Difference between revisions of "Tengu"

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(Got rid of some annoying linebreaks that were preventing the page from scaling properly. Added Gareth's C3 Solo Tengu fit with tweaked noted.)
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*[[Skills:Missiles#Missile Projection|Missile Projection]] and [[Skills:Missiles#Missile Bombardment|Missile Bombardment]] to at least IV and ideally V to maximize the range at which all missiles travel.
 
*[[Skills:Missiles#Missile Projection|Missile Projection]] and [[Skills:Missiles#Missile Bombardment|Missile Bombardment]] to at least IV and ideally V to maximize the range at which all missiles travel.
 
*[[Skills:Spaceship_Command#Caldari_Strategic_Cruiser|Caldari Strategic Cruiser]] to IV to reduce the damage incurred from overheating modules.
 
*[[Skills:Spaceship_Command#Caldari_Strategic_Cruiser|Caldari Strategic Cruiser]] to IV to reduce the damage incurred from overheating modules.
*[[Skills:Shields#Shield Operation|Shield Operation]] and [[Skills:Shields#Shield Management|Shield Management]] should be trained to at least IV to improve shield capacity and recharge rate. While [[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation]] should be trained to V remove shield penetration chance and to allow the use of the T2 [[Shield_Tanking#Shield_Boost_Amplifiers|Shield Boost Amplifier]] module.
+
*[[Skills:Shields#Shield Operation|Shield Operation]] and [[Skills:Shields#Shield Management|Shield Management]] should be trained to at least IV to improve shield capacity and recharge rate. While [[Skills:Shields#Tactical_Shield_Manipulation|Tactical Shield Manipulation]] should be trained to IV to lower shield penetration chance and [[Skills:Shields#Shield_Management|Shield Management]] to V to allow the use of the T2 [[Shield_Tanking#Shield_Boost_Amplifiers|Shield Boost Amplifier]] module.
 
*[[Skills:Shields#Shield_Upgrades|Shield Upgrades]] should be trained to IV to allow the use of T2 [[Shield_Tanking#Shield_Hardeners|Shield Hardeners]], [[Shield_Tanking#Dampening_Amplifiers_and_Basic_Dampening_Amplifiers|Resistance Amplifiers]], [[Shield_Tanking#Shield_Boosters|Shield Boosters]], [[Shield_Tanking#Shield_Power_Relays|Shield Power Relays]], [[Shield_Tanking#Shield_Extenders|Shield Extenders]] and [[Shield_Tanking#Shield_Rechargers|Shield Rechargers]].
 
*[[Skills:Shields#Shield_Upgrades|Shield Upgrades]] should be trained to IV to allow the use of T2 [[Shield_Tanking#Shield_Hardeners|Shield Hardeners]], [[Shield_Tanking#Dampening_Amplifiers_and_Basic_Dampening_Amplifiers|Resistance Amplifiers]], [[Shield_Tanking#Shield_Boosters|Shield Boosters]], [[Shield_Tanking#Shield_Power_Relays|Shield Power Relays]], [[Shield_Tanking#Shield_Extenders|Shield Extenders]] and [[Shield_Tanking#Shield_Rechargers|Shield Rechargers]].
 
*Finally, [[Skills:Armor#Hull Upgrades|Hull Upgrades]] should be trained to level IV to allow use of the T2 [[Shield_Tanking#Damage_Control|Damage Control]] module.
 
*Finally, [[Skills:Armor#Hull Upgrades|Hull Upgrades]] should be trained to level IV to allow use of the T2 [[Shield_Tanking#Damage_Control|Damage Control]] module.

Revision as of 03:53, 28 July 2014

EVE University Database
 
Ship Database
Tengu
CornerT3h.png
Tengu
Caldari State
Caldari State
Strategic Cruisers
Tengu Class
RELATED UNI-WIKI REFERENCES

When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification.

These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.

- Janto Sitarbe, The Legendary Flock

SHIP BONUSES

Caldari Electronic Systems bonuses (per skill level):
• bonus to all Caldari Electronic Systems effectiveness
Caldari Defensive Systems bonuses (per skill level):
• bonus to all Caldari Defensive Systems effectiveness
Caldari Engineering Systems bonuses (per skill level):
• bonus to all Caldari Engineering Systems effectiveness
Caldari Offensive Systems bonuses (per skill level):
• bonus to all Caldari Offensive Systems effectiveness
Caldari Propulsion Systems bonuses (per skill level):
• bonus to all Caldari Propulsion Systems effectiveness
Caldari Strategic Cruiser bonuses (per skill level):
5% reduction in module heat damage amount taken

Required Skills
Training Time what's this?
60d 11h 3m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
0 MW
CPU
cpu output
0 tf
Capacitor
capacitor
100 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
10 m/sec
Inertia Modifier
inertia modifier (agility)
0.31
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
3.52 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0.00 km
Max Locked Targets
max. locked targets
5
Gravimetric Sensor
Gravimetric sensor strength
0 points
Sig. Radius
signature radius
150 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
1,661 HP
Mass
ship mass
8,201,000 kg
Volume
ship volume
92,000 m³
Cargo Capacity
cargo capacity
0 m³
Armor
Armor Hitpoints
armor hitpoints
100 HP
Armor Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0
Shields
Shield Capacity
shield hitpoints
100 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0


Summary

The Tengu is the Caldari Strategic Cruiser. Strategic cruisers are made up of the hull and 5 subsystems that can be swapped for flexibility. The Tengu is a popular strategic cruiser for missioning because of its strong shield tank and long range missiles. It is not very popular in incursions because of the delayed damage of missiles, but its high number of mid slots allow a lot of utility modules like webs and target painters to make up for this. In PvP the Tengu is normally used as a kiter, but can be HAM fit for close range damage. Like all strategic cruisers the Tengu can be configured to fit a cloak.

Skills

Fitting

WH RR Tengu
Tengu: WH RR Tengu
EFT
[Tengu, WH RR Tengu]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Gistum C-Type Medium Shield Transporter

Phased Weapon Navigation Array Generation Extron
Adaptive Invulnerability Field II
Pith C-Type EM Ward Field
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Flux Coil II
Damage Control II

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II
Medium Anti-Explosive Screen Reinforcer II



Caldari Navy Scourge Heavy Missile x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Strategic Cruiser IV
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Electronic Systems V
  • Caldari Engineering Systems V
  • Caldari Propulsion Systems V
NOTES
  • Somewhat difficult to fit on CPU side, some Navy BCS will be needed to fit without implant.
  • Cap stable @ 59% (Is actually cap stable at all 5's without capacitor flux coil, but only barely at All 5's).
  • Lowest Resist 83.8 (EM).
  • 2 together (receiving 1 rep) tanks 660 DPS Omni, 4 together (receiving 3 reps) tanks up to 1691 DPS omni.
  • 451 DPS @ 94.3 KM (Navy Scourge).
RR Tengu(Easier Fit)
Tengu: RR Tengu(Easier Fit)
EFT
[Tengu, RR Tengu(Easier Fit)]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Large Remote Shield Booster II

Pithum C-Type Explosive Deflection Amplifier
Pithum C-Type EM Ward Amplifier
Pithum C-Type EM Ward Amplifier
Large Shield Extender II
Large Shield Extender II

Ballistic Control System II
Ballistic Control System II
Capacitor Power Relay II
Capacitor Power Relay II
Damage Control II

Tengu Defensive - Adaptive Shielding
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Rifling Launcher Pattern
Tengu Propulsion - Intercalated Nanofibers

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Processor Overclocking Unit I



Mjolnir Heavy Missile x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
ODY 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Engineering Systems V
  • All others at least IV
NOTES
  • This fit shouldn't need an implant
  • EFT shows around 70k EHP for the current fit with no extender rigs so depending on how much tank you want you could be able to squeeze a Target Painter in
E-Uni Budget Lv4 Passive Mission Fit
Tengu: E-Uni Budget Lv4 Passive Mission Fit
EFT
[Tengu, E-Uni Budget Lv4 Passive Mission Fit]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Republic Fleet 10MN Afterburner
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Kinetic Deflection Field II
Adaptive Invulnerability Field II

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I

Tengu Electronics - Dissolution Sequencer
Tengu Defensive - Supplemental Screening
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II



Scourge Precision Heavy Missile x4000
Scourge Fury Heavy Missile x3000

Fitting template high slot label.png
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icon?size=64&.png
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Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Propulsion Systems V
  • Caldari Engineering Systems IV
  • Caldari Electronic Systems IV
  • Rapid Launch V
  • Guided Missile Precision IV
  • Missile Bombardment IV
  • Warhead Upgrades IV
  • Shield Management V
  • Shield Operation V
  • Shield Upgrades IV
  • EM Shield Compensation IV
  • Explosive Shield Compensation IV
  • Kinetic Shield Compensation IV
  • Thermic Shield Compensation IV
  • Acceleration Control IV
  • Afterburner IV
  • Evasive Maneuvering IV
  • Fuel Conservation IV
NOTES
  • Cheap, reliable LV mission runner. Excellent ship to use to start making ISK running Lv4 missions. Cap stable with AFB, its speed and agility along with its low signature radius and high recharge rate compliment the Tengu's high native resistances and make for an exceptionally stable PvE tank. Swap hardeners as necessary for mission type. Scourge ammo yields best DPS thanks to bonuses, switch between fury and precision based on target size.
E-Uni Active Mission Fit - Shiny
Tengu: E-Uni Active Mission Fit - Shiny
EFT
[Tengu, E-Uni Active Mission Fit - Shiny]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Gistum C-Type 10MN Afterburner
Pith A-Type Shield Boost Amplifier
Pith A-Type Large Shield Booster
Pith C-Type Kinetic Deflection Field
Pithum C-Type Adaptive Invulnerability Field
Republic Fleet Target Painter

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Flux Coil II
Capacitor Flux Coil II

Tengu Electronics - CPU Efficiency Gate
Tengu Defensive - Amplification Node
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Hydraulic Bay Thrusters I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II



Scourge Fury Heavy Missile x4500
Scourge Precision Heavy Missile x3500

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
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Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
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Fitting template low slots label.png
icon?size=64&.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Caldari Defensive Systems V
  • Caldari Offensive Systems V
  • Caldari Propulsion Systems V
  • Caldari Engineering Systems IV
  • Caldari Electronic Systems IV
  • Rapid Launch V
  • Guided Missile Precision IV
  • Missile Bombardment IV
  • Warhead Upgrades IV
  • Shield Management V
  • Shield Operation V
  • Shield Compensation V
  • Shield Upgrades IV
  • Acceleration Control IV
  • Afterburner IV
  • Evasive Maneuvering IV
  • Fuel Conservation IV
  • Capacitor Management V
  • Capacitor Systems Operation V
NOTES
  • Cap stable active fit with a ridiculously high repair rate, high resists, and very good speed. Change hardeners based on enemy, Gurista's fit here tanks about 2800dps with moderate skills. Appx 1.5b ISK but makes mission running easy and pays for itself in time. Do not fly in wartime.
Level 4 Tengu
Tengu: Level 4 Tengu
EFT
[Tengu, Level 4 Tengu]
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Pithi A-Type Small Shield Booster
Pithi A-Type Small Shield Booster
10MN Afterburner II
Adaptive Invulnerability Field II
EM Ward Field II
Target Painter II

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Tengu Defensive - Amplification Node
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Warhead Calefaction Catalyst I
Medium Warhead Calefaction Catalyst I



Scourge Rage Heavy Assault Missile

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • At a bare minimum:

  • Shield Operation V
  • Caldari Defensive Systems I
  • Light Missiles III
  • Heavy Assault Missiles V
  • Heavy Assault Missile Specialization I
  • Missile Launcher Operation V
  • Afterburner IV
  • Caldari Engineering Systems I
  • Target Painting IV
  • Tactical Shield Manipulation IV
  • Caldari Cruiser V
  • Caldari Strategic Cruiser I
  • Navigation V
  • Caldari Propulsion Systems I
  • Caldari Electronic Systems I
  • Caldari Offensive Systems I
  • Jury Rigging III
  • Launcher Rigging I
NOTES
  • 836 dps with scourge rage heavy assault missiles.
  • reps 441hp/s with both shield boosters running.
  • 633 m/s with AB and 213 without.

  • EFT shows 26.2k EHP

  • Capacitor lasts:
  • 2m 8s with everything on.
  • 6m 7s with one shield booster.
  • 63.8% with everything but the shield boosters.

  • Costs ~600m, most expensive part is the small shield boosters.
Gareth's Solo C3 Tengu
Tengu: Gareth's Solo C3 Tengu
EFT
[Tengu, Gareth's Solo C3 Tengu]
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Experimental 100MN Afterburner I
Shield Boost Amplifier II
Pithum C-Type Medium Shield Booster
Adaptive Invulnerability Field II
EM Ward Field II
Phased Weapon Navigation Array Generation Extron
Cap Recharger II

Reactor Control Unit II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Tengu Defensive - Amplification Node
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Medium Anti-Explosive Screen Reinforcer II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II



Caldari Navy Scourge Heavy Missile x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
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Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This fit can breeze through C3 combat signatures, but if you want to do relic and data sites you'll need to swap a BCU for a DCU and the target painter for another shield booster.
  • If neuting becomes an issue (it shouldn't really), you can swap the painter for a cap recharger.
  • I prefer to use a prop mod on my fits, even though it has a range of 80km (limited by targeting range not missile range). Having the ability to burn away quickly if someone catches you is fantastically useful and will absolutely save your ship.
  • This fit costs ~450M, so it's fairly cheap as T3s go.
  • Carry analysers + a mobile depot in the hold to to open cans if desired.


Tactics

No sub-article about Tengu roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Tengu here.