Difference between revisions of "Basilisk"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-15) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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| shipimg=Basilisk.jpg | | shipimg=Basilisk.jpg | ||
| shipname=Basilisk | | shipname=Basilisk | ||
− | |||
| class=Logistics Cruiser | | class=Logistics Cruiser | ||
| grouping=Logistics Cruisers | | grouping=Logistics Cruisers | ||
| hulltype=Osprey Class | | hulltype=Osprey Class | ||
− | | faction=Caldari State | + | | faction=Caldari State |
− | + | | variations= {{Ship|Osprey}}, {{Ship|Osprey Navy Issue}} | |
− | + | | tech=2 | |
− | | variations={{Ship|Osprey | + | | powergrid=1,050 MW |
− | | tech=2 | + | | cpu=460 tf |
− | | | + | | capacitor=2,100 GJ |
− | |||
− | | cpu= | ||
− | | capacitor= | ||
| highs=6 | | highs=6 | ||
| turrets=1 | | turrets=1 | ||
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| lows=2 | | lows=2 | ||
| mass=13,130,000 kg | | mass=13,130,000 kg | ||
− | | volume=107,000 | + | | volume=107,000 m³ |
− | | cargohold=485 | + | | cargohold=485 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
− | | dronebay=25 | + | | dronebay=25 m³ |
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
− | | info= | + | |
− | | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>150% bonus to | + | | quote= We are one people, indivisible and unbreakable. |
+ | | quote_attribution= Executive General Heika Torigo | ||
+ | | info=Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.<br><br> | ||
+ | | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>150% bonus to Remote Capacitor Transmitter range<br>20% bonus to Logistic Drone transfer amount<br>60% bonus to Remote Shield Booster optimal range and falloff<br><b>Logistics Cruisers bonuses (per skill level):</b><br>15% reduction in Remote Capacitor Transmitter activation cost<br>15% reduction in Remote Shield Booster activation cost<br><b>Role Bonus:</b><br>50% reduction in Remote Shield Booster CPU requirement<br>50% reduction in Remote Capacitor Transmitter powergrid requirement<br> | ||
| structurehp=1,287 HP | | structurehp=1,287 HP | ||
| shieldhp=2,109 HP | | shieldhp=2,109 HP | ||
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| maxvelocity=192 m/sec | | maxvelocity=192 m/sec | ||
| inertia=0.505 | | inertia=0.505 | ||
− | | warpspeed= | + | | warpspeed=4.5 AU/s |
| warptime=9.19 s | | warptime=9.19 s | ||
| targetrange=80.00 km | | targetrange=80.00 km | ||
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| scanres=350 mm | | scanres=350 mm | ||
| reqskills=*{{RequiredSkill|Caldari Cruiser|V}} | | reqskills=*{{RequiredSkill|Caldari Cruiser|V}} | ||
− | **{{RequiredSkill|Spaceship Command|II}} | + | ** {{RequiredSkill|Spaceship Command|II}} |
− | **{{RequiredSkill|Caldari Destroyer|III}} | + | ** {{RequiredSkill|Caldari Destroyer|III}} |
− | ***{{RequiredSkill|Caldari Frigate|III}} | + | *** {{RequiredSkill|Caldari Frigate|III}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Logistics Cruisers|I}} | + | * {{RequiredSkill|Logistics Cruisers|I}} |
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Signature Analysis|V}} | + | ** {{RequiredSkill|Signature Analysis|V}} |
− | ***{{RequiredSkill|CPU Management|I}} | + | *** {{RequiredSkill|CPU Management|I}} |
− | **{{RequiredSkill|Long Range Targeting|V}} | + | ** {{RequiredSkill|Long Range Targeting|V}} |
− | ***{{RequiredSkill|CPU Management|II}} | + | *** {{RequiredSkill|CPU Management|II}} |
| totaltraintime=48d 9h 37m 10s | | totaltraintime=48d 9h 37m 10s | ||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
− | | externallinks= | + | | externallinks= |
| highlights1= | | highlights1= | ||
| highlights2= | | highlights2= | ||
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− | ==Summary== | + | == Summary == |
− | The Basilisk is a ship designed for shield and capacitor transfer. The capacitor transfer is usually put to use trading with another | + | The '''Basilisk''' is a ship designed for shield and capacitor transfer, the shield equivalent of the [[Guardian]]. The capacitor transfer is usually put to use trading with another Basilisk to create capacitor out of thin air, fulfilling the capacitor needs of both ships. Because of its reliance on cap transfer with other ships, the Basilisk is almost exclusively used partnered with other Basilisks, never alone. The use of cap transfer to fulfill its cap needs means that it can fit a stronger tank, but requires more coordination and leaves it more vulnerable to jamming, because if one logistics ship is jammed, the cap chain must be adjusted or the entire logistics wing will suffer a capacitor failure. |
+ | |||
+ | == Skills == | ||
+ | ''Further information about additional or recommended skills to pilot Basilisk for a specific or its common role(s) can be written here.'' | ||
+ | |||
+ | == Tactics == | ||
+ | ''No sub-article about Basilisk roles or piloting tactics. You can write them here.'' | ||
+ | |||
+ | == Notes == | ||
− | + | In European folklore, the basilisk is a large reptilian monster, sometimes snake-like and sometimes depicted with legs, which can kill with a glance. | |
− | |||
− | == | + | == Patch History == |
− | {{ | + | {{Expansion past| |
− | + | '''October 2019 Release - 2019-10-15.1''' | |
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− | + | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | |
− | + | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | |
− | + | }} | |
− | = | + | {{ShipsMatrix|expgroup=cruisers}} |
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− | + | [[Category:Ship Database]] | |
− | + | [[Category:Logistics Cruisers]] |
Latest revision as of 19:15, 15 November 2024
RELATED UNI-WIKI REFERENCES
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We are one people, indivisible and unbreakable.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level):
Ship Attributes
|
Summary
The Basilisk is a ship designed for shield and capacitor transfer, the shield equivalent of the Guardian. The capacitor transfer is usually put to use trading with another Basilisk to create capacitor out of thin air, fulfilling the capacitor needs of both ships. Because of its reliance on cap transfer with other ships, the Basilisk is almost exclusively used partnered with other Basilisks, never alone. The use of cap transfer to fulfill its cap needs means that it can fit a stronger tank, but requires more coordination and leaves it more vulnerable to jamming, because if one logistics ship is jammed, the cap chain must be adjusted or the entire logistics wing will suffer a capacitor failure.
Skills
Further information about additional or recommended skills to pilot Basilisk for a specific or its common role(s) can be written here.
Tactics
No sub-article about Basilisk roles or piloting tactics. You can write them here.
Notes
In European folklore, the basilisk is a large reptilian monster, sometimes snake-like and sometimes depicted with legs, which can kill with a glance.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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