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Drake Navy Issue: Difference between revisions

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*Missile skills depend on your use for the DNI. L3 mission fits use '''[[Skills:Missiles#Heavy Missiles|Heavy Missiles]]'''; train to IV and use Arbalest (Meta 4) or Caldari Navy HMLs. Drakes are widely used in factional PvP, and '''[[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]]''' can be trained for that to IV minimum. T2 launchers and the accompanying T2 ammo requires  '''[[Skills:Missiles#Heavy Missiles|Heavy Missiles]]/[[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]]''' V and '''[[Skills:Missiles#Heavy Missile Specialization|Heavy Missile Specialization]]/[[Skills:Missiles#Heavy Assault Missile Specialization|Heavy Assault Missile Specialization]]''' to at least I; this is a 10-day-ish train that isn't worth it if your intent is only to get to L4 missions. However, it ''can'' be worth it: you'll get to use T2 HMLs on your [[Tengu]] down the road, and if you're grinding reputation, there are a lot more L3 missions in your future.
*Missile skills depend on your use for the DNI. L3 mission fits use '''[[Skills:Missiles#Heavy Missiles|Heavy Missiles]]'''; train to IV and use Arbalest (Meta 4) or Caldari Navy HMLs. Drakes are widely used in factional PvP, and '''[[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]]''' can be trained for that to IV minimum. T2 launchers and the accompanying T2 ammo requires  '''[[Skills:Missiles#Heavy Missiles|Heavy Missiles]]/[[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]]''' V and '''[[Skills:Missiles#Heavy Missile Specialization|Heavy Missile Specialization]]/[[Skills:Missiles#Heavy Assault Missile Specialization|Heavy Assault Missile Specialization]]''' to at least I; this is a 10-day-ish train that isn't worth it if your intent is only to get to L4 missions. However, it ''can'' be worth it: you'll get to use T2 HMLs on your [[Tengu]] down the road, and if you're grinding reputation, there are a lot more L3 missions in your future.
*'''[[Skills:Missiles#Missile Launcher Operation|Missile Launcher Operation]], [[Skills:Missiles#Rapid Launch|Rapid Launch]], [[Skills:Missiles#Warhead Upgrades|Warhead Upgrades]]''', skills which increase DPS and are thus vital to all missile-based damage dealing ships, should all be trained to at least IV.
*'''[[Skills:Missiles#Missile Launcher Operation|Missile Launcher Operation]], [[Skills:Missiles#Rapid Launch|Rapid Launch]], [[Skills:Missiles#Warhead Upgrades|Warhead Upgrades]]''', skills which increase DPS and are thus vital to all missile-based damage dealing ships, should all be trained to at least IV.
*Along with the requisite '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronics#Electronics|Electronics]]''' skills required for adequately fitting most ships. '''[[Skills:Gunnery#Weapon Upgrades|Weapon upgrades]]''' and '''[[Skills:Gunnery#Advanced Weapon upgrades|Advanced Weapon Upgrades]]''' should be trained to V and IV respectively to help alleviate fitting problems.
*Along with the requisite '''[[Skills:Engineering#Engineering|Engineering]]''' and '''[[Skills:Electronic Systems|Electronic Systems]]''' skills required for adequately fitting most ships. '''[[Skills:Gunnery#Weapon Upgrades|Weapon upgrades]]''' and '''[[Skills:Gunnery#Advanced Weapon upgrades|Advanced Weapon Upgrades]]''' should be trained to V and IV respectively to help alleviate fitting problems.
*'''[[Skills:Missiles#Guided Missile Precision|Guided Missile Precision]], [[Skills:Missiles#Target Navigation Prediction|Target Navigation Prediction]]''' and '''[[Skills:Electronics#Target Painting|Target Painting]]''' to at least IV to combat smaller targets and gain access to the T2 '''[[Target Painter]]''' module.
*'''[[Skills:Missiles#Guided Missile Precision|Guided Missile Precision]], [[Skills:Missiles#Target Navigation Prediction|Target Navigation Prediction]]''' and '''[[Skills:Electronic Systems#Target Painting|Target Painting]]''' to at least IV to combat smaller targets and gain access to the T2 '''[[Target Painter]]''' module.
*'''[[Skills:Missiles#Missile Projection|Missile Projection]]''' and '''[[Skills:Missiles#Missile Bombardment|Missile Bombardment]]''' to at least IV and ideally V to maximize the range at which all missiles travel.
*'''[[Skills:Missiles#Missile Projection|Missile Projection]]''' and '''[[Skills:Missiles#Missile Bombardment|Missile Bombardment]]''' to at least IV and ideally V to maximize the range at which all missiles travel.
*'''[[Skills:Drones#Drones|Drones V]], [[Skills:Drones#Combat Drone Operation|Combat Drone Operation V]], [[Skills:Drones#Drone Interfacing|Drone Interfacing IV]] and [[Skills:Drones#Gallente Drone Operation|Gallente Drone Operation I]]/[[Skills:Drones#Minmatar Drone Operation|Minmatar Drone Operation I]]''' are all are important for getting as much DPS out of the 25m<sup>3</sup> drone bay as possible.
*'''[[Skills:Drones#Drones|Drones V]], [[Skills:Drones#Combat Drone Operation|Combat Drone Operation V]], [[Skills:Drones#Drone Interfacing|Drone Interfacing IV]] and [[Skills:Drones#Gallente Drone Operation|Gallente Drone Operation I]]/[[Skills:Drones#Minmatar Drone Operation|Minmatar Drone Operation I]]''' are all are important for getting as much DPS out of the 25m<sup>3</sup> drone bay as possible.