More actions
Salartarium (talk | contribs) m proofreading, no commas between compound predicates e.g "The Arbitrator has a balanced slot layout of mid slots and low slots, and can be fitted in a variety of ways" Arbitrator is not repeated after the word and so a comma is omitted though other stylistic separations could be used for emphasis. |
m misstype to mistype; cosmetic changes |
||
| Line 4: | Line 4: | ||
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
* leave/ | * leave/mistype any tags required. please follow the same | ||
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
| Line 29: | Line 29: | ||
| lows=5 | | lows=5 | ||
| mass=11,200,000 kg | | mass=11,200,000 kg | ||
| volume=120,000 | | volume=120,000 m³ | ||
| cargohold=345 | | cargohold=345 m³ | ||
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
| dronebay=150 | | dronebay=150 m³ | ||
| bandwidth=50 Mbit/sec | | bandwidth=50 Mbit/sec | ||
| info=The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class. | | info=The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class. | ||
| Line 59: | Line 59: | ||
| scanres=285 mm | | scanres=285 mm | ||
| reqskills=*{{RequiredSkill|Amarr Cruiser|I}} | | reqskills=*{{RequiredSkill|Amarr Cruiser|I}} | ||
**{{RequiredSkill|Spaceship Command|II}} | ** {{RequiredSkill|Spaceship Command|II}} | ||
**{{RequiredSkill|Amarr Destroyer|III}} | ** {{RequiredSkill|Amarr Destroyer|III}} | ||
***{{RequiredSkill|Amarr Frigate|III}} | *** {{RequiredSkill|Amarr Frigate|III}} | ||
****{{RequiredSkill|Spaceship Command|I}} | **** {{RequiredSkill|Spaceship Command|I}} | ||
| totaltraintime=19h 15m 30s | | totaltraintime=19h 15m 30s | ||
| Line 78: | Line 78: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
==Summary== | == Summary == | ||
The '''Arbitrator''' (or "Arby") is the Tech 1 Amarr [[electronic warfare]] cruiser, with a bonus to [[ | The '''Arbitrator''' (or "Arby") is the Tech 1 Amarr [[electronic warfare]] cruiser, with a bonus to [[Electronic warfare#Weapon Disruption|weapon disruption]]. As it also has a bonus to drone damage and durability, the Arbitrator can contribute some DPS to a [[PvP]] group, or even function on its own as an unusual solo PvP ship. Although the selectable damage of drones gives it some greater [[PvE]] flexibility than the [[Omen]] and [[Maller]], the Arbitrator is not typically used for PvE combat. | ||
As weapon disruption is ineffective against drones or other EWAR ships, doesn't affect [[logistics]] ships, and works only on either turrets or missiles depending on the module used, it lacks some of the power of ECM and sensor dampening. However, one or two bonused weapon disruptors can still remove a ship's ability to apply its damage. | As weapon disruption is ineffective against drones or other EWAR ships, doesn't affect [[logistics]] ships, and works only on either turrets or missiles depending on the module used, it lacks some of the power of ECM and sensor dampening. However, one or two bonused weapon disruptors can still remove a ship's ability to apply its damage. | ||
| Line 85: | Line 85: | ||
Moreover, while the Arbitrator cannot deal the full DPS of a dedicated damage-dealing cruiser, it has significant flexibility thanks to its very large drone bay, the largest drone bay of any Tech 1 cruiser (though the [[Vexor]] has more drone bandwidth). The Arbitrator can field a full flight of medium drones for reasonable DPS or a flight of light drones as a serious threat to small targets, and it can have several flights in reserve to cover other damage types and to replace losses. | Moreover, while the Arbitrator cannot deal the full DPS of a dedicated damage-dealing cruiser, it has significant flexibility thanks to its very large drone bay, the largest drone bay of any Tech 1 cruiser (though the [[Vexor]] has more drone bandwidth). The Arbitrator can field a full flight of medium drones for reasonable DPS or a flight of light drones as a serious threat to small targets, and it can have several flights in reserve to cover other damage types and to replace losses. | ||
==Skills== | == Skills == | ||
The Arbitrator is slightly more SP-intensive than some other Tech 1 cruisers, as it really deserves {{sk|Drones}} level V to take advantage of its ample drone bay. General [[support skills]] and [[fitting skills]] help. In particular, [[ | The Arbitrator is slightly more SP-intensive than some other Tech 1 cruisers, as it really deserves {{sk|Drones}} level V to take advantage of its ample drone bay. General [[support skills]] and [[fitting skills]] help. In particular, [[Support skills#Drones|drone support skills]] boost the ship's DPS potential, and pilots planning to fit energy neutralizers or nosferatus will also want to prioritize [[Support skills#Capacitor|capacitor support skills]]. In the longer term, Tech 2 drones further improve the Arbitrator's power. | ||
==Tactics== | == Tactics == | ||
'''EWAR''' | '''EWAR''' | ||
| Line 105: | Line 105: | ||
For the high slots, the Arbitrator has no bonuses to any hull-mounted weapon type, and so can use any weapons. Projectile turrets and missile launchers have the advantage of not draining the [[capacitor]]. The ship can also forego weapons entirely in favor of energy neutralizers and/or nosferatus for [[capacitor warfare]]. As the Arbitrator has no bonuses to energy neutralizers, a capacitor booster can really help a neutralizer fit, and the neutralizers will only have their normal, short range. | For the high slots, the Arbitrator has no bonuses to any hull-mounted weapon type, and so can use any weapons. Projectile turrets and missile launchers have the advantage of not draining the [[capacitor]]. The ship can also forego weapons entirely in favor of energy neutralizers and/or nosferatus for [[capacitor warfare]]. As the Arbitrator has no bonuses to energy neutralizers, a capacitor booster can really help a neutralizer fit, and the neutralizers will only have their normal, short range. | ||
==Notes== | == Notes == | ||
''You can add notes here.'' | ''You can add notes here.'' | ||
==Patch History== | == Patch History == | ||
{{expansion past| | {{expansion past| | ||
'''October 2019 Release - 2019-10-15.1''' | '''October 2019 Release - 2019-10-15.1''' | ||
| Line 143: | Line 143: | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
[[Category:Ship Database]][[Category:Standard Cruisers]] | |||
[[Category:Ship Database]] | |||
[[Category:Standard Cruisers]] | |||