RELATED UNI-WIKI REFERENCES
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A narrow pass is a trap that has undone many a grand army.
- – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)
Versatility in fleet ship designs has long been a watchword of Minmatar naval doctrine, and the Naglfar Fleet Issue continues that tradition by building on the strengths of the already highly-adaptable base Naglfar-class. Across the board upgrades to defenses, improved repair systems, and enhanced projectile weapon systems significantly improve the performance and capabilities of the Republic Fleet's new variant of a revered capital ship design. Improvements to utility and energy systems round out a package that transforms an already formidable fleet and siege action platform into a vessel that any foe would rather avoid.
"Jarvika the Fang was a raider by nature but did not stint when arming a full war host against his mightiest foes." – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)
SHIP BONUSES
Minmatar Dreadnought bonuses (per skill level):
7.5% bonus to Capital Projectile Turret damage
5% bonus to Capital Projectile Turret rate of fire
7.5% bonus to Shield Booster cycle and Armor Repairer amount
20% bonus to Heavy Stasis Grappler fallof ranger
Role Bonus:
• Can fit Siege modules
5x penalty to Entosis Link cycle time
Required Skills
Training Time what's this?
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Grouping
▪ Variations Naglfar
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460,000 MW 740 tf
80 m/sec
2,900 m³
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, Valravn
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600,000 MW 900 tf
80 m/s
3,650 m 3
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Ship Attributes
Fittings |
High 6
Launchers 0
Turrets 3
Rig
3
capital
Calibration 400
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Navigation |
Base Time to Warp 78.6 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
Structure Hitpoints 143.250 HP
Ship Maintenance Bay Capacity 1,000,000 m³
Fleet Hangar Capacity 10,000 m³
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Armor |
Armor Hitpoints 143.250 HP
Armor Resistances
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Shields |
Shield Capacity 143.250 HP
Shield Resistances
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Summary
An undeniable upgrade from the base Naglfar, the faction variant sports an additional bonus to stasis grappler range, as well as a 7.5% bonus to both shield booster and armor repairer amount compared to the Naglfar's 5% bonus to shield booster cycle time. The fleet version also has a 50% higher damage bonus per level of Minmatar Dreadnought. The Fleet version also sports an extra high slot, more base tank, higher scan resolution and sensor strength, and more cpu and powergrid, and a slightly longer maximum targeting range.
Skills
Further information about additional or recommended skills to pilot Naglfar Fleet Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Naglfar Fleet Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Naglfar Fleet Issue here.
Patch History
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Caldari |
Gallente |
Minmatar |
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