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EVE University
EVE University
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             nPvP

novice Player versus Player
created by Scifi° on 2014.05.10





SNEAK PEEK EVE University possibilities


Factions
EVE_University_Medals File:ServiceMedal.jpg File:UNISilverCrossMedal.png
Ships File:HarbingerNavyIssue.png


Implants
Events File:Altruist KYE talos rear.jpg File:Skills training clock.jpg File:Moar bubbles2.png
Mobiles


Campuses
Fleets Chill_Town Incursion


Theory 200px 200px File:Sentrydrones2.jpg 200px
Timers
Rats File:The blood raiders covenant logo.jpg File:Serpentis logo.jpg File:Guristas pirates logo.jpg
Cloaking File:Cloaking.jpg File:Icon cloak.png

PRACTICE


Intro

File:UNIMentor2Banner.png nPvP practice is developed for the very fresh, rookie & novice pilots to learn the very basics of combat in EVE in a controlled Arena. With use of only rookie ships. This makes it faster to respawn and join the practice Arena again, again & again. Rookie ship are for free! To obtain a new one: with your capsule go to the nearest station were you have no ships stored when you dock there will be a rookie ship in the Inventory (alt-c) of the station. This process can be repeated many times for free. Rookie ship can not be manufactured, there are no blueprints, no reprocess value, it is not possible to sell them directly (You could put them in a contract). New rookie ships are equipped with one offensive weapon and one mining laser. So nPvP training is possible without having to invest any isk or buy/haul new ships!!! Very quick respawn is possible. So more fun for combat training!!!

  • If you have any questions about the above pictures/icons please ask the teachers/instructors.



 

Rules

  • Respect all EVE University rules. EVE_University_Rules
  • Only rookie ships
  • No implants
  • Only fights in the setup designated Arena location
  • Discuss how to improve your combat skills with the other pilots/instructors/teachers


 

Cross-References






Hit description Random damage modifier
Barely scratches 0.500–0.625
Hits lightly 0.625–0.750
Hits 0.750–1.000
Well aimed 1.000–1.250
Excellent 1.250–1.490
Perfectly 3.000


 

Definitions

  • Arena = Controlled area in deep space used for practice/combat/games. Watched over by instructors/wardens. Scouts are watching in nearby systems for threats.
  • Teacher = Mostly teaches theoretical classes. Some do teach practical classes.
  • Instructor = Mostly teaches/overwatches practicals,exercises & games in Arenas. Sometimes they teach theory.
  • Supporter/Logi = People who support us with logistics (logi) or other services.
  • Spectator = People who do not want to take part of the practice/exercise/game but like to observe/study us.


 

Pre-Flight Check List


 





 

Rookie ships:


  Amarr --> Impairor


  Caldari --> Ibis


  Gallente -> Velator


  Minmatar -> Reaper


 

Rats


Example incursion Rats:
NameSig [1]Speed [2]Orbit / Speed [3]Damage / Volley [4]Range [5]Effective HP [6]
1   Renyn Meten
Renyn Meten  
33   33 m 2550   2,550 m/s 9000 9 km   410 m/s 192 192 dps   960 hp 12000 10 - 12 km   8898 9k ehp  
1   Niarja Myelen
Niarja Myelen   
53   53 m 2760   2,760 m/s 15000 15 km   405 m/s -1 (no weapons) -1 (no weapons) 3786 4k ehp  
3   Mara Paleo
Mara Paleo  
65   65 m 2050   2,050 m/s 60000 60 km   310 m/s -1 (no weapons) -1 (no weapons) 29505 30k ehp  
5   Deltole Tegmentum
Deltole Tegmentum    
540   540 m 850   850 m/s 12000 12 km   118 m/s 818 818 dps   4,500 hp 45000 < 45 km   179075 179k ehp  
5   Outuni Mesen
Outuni Mesen [7]    
400   400 m 790   790 m/s 18000 18 km   110 m/s 352 352 dps   1,760 hp 65000 45 - 65 km   215104 215k ehp  
  1. ^ While using their propulsion module, they suffer the same signature bloom as players.
  2. ^ This is the speed of the ship while they try to get within orbit or as they try to chase after you, suffering the same signature bloom as players do with the propulsion module on. They will turn off any propulsion modules once they get close to their preferred orbit.
  3. ^ Preferred orbit range and regular speed while orbiting, which is their regular speed without the propulsion module turned on.
  4. ^ Damage per second as well as damage per volley. Unless stated otherwise, turrets do an equal amount of EM and thermal damage while torpedoes do an equal amount of kinetic and explosive damage.
  5. ^ This is the effective range of this ship, presented with two values for turrets, optimal and optimal + double falloff, as well as a single range for torpedoes.
  6. ^ This is the amount of damage this ship can take, taking into account their resists. All ships, except the Lirsautton Parichaya have omni tanks. Hover over the icon for information about raw hitpoints.
  7. ^ The Outuni Mesen does 82% EM and 18% thermal damage with its turrets.



Ships overview



Mining


Mining Ships

Ship Type Ship Use
Frigate Venture Low yield, tank and ore hold compared to specialized ship. Greater agility and speed. Only ship in the game with a gas harvesting bonus. Is cheap and takes minimal training.
Mining Barge Procurer Specializes in defense (shield tank).
Retriever Specializes in ore hold capacity.
Covetor Specializes in ore yield.
Exhumer Skiff Specializes in defence (shield tank).
Mackinaw Specializes in ore hold capacity.
Hulk Specializes in ore yield.
Support Command Ships Can fit gang assist modules and provide security.
Industrial Command Orca Bonuses towards gang link modules, has considerable cargo room, can fly in high-sec.
Capital Industrial Rorqual Capital ship, bonuses towards gang link modules, can compress ore in cargohold (vastly increasing capacity).



ORE

System
security
rating
Quarter
       
1.0 and lower   Veldspar
  Scordite
  Clear Icicle
  Veldspar
  Scordite
  White Glaze
  Veldspar
  Scordite
  Blue Ice
  Veldspar
  Scordite
  Glacial Mass
0.9 and lower   Pyroxeres   Pyroxeres   Plagioclase   Plagioclase
0.7 and lower   Kernite   Plagioclase   Omber   Omber
0.4 and lower   Jaspet   Kernite   Jaspet   Kernite
0.3 and lower   Glare Crust   Glare Crust   Glare Crust   Glare Crust
0.2 and lower   Hemorphite   Hedbergite   Hemorphite   Hedbergite
0.1 and lower   Dark Glitter   Dark Glitter   Dark Glitter
0.0 and lower   Spodumain
  Gneiss
  Crokite
  Arkonor
  Bistot
  Mercoxit
  Gelidus
  Krystallos
  Enriched Clear Icicle
  Dark Ochre
  Crokite
  Spodumain
  Bistot
  Mercoxit
  Gelidus
  Krystallos
  Pristine White Glaze
  Dark Ochre
  Crokite
  Arkonor
  Bistot
  Mercoxit
  Gelidus
  Krystallos
  Thick Blue Ice
  Spodumain
  Gneiss
  Arkonor
  Bistot
  Mercoxit
  Gelidus
  Krystallos
  Smooth Glacial Mass


 
Overview
 
An asteroid belt, as seen on the overview. Note the belt's warp-in point (marked with an inverted triangle), as well as the variety of different asteroid types (all labelled according to what kind of ore they contain).



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Scifi° (talk) 10:29, 13 May 2014 (UTC)