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Devoter: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
m bonus formatting
Cyno ability re-added. Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 5/30/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
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  | shipimg=Devoter.jpg
  | shipimg=Devoter.jpg
  | shipname=Devoter
  | shipname=Devoter
| caption=Devoter
  | class=Heavy Interdiction Cruiser
  | class=Heavy Interdiction Cruiser
  | grouping=Heavy Interdiction Cruisers
  | grouping=Heavy Interdiction Cruisers
  | hulltype=Maller Class
  | hulltype=Maller Class
  | faction=Amarr Empire
  | faction=Amarr Empire
| race=Amarr
| roles=unspecified
  | variations={{Ship|Sacrilege}},{{Ship|Maller}}
  | variations={{Ship|Sacrilege}},{{Ship|Maller}}
  | tech=2
  | tech=2  
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=1,265 MW
  | powergrid=1,265 MW
  | cpu=368 tf
  | cpu=368 tf
  | capacitor=1,625 GJ
  | capacitor=1,625 GJ
  | highs=6
  | highs=6
  | turrets=4
  | turrets=5
  | launchers=0
  | launchers=0
  | mediums=3
  | mediums=3
  | lows=7
  | lows=7
  | mass=15,200,000 kg
  | mass=16,200,000 kg
  | volume=118,000 m&#179;
  | volume=118,000
  | cargohold=280 m&#179;
  | cargohold=375 m³
  | extrahold=
  | dronebay=50 m³
  | extraholdtype=
  | bandwidth=25 Mbit/sec
  | dronebay=0 m&#179;
 
  | bandwidth=0 Mbit/sec
  | quote= The Lord watches over all travelers, for they too are subject to his will.
  | info=Name: Devoter<br>Hull: Maller Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.<br><br>
  | quote_attribution= Royal Heir Tunir Tash-Murkon
  | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>4% bonus to all armor resistances<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>5% bonus to Medium Energy Turret rate of fire<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Warp Disruption Field Generator<br>
  | info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.<br><br>
  | structurehp=1,688 HP
  | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>5% bonus to Medium Energy Turret damage<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Energy Turret optimal range<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>&nbsp;Can fit Warp Disruption Field Generator and Cynosural Field Generator modules<br>20% bonus to all armor resistances<br>
  | shieldhp=1,393 HP
  | structurehp=1,800 HP
  | shieldhp=1,100 HP
  | shieldem=0
  | shieldem=0
  | shieldexp=87.5
  | shieldexp=87.5
  | shieldkin=70
  | shieldkin=70
  | shieldtherm=20
  | shieldtherm=20
  | armorhp=2,088 HP
  | armorhp=2,400 HP
  | armorem=50
  | armorem=50
  | armorexp=80
  | armorexp=80
  | armorkin=62.5
  | armorkin=62.5
  | armortherm=35
  | armortherm=35
  | maxvelocity=203 m/sec
  | maxvelocity=215 m/sec
  | inertia=0.594
  | inertia=0.51
  | warpspeed=3.3 AU/s
  | warpspeed=4.0 AU/s
  | warptime=12.52 s
  | warptime=11.45 s
  | targetrange=50.00 km
  | targetrange=65.00 km
  | sigradius=140 m
  | sigradius=140 m
  | maxlockedtargets=7
  | maxlockedtargets=6
  | sensortype=RADAR
  | sensortype=RADAR
  | sensorvalue=15 points
  | sensorvalue=15 points
  | scanres=260 mm
  | scanres=250 mm
  | reqskills=*{{RequiredSkill|Amarr Cruiser|V}}
  | reqskills=*{{RequiredSkill|Amarr Cruiser|V}}
**{{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Spaceship Command|II}}
**{{RequiredSkill|Amarr Destroyer|III}}
** {{RequiredSkill|Amarr Destroyer|III}}
***{{RequiredSkill|Amarr Frigate|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
**** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Heavy Interdiction Cruisers|I}}
* {{RequiredSkill|Heavy Interdiction Cruisers|I}}
**{{RequiredSkill|Propulsion Jamming|V}}
** {{RequiredSkill|Propulsion Jamming|V}}
***{{RequiredSkill|CPU Management|III}}
*** {{RequiredSkill|CPU Management|III}}
***{{RequiredSkill|Navigation|II}}
*** {{RequiredSkill|Navigation|II}}
**{{RequiredSkill|Graviton Physics|IV}}
** {{RequiredSkill|Graviton Physics|IV}}
***{{RequiredSkill|Science|V}}
*** {{RequiredSkill|Science|V}}
***{{RequiredSkill|Power Grid Management|V}}
*** {{RequiredSkill|Power Grid Management|V}}
**{{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Spaceship Command|V}}


  | totaltraintime=71d 9h 59m 40s
  | totaltraintime=71d 9h 59m 40s
| forumlinks=
  | externallinks=
| wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Devoter Devoter on Eve Online Wiki]
  | highlights1=High Amount of Low Slots
  | highlights1=High Amount of Low Slots
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Devoter is the Amarr Heavy Interdiction Cruiser. It is designed to be heavily armor tanked, and has a large number of low slots and a hull bonus to help this. The main purpose of the Devoter is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The '''Devoter''' is the Amarr Heavy Interdiction Cruiser. It is designed to be heavily armor tanked, and has a large number of low slots and a hull bonus to help this. The main purpose of the Devoter is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.


The Devoter is the heavy interdictor able to fit the largest raw buffer tank, because it is armor tanked and has more low slots than the Gallente Phobos. Because of this it the preferred armor HIC for tackling capitals in null sec.
The Devoter is the heavy interdictor able to fit the largest raw buffer tank, because it is armor tanked and has more low slots than the Gallente Phobos. Because of this it the preferred armor HIC for tackling capitals in null sec.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Devoter for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Devoter for a specific or its common role(s) can be written here.''


==Fitting==
== Tactics ==
{{ShipFitting|
ship=Devoter|
shipTypeID=12017|
fitName=fleet hictor|
fitID=fleet-hictor|
high1name=200mm AutoCannon II|
high1typeID=2889|
high2name=200mm AutoCannon II|
high2typeID=2889|
high3name=200mm AutoCannon II|
high3typeID=2889|
high4name=200mm AutoCannon II|
high4typeID=2889|
high5name=Warp Disruption Field Generator I|
high5typeID=28654|
high6name=Warp Disruption Field Generator I|
high6typeID=28654|
mid1name=Small Capacitor Booster II|
mid1typeID=3568|
mid2name=Prototype ECCM Radar Sensor Cluster|
mid2typeID=7892|
mid3name=Experimental 10MN Microwarpdrive I|
mid3typeID=5975|
low1name=Damage Control II|
low1typeID=2048|
low2name=1600mm Reinforced Steel Plates II|
low2typeID=20353|
low3name=1600mm Reinforced Steel Plates I|
low3typeID=11279|
low4name=Armor Thermic Hardener II|
low4typeID=11648|
low5name=Armor EM Hardener II|
low5typeID=11642|
low6name=Energized Adaptive Nano Membrane II|
low6typeID=11269|
low7name=Energized Adaptive Nano Membrane II|
low7typeID=11269|
charge1name=Focused Warp Disruption Script x2|
charge1typeID=29003|
charge2name=Republic Fleet Phased Plasma S x1500|
charge2typeID=21924|
charge3name=Navy Cap Booster 400 x22|
charge3typeID=32006|
charge4name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump II|
rig1typeID=31059|
rig2name=Medium Trimark Armor Pump II|
rig2typeID=31059|
difficulty=2|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=12017:2889;4:28654;2:3568;1:5975;1:7892;1:2048;1:11269;2:11279;1:11642;1:11648;1:20353;1:31059;2:21924;1500:29003;2:32006;22::|
skills=|
notes=ECCM can  be swapped for mid of choice (eg projected ECCM, web, scram)}}
 
==Tactics==
''No sub-article about Devoter roles or piloting tactics. You can write them here.''
''No sub-article about Devoter roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Devoter here.''
''You can write additional notes for Devoter here.''


{{ShipsMatrix}}
== Patch history ==
[[Category:Database]][[Category:Ship Database]][[Category:Heavy Interdiction Cruisers]]
{{Expansion past|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
 
''Following discussions at the latest CSM summit, several ship balance adjustments have been made. Heavy interdiction cruisers can now fit cynosural field generators, adding new strategic options for fleet commanders.''
 
- [https://www.eveonline.com/news/view/revenant-major-update Revenant Major Update news post]
 
* All HICs can now fit the regular Cynosural Field Generator
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
}}
 
{{ShipsMatrix|expgroup=cruisers}}
 
[[Category:Ship Database]]
[[Category:Heavy Interdiction Cruisers]]