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Machariel: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
m Replaced link & reference to EFT, now out-of-date, with link & ref to PYFA.
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*'''[[Skills:Gunnery#Gunnery|Gunnery V]]''', '''[[Skills:Gunnery#Motion_Prediction|Motion Prediction IV]]''', '''[[Skills:Gunnery#Rapid_Firing|Rapid Firing IV]]''', '''[[Skills:Gunnery#Sharpshooter|Sharpshooter IV]]''', '''[[Skills:Gunnery#Surgical_Strike|Surgical Strike IV]]''', '''[[Skills:Gunnery#Trajectory_Analysis|Trajectory Analysis IV]]''' - Every single one of these skills will either directly or indirectly increase your DPS, they are mandatory to train before sitting in a Machariel. Heads up: they will also greatly increase your effectiveness in every other Gunboat.
*'''[[Skills:Gunnery#Gunnery|Gunnery V]]''', '''[[Skills:Gunnery#Motion_Prediction|Motion Prediction IV]]''', '''[[Skills:Gunnery#Rapid_Firing|Rapid Firing IV]]''', '''[[Skills:Gunnery#Sharpshooter|Sharpshooter IV]]''', '''[[Skills:Gunnery#Surgical_Strike|Surgical Strike IV]]''', '''[[Skills:Gunnery#Trajectory_Analysis|Trajectory Analysis IV]]''' - Every single one of these skills will either directly or indirectly increase your DPS, they are mandatory to train before sitting in a Machariel. Heads up: they will also greatly increase your effectiveness in every other Gunboat.
*'''[[Skills:Drones#Drones|Drones V]]''', '''[[Skills:Drones#Drone_Avionics|Drone Avionics III]]''', '''[[Skills:Drones#Light_Drone_Operation|Light Drone Operation V]]''', '''[[Skills:Drones#Medium_Drone_Operation|Medium Drone Operation III]]''', '''[[Skills:Drones#Drone_Interfacing|Drone Interfacing III]]''', '''[[Skills:Drones#Drone_Navigation|Drone Navigation III]]''', '''[[Skills:Drones#Drone_Durability|Drone Durability III]]''', '''[[Skills:Drones#Drone_Sharpshooting|Drone Sharpshooting III]]''', '''[[Skills:Drones#Racial_Drone_Specialization|Amarr, Caldari, Gallente and Minmatar Drone Specialization to III]]''' - While Drones are not your primary source of Damage in a Machariel, they are still extremly important for killing smaller ships that are too fast for your guns to hit. Again, these are universally mandatory skills to have for the majority of Ships in the Game.
*'''[[Skills:Drones#Drones|Drones V]]''', '''[[Skills:Drones#Drone_Avionics|Drone Avionics III]]''', '''[[Skills:Drones#Light_Drone_Operation|Light Drone Operation V]]''', '''[[Skills:Drones#Medium_Drone_Operation|Medium Drone Operation III]]''', '''[[Skills:Drones#Drone_Interfacing|Drone Interfacing III]]''', '''[[Skills:Drones#Drone_Navigation|Drone Navigation III]]''', '''[[Skills:Drones#Drone_Durability|Drone Durability III]]''', '''[[Skills:Drones#Drone_Sharpshooting|Drone Sharpshooting III]]''', '''[[Skills:Drones#Racial_Drone_Specialization|Amarr, Caldari, Gallente and Minmatar Drone Specialization to III]]''' - While Drones are not your primary source of Damage in a Machariel, they are still extremly important for killing smaller ships that are too fast for your guns to hit. Again, these are universally mandatory skills to have for the majority of Ships in the Game.
*'''[[Skills:Engineering#CPU_Management|CPU Management V]]''', '''[[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]''', '''[[Skills:Engineering#Weapon_Upgrades|Weapon Upgrades V]]''', '''[[Skills:Engineering#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades IV]]''' - These skills are impossible to evaluate on how high you should train them to fit your Machariel since it entirely relies on the fit you chose. Check your intended fits with an external Tool like '''[[EFT]]''' first and figure out how many SP you need to invest. Generally speaking, getting all of them to V is a good idea since the train is pretty quick and will help with literally every Ship in the game.
*'''[[Skills:Engineering#CPU_Management|CPU Management V]]''', '''[[Skills:Engineering#Power_Grid_Management|Power Grid Management V]]''', '''[[Skills:Engineering#Weapon_Upgrades|Weapon Upgrades V]]''', '''[[Skills:Engineering#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades IV]]''' - These skills are impossible to evaluate on how high you should train them to fit your Machariel since it entirely relies on the fit you chose. Check your intended fits with an external Tool like '''[[PYFA]]''' first and figure out how many SP you need to invest. Generally speaking, getting all of them to V is a good idea since the train is pretty quick and will help with literally every Ship in the game.
*'''[[Skills:Engineering#Capacitor_Management|Capacitor Management IV]]''', '''[[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operation IV]]''', '''[[Skills:Shields#Shield_Compensation|Shield Compensation IV]]''' - You will want to fit an Active Tank on a Machariel, therefor your Capacitor is directly linked to your Tank which makes these skills mandatory.
*'''[[Skills:Engineering#Capacitor_Management|Capacitor Management IV]]''', '''[[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operation IV]]''', '''[[Skills:Shields#Shield_Compensation|Shield Compensation IV]]''' - You will want to fit an Active Tank on a Machariel, therefor your Capacitor is directly linked to your Tank which makes these skills mandatory.
*'''[[Skills:Shields#Shield_Operation|Shield Operation IV]]''', '''[[Skills:Shields#Shield_Management|Shield Management IV]]''', '''[[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation IV]]''', '''[[Skills:Shields#Shield_Upgrades|Shield Upgrades IV]]''', '''[[Skills:Shields#EM_Shield_Compensation|EM, Thermal, Kinetic and Explosive Shield Compensation IV]]''' - Tank is life and you want to stay alive, don't ya? These skills will improve your Tank dramaticly and give you access to important T2 Modules like Hardeners.
*'''[[Skills:Shields#Shield_Operation|Shield Operation IV]]''', '''[[Skills:Shields#Shield_Management|Shield Management IV]]''', '''[[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation IV]]''', '''[[Skills:Shields#Shield_Upgrades|Shield Upgrades IV]]''', '''[[Skills:Shields#EM_Shield_Compensation|EM, Thermal, Kinetic and Explosive Shield Compensation IV]]''' - Tank is life and you want to stay alive, don't ya? These skills will improve your Tank dramaticly and give you access to important T2 Modules like Hardeners.