiredSkill|Jump Drive Operation|I}} | + | * {{RequiredSkill|Jump Drive Operation|I}} |
− | **{{RequiredSkill|Navigation|V}} | + | ** {{RequiredSkill|Navigation|V}} |
− | **{{RequiredSkill|Warp Drive Operation|V}} | + | ** {{RequiredSkill|Warp Drive Operation|V}} |
− | ***{{RequiredSkill|Navigation|I}} | + | *** {{RequiredSkill|Navigation|I}} |
− | **{{RequiredSkill|Science|V}} | + | ** {{RequiredSkill|Science|V}} |
+ | | totaltraintime=107d 18h 28m 50s | ||
− | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | Caldari Dreadnought. | + | Caldari Dreadnought. The Phoenix used to be unpopular due to the dominance of armor capitals and the delayed damage of missiles. It shone, however, in two main roles: |
+ | *One form is an ultra-long-range "B52" fit for bashing Upwell structures from beyond their weapons/tackle range. | ||
+ | *The other main use is as a High Angle Weapon ("HAW") fit, designed to apply huge damage to small targets. | ||
+ | |||
+ | A HAW Phoenix fitted with Rapid Torpedo Launchers can apply its DPS to smaller targets better than any other Dread while carrying a huge active tank and being virtually immune to Neut pressure. This makes it a favored choice in the very niche community of pilots who attempt to roam solo in Dreadnoughts. | ||
+ | |||
+ | The Phoenix has since come back into popularity due to its strong tank, VERY high damage with XL torpedoes, and its versatility as both an anti-capital and HAW platform. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot Phoenix for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Phoenix for a specific or its common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about Phoenix roles or piloting tactics. You can write them here.'' | ''No sub-article about Phoenix roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Phoenix here.'' | ''You can write additional notes for Phoenix here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{expansion past| | {{expansion past| | ||
'''18.11 Explosive Velocity | '''18.11 Explosive Velocity | ||
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | [[Category:Ship Database]][[Category:Dreadnoughts]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Dreadnoughts]] |
Latest revision as of 13:02, 4 April 2024
RELATED UNI-WIKI REFERENCES
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In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there. SHIP BONUSES
Caldari Dreadnought bonuses (per skill level):
Ship Attributes
|
Summary
Caldari Dreadnought. The Phoenix used to be unpopular due to the dominance of armor capitals and the delayed damage of missiles. It shone, however, in two main roles:
- One form is an ultra-long-range "B52" fit for bashing Upwell structures from beyond their weapons/tackle range.
- The other main use is as a High Angle Weapon ("HAW") fit, designed to apply huge damage to small targets.
A HAW Phoenix fitted with Rapid Torpedo Launchers can apply its DPS to smaller targets better than any other Dread while carrying a huge active tank and being virtually immune to Neut pressure. This makes it a favored choice in the very niche community of pilots who attempt to roam solo in Dreadnoughts.
The Phoenix has since come back into popularity due to its strong tank, VERY high damage with XL torpedoes, and its versatility as both an anti-capital and HAW platform.
Skills
Further information about additional or recommended skills to pilot Phoenix for a specific or its common role(s) can be written here.
Tactics
No sub-article about Phoenix roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Phoenix here.
Patch History
A long, long time ago... |
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18.11 Explosive Velocity Published on Tuesday, November 24, 2020 Phoenix:
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