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Machariel: Difference between revisions

From EVE University Wiki
Rayanth (talk | contribs)
[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki.
Adam Cion (talk | contribs)
mNo edit summary
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*'''[[Skills:Engineering#CPU_Management|CPU Management V]]''', '''[[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]''', '''[[Skills:Engineering#Weapon_Upgrades|Weapon Upgrades V]]''', '''[[Skills:Engineering#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades V]]''' - These skills are impossible to evaluate on how high you should train them to fit your Machariel since it entirely relies on the fit you chose. Check your intended fits with an external Tool like '''[[PYFA]]''' first and figure out how many SP you need to invest. Generally speaking, getting all of them to V is a good idea since the train is pretty quick and will help with literally every Ship in the game. Power grid is especially important with Machariels because the most common fleet fits use both armor and artillery. Since artillery and armor plates both consume a huge amount of power grid, even with perfect skills, it's impossible to fit Tech II guns, so without perfect power grid skills, pilots will likely need to use implants (which are fairly cheap) in order to make up the difference.
*'''[[Skills:Engineering#CPU_Management|CPU Management V]]''', '''[[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]''', '''[[Skills:Engineering#Weapon_Upgrades|Weapon Upgrades V]]''', '''[[Skills:Engineering#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades V]]''' - These skills are impossible to evaluate on how high you should train them to fit your Machariel since it entirely relies on the fit you chose. Check your intended fits with an external Tool like '''[[PYFA]]''' first and figure out how many SP you need to invest. Generally speaking, getting all of them to V is a good idea since the train is pretty quick and will help with literally every Ship in the game. Power grid is especially important with Machariels because the most common fleet fits use both armor and artillery. Since artillery and armor plates both consume a huge amount of power grid, even with perfect skills, it's impossible to fit Tech II guns, so without perfect power grid skills, pilots will likely need to use implants (which are fairly cheap) in order to make up the difference.
*'''[[Skills:Engineering#Capacitor_Management|Capacitor Management IV]]''', '''[[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operation IV]]''', '''[[Skills:Shields#Shield_Compensation|Shield Compensation IV]]''' - You will want to fit active hardeners on shield ships in most situations, therefor your Capacitor is directly linked to your Tank which makes these skills mandatory.
*'''[[Skills:Engineering#Capacitor_Management|Capacitor Management IV]]''', '''[[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operation IV]]''', '''[[Skills:Shields#Shield_Compensation|Shield Compensation IV]]''' - You will want to fit active hardeners on shield ships in most situations, therefor your Capacitor is directly linked to your Tank which makes these skills mandatory.
*'''[[Skills:Shields#Shield_Operation|Shield Operation IV]]''', '''[[Skills:Shields#Shield_Management|Shield Management IV]]''', '''[[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation IV]]''', '''[[Skills:Shields#Shield_Upgrades|Shield Upgrades IV]]''', '''[[Skills:Shields#EM_Shield_Compensation|EM, Thermal, Kinetic and Explosive Shield Compensation IV]]''' - Tank is life and you want to stay alive, don't ya? These skills will improve your Tank dramaticly and give you access to important T2 Modules like Hardeners.
*'''[[Skills:Shields#Shield_Operation|Shield Operation IV]]''', '''[[Skills:Shields#Shield_Management|Shield Management IV]]''', '''[[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation IV]]''', '''[[Skills:Shields#Shield_Upgrades|Shield Upgrades IV]]''', '''[[Skills:Shields#EM_Shield_Compensation|EM, Thermal, Kinetic and Explosive Shield Compensation IV]]''' - Tank is life and you want to stay alive, don't ya? These skills will improve your Tank dramatically and give you access to important T2 Modules like Hardeners.


I know, the amount of skills you actually need to fly an expensive Battleship like the Machariel effectively is intimidating, however they're not specialized at all and will vastly improve your Character as a whole flying pretty much any ship. Once you're done with these skills, you will also find yourself flying one of the best Ships in the game and rain havoc with it.
I know, the amount of skills you actually need to fly an expensive Battleship like the Machariel effectively is intimidating, however they're not specialized at all and will vastly improve your Character as a whole flying pretty much any ship. Once you're done with these skills, you will also find yourself flying one of the best Ships in the game and rain havoc with it.