Difference between revisions of "Monitor"
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Drebin 679 (talk | contribs) (Updated to account for the warp speed changes.) |
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− | * SHIP ATTRIBUTES SECTION | + | * SHIP ATTRIBUTES SECTION (last update: 2019-10-15) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| powergrid=3.0 MW | | powergrid=3.0 MW | ||
| cpu=1.0 tf | | cpu=1.0 tf | ||
− | | capacitor= | + | | capacitor=5,000 GJ |
| highs=1 | | highs=1 | ||
| turrets=0 | | turrets=0 | ||
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Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield. | Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield. | ||
| bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to ship agility<br><b>Minmatar Cruiser bonuses (per skill level):</b><br>5% reduction in ship signature radius<br><b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to ship shield hitpoints<br><b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to armor hitpoints<br><b>Flag Cruiser bonuses (per skill level):</b><br>4% bonus to all armor, shield, and hull resistances<br><b>Role Bonus:</b><br>• Can use Medium Micro Jump Drive modules<br>99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules<br>300% bonus to Target Painter optimal range<br>99% reduction in Target Painter effectiveness<br>100% resistance to ECM effects<br>70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects<br> | | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to ship agility<br><b>Minmatar Cruiser bonuses (per skill level):</b><br>5% reduction in ship signature radius<br><b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to ship shield hitpoints<br><b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to armor hitpoints<br><b>Flag Cruiser bonuses (per skill level):</b><br>4% bonus to all armor, shield, and hull resistances<br><b>Role Bonus:</b><br>• Can use Medium Micro Jump Drive modules<br>99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules<br>300% bonus to Target Painter optimal range<br>99% reduction in Target Painter effectiveness<br>100% resistance to ECM effects<br>70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects<br> | ||
− | | structurehp= | + | | structurehp=2,000 HP |
− | | shieldhp= | + | | shieldhp=9,000 HP |
| shieldem=90 | | shieldem=90 | ||
| shieldexp=90 | | shieldexp=90 | ||
| shieldkin=90 | | shieldkin=90 | ||
| shieldtherm=90 | | shieldtherm=90 | ||
− | | armorhp= | + | | armorhp=9,000 HP |
| armorem=90 | | armorem=90 | ||
| armorexp=90 | | armorexp=90 | ||
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| maxvelocity=220 m/sec | | maxvelocity=220 m/sec | ||
| inertia=0.6 | | inertia=0.6 | ||
− | | warpspeed= | + | | warpspeed=4.5 AU/s |
| warptime=13.31s | | warptime=13.31s | ||
| targetrange=250 km | | targetrange=250 km | ||
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==Summary== | ==Summary== | ||
− | Following requests for a more headshot-resistant ship, the Monitor is the first Flag Cruiser to come to New Eden. It has no offensive abilities whatsoever aside from being able to fit a minimal-strength target painter. In exchange, it is exceptionally durable, having 183k base EHP combined with the signature radius of a Frigate. Unlike other CONCORD ships, Monitors are not special edition ships, and BPCs can be acquired through the CONCORD LP store. | + | Following requests for a more headshot-resistant ship (headshotting being the act of trying to kill the enemy FC(s) first), the '''Monitor''' is the first Flag Cruiser to come to New Eden. It has no offensive abilities whatsoever aside from being able to fit a minimal-strength target painter. In exchange, it is exceptionally durable, having 183k base EHP combined with the signature radius of a Frigate. Unlike other CONCORD ships, Monitors are not special edition ships, and BPCs can be acquired through the CONCORD LP store. |
==Skills== | ==Skills== | ||
The costs of the CONCORD ships mean that any pilot will want high skills before they fly it. | The costs of the CONCORD ships mean that any pilot will want high skills before they fly it. | ||
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==Patch History== | ==Patch History== | ||
{{expansion past| | {{expansion past| | ||
− | '''March | + | '''October 2019 Release - 2019-10-15.1''' |
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | ||
+ | |||
+ | '''March 2018 Release 1.0 - Released 2018-03-20''' | ||
* ''Added to the game'' | * ''Added to the game'' | ||
− | |||
}} | }} | ||
Revision as of 03:41, 16 October 2019
RELATED UNI-WIKI REFERENCES
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The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable "Polaris" line of frigates. After initial field testing demonstrated the incredible durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the "loyalty point" program. Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to fit propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield. SHIP BONUSES
Gallente Cruiser bonuses (per skill level):
Ship Attributes
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Summary
Following requests for a more headshot-resistant ship (headshotting being the act of trying to kill the enemy FC(s) first), the Monitor is the first Flag Cruiser to come to New Eden. It has no offensive abilities whatsoever aside from being able to fit a minimal-strength target painter. In exchange, it is exceptionally durable, having 183k base EHP combined with the signature radius of a Frigate. Unlike other CONCORD ships, Monitors are not special edition ships, and BPCs can be acquired through the CONCORD LP store.
Skills
The costs of the CONCORD ships mean that any pilot will want high skills before they fly it.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Pacifier roles or piloting tactics. You can write them here.
Notes
Since the Monitor has no Turret Hardpoints or Launcher Hardpoints and very limited Power Grid and CPU it cannot fit modules capable of attacking or damaging other ships.
The Monitor is only capable of fitting Target Painters, Automated Targeting Systems, Propulsion modules, Scan Probe Launchers, and festival launchers. This leaves the Monitor in a special role.
While it is very evasive, it is not impossible to catch and warp interdict or scramble it, plus (as of 2019 information) it carries the price of an expensive battleship. Thus, for smaller fights the FC may wish to consider an alternative platform from which to command.
Patch History
A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
March 2018 Release 1.0 - Released 2018-03-20
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