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==Skills== | ==Skills== | ||
* | *[[Skills:Subsystems#Caldari_Offensive_Systems|Caldari Offensive Systems]] and [[Skills:Subsystems#Caldari_Defensive_Systems|Caldari Defensive Systems]] to V because they greatly improve the Tengu's performance. Electronics V is especially useful for ECMgus. The other subsystem skills should only be taken to V when needed to reduce SP loss when losing the ship in combat. | ||
* | *[[Skills:Missiles#Heavy Missiles|Heavy Missiles]] V, [[Skills:Missiles#Heavy Assault Missiles|Heavy Assault Missiles]] V, and [[Skills:Missiles#Heavy Missile Specialization|Heavy Missile Specialization]]/[[Skills:Missiles#Heavy Assault Missile Specialization|Heavy Assault Missile Specialization]] to at least I to fit T2 Launchers, which do more damage and are substantially cheaper than meta 4 variants, along with the ability to use T2 ammo types. | ||
* | *[[Skills:Missiles#Missile Launcher Operation|Missile Launcher Operation]], [[Skills:Missiles#Rapid Launch|Rapid Launch]], [[Skills:Missiles#Warhead Upgrades|Warhead Upgrades]], skills which increase DPS and are thus vital to all missile-based damage dealing ships, should all be trained to at least IV. | ||
*Along with the requisite | *Along with the requisite [[Skills:Engineering#Engineering|Engineering]] and [[Skills:Electronics#Electronics|Electronics]] skills required for adequately fitting most ships. [[Skills:Gunnery#Weapon Upgrades|Weapon upgrades]] and [[Skills:Gunnery#Advanced Weapon upgrades|Advanced Weapon Upgrades]] should be trained to V and IV respectively to help alleviate fitting problems. | ||
* | *[[Skills:Missiles#Guided Missile Precision|Guided Missile Precision]] and [[Skills:Missiles#Target Navigation Prediction|Target Navigation Prediction]] to at least IV to combat smaller targets. | ||
* | *[[Skills:Missiles#Missile Projection|Missile Projection]] and [[Skills:Missiles#Missile Bombardment|Missile Bombardment]] to at least IV and ideally V to maximize the range at which all missiles travel. | ||
* | *[[Skills:Spaceship_Command#Caldari_Strategic_Cruiser|Caldari Strategic Cruiser]] to IV to reduce the damage incurred from overheating modules. | ||
* | *[[Skills:Shields#Shield Operation|Shield Operation]] and [[Skills:Shields#Shield Management|Shield Management]] should be trained to at least IV to improve shield capacity and recharge rate. While [[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation]] should be trained to V remove shield penetration chance and to allow the use of the T2 [[Shield_Tanking#Shield_Boost_Amplifiers|Shield Boost Amplifier]] module. | ||
* | *[[Skills:Shields#Shield_Upgrades|Shield Upgrades]] should be trained to IV to allow the use of T2 [[Shield_Tanking#Shield_Hardeners|Shield Hardeners]], [[Shield_Tanking#Dampening_Amplifiers_and_Basic_Dampening_Amplifiers|Resistance Amplifiers]], [[Shield_Tanking#Shield_Boosters|Shield Boosters]], [[Shield_Tanking#Shield_Power_Relays|Shield Power Relays]], [[Shield_Tanking#Shield_Extenders|Shield Extenders]] and [[Shield_Tanking#Shield_Rechargers|Shield Rechargers]]. | ||
*Finally, | *Finally, [[Skills:Armor#Hull Upgrades|Hull Upgrades]] should be trained to level IV to allow use of the T2 [[Shield_Tanking#Damage_Control|Damage Control]] module. | ||
==Fitting== | ==Fitting== | ||