High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Developer: Thukker Mix
The Thukkers generally favor speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.
SHIP BONUSES
Minmatar Battleship bonuses (per skill level):
5% bonus to Large Projectile Turret rate of fire
10% bonus to Large Projectile Turret damage
Black Ops bonuses (per skill level):
7.5% bonus to Large Projectile Turret tracking
7.5% bonus to Large Projectile Turret falloff
Role Bonus:
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue
50% reduction in Cynosural Field Generator duration
650% bonus to ship max velocity when using Cloaking Devices
Required Skills
Training Time what's this?120d 8h 6m 0s
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Grouping
▪ Variations Typhoon Fleet Issue
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High Amount of High Slots High Amount of Low Slots
13,000 MW 660 tf
138 m/sec
750 m³
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,Typhoon
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High Amount of High Slots High Amount of Low Slots
12,500 MW 640 tf
130 m/sec
780 m³
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 5
Rig
2
large
Calibration 400
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Navigation |
Base Time to Warp 13.2 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 125 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 4,968 HP
Frigate Escape Bay 1 Frigate
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Armor |
Armor Hitpoints 4,375 HP
Armor Resistances
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Shields |
Shield Capacity 4,968 HP
Shield Resistances
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Summary
The Panther is a decent middle ground for blops groups. The Panther's combination of damage and RoF-bonused autocannons, along with enough room for a full flight of heavy drones (or Geckos with a mix of mediums and lights) give it decent firepower (slightly below a Redeemer but above a neut-fit Sin when fit with traditional 800mm autocannons. With 5 medium and 6 low slots, the Panther can be either armour or shield tanked, although blops groups often fit armour, to give room in the midslots for tackle and utility. The Panther falls slightly behind the Redeemer but above the Sin in terms of tank (when fitted with armour buffer). The Panther also has 2 utility highs (more than the Redeemer but less than the Sin, often filled with a heavy and medium neut to help break active tanked targets. The Panther is also the fastest blops, although this trait isn't as important when dropping with a group of armour blops.
Skills
Further information about additional or recommended skills to pilot Panther for a specific or its common role(s) can be written here.
Tactics
No sub-article about Panther roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Panther here.
Patch History
A long, long time ago...
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Version 19.05 - Build: 1913030 - 2021-06-22.1 - Enter the Portal (Patch Notes)
- Increased the cargo capacity by 100m3.
- Increased maximum target range by 30%.
- New Role Bonus: 50% reduction in Covert Cynosural Generator duration
- New Role Bonus: 650% bonus to ships maximum velocity when using a Cloaking Device (this was previously a Black Ops ship bonus and has been moved into a role bonus).
- Increased role bonus to 75% for reduction to effective distance traveled for jump fatigue.
- Increased the ship Max Velocity by 25%.
- Updated Minmatar Battleship bonuses (per skill level):
- Incrased the bonus to Large Projectile Turret damage from 5% to 10%.
- Updated Black Ops bonuses (per skill level):
- Added: 7.5% bonus to Large Projectile Turret tracking speed
- Added: 7.5% bonus to Large Projectile Turret falloff range.
- Removed: 5% bonus to ship max velocity
- Removed: 125% bonus to ship max velocity when using cloaking devices
18.09 Release - Build: 1810288 - 2020-09-22 - "Rolling Thunder" Update (Patch Notes)
Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships. - CCP Dopamine, Rolling Thunder News Post
- Fuel bay capacity increased from 1,250 m3 to 2,150 m3 (+900 m3, +72%)
- Resistances increased:
- Shield Resistances
- EM - From 10% to 37%
- Therm - From 24% to 37%
- Armor Resistances
- EM - From 64% to 75%
- Therm - From 38% to 49%
(stats correspond to a T2 hull resist bonus increase from +10%/+5% EM/Th resists to +37.0%/+21.25% for shield, and +37.5%/+21.54% for armor.)
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- Increased Scan Resolution by 30% for Marauders and Black Ops
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 2.2 AU/s to 3.5 AU/s (+1.3 AU/s)
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