Difference between revisions of "Panther"

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(Updated to account for the warp speed changes.)
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  * SHIP ATTRIBUTES SECTION (last update : 11/4/2014)
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  * SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
 
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  | maxvelocity=146 m/sec
 
  | maxvelocity=146 m/sec
 
  | inertia=0.064
 
  | inertia=0.064
  | warpspeed=2.2 AU/s
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  | warpspeed=3.5 AU/s
 
  | warptime=13.2 s
 
  | warptime=13.2 s
 
  | targetrange=48.00 km
 
  | targetrange=48.00 km
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==Notes==
 
==Notes==
 
''You can write additional notes for Panther here.''
 
''You can write additional notes for Panther here.''
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 +
==Patch History==
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{{Expansion past|
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'''October 2019 Release - 2019-10-15.1'''
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''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
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* Warp Speed increased from 2.2 AU/s to 3.5 AU/s (+1.3 AU/s)
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}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
 
[[Category:Ship Database]][[Category:Black Ops]]
 
[[Category:Ship Database]][[Category:Black Ops]]

Revision as of 23:26, 16 October 2019

EVE University Database
 
Ship Database
Panther
CornerT2h.png
Panther
Minmatar Republic
Minmatar Republic
Black Ops
Typhoon Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Thukker Mix

The Thukkers generally favor speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.

SHIP BONUSES

Minmatar Battleship bonuses (per skill level):
5% bonus to Large Projectile Turret rate of fire
5% bonus to Large Projectile Turret damage
Black Ops bonuses (per skill level):
5% bonus to ship max velocity
125% bonus to ship max velocity when using Cloaking Devices
Role Bonus:
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
50% reduction to effective distance traveled for jump fatigue

Required Skills
Training Time what's this?
120d 8h 6m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Typhoon Fleet Issue
Typhoon Fleet Issue.jpg
CornerTFs.png
Typhoon Fleet Issue
Faction Battleships Typhoon Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (6/6) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png13,000 MW Icon cpu.png660 tf
Icon velocity.png138 m/sec
Icon capacity.png750 m³
,Typhoon
Typhoon.jpg
Typhoon
Standard Battleships Typhoon Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (6/6) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png12,500 MW Icon cpu.png640 tf
Icon velocity.png130 m/sec
Icon capacity.png780 m³

Ship Attributes

Fittings
Powergrid
powergrid
12,750 MW
CPU
cpu output
510 tf
Capacitor
capacitor
5,000 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
5
Medium
medium slots
5
Low
low slots
6
Rig
rigs
2
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
146 m/sec
Inertia Modifier
inertia modifier (agility)
0.064
Warp Speed
inertia modifier (agility)
3.5 AU/s
Base Time to Warp
base time to warp
13.2 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
175 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
48.00 km
Max Locked Targets
max. locked targets
7
LADAR Sensor
LADAR sensor strength
18 points
Sig. Radius
signature radius
288 m
Scan Res.
scan resolution
155 mm
Structure
Structure Hitpoints
structure hitpoints
4,968 HP
Mass
ship mass
148,800,000 kg
Volume
ship volume
414,000 m³
Cargo Capacity
cargo capacity
725 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Fuel Capacity
capacity
1,250 m³
Armor
Armor Hitpoints
armor hitpoints
4,375 HP
Armor Resistances
EM
electromagnetic resistance
64
THR
thermal resistance
38.25
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
4,968 HP
Shield Resistances
EM
electromagnetic resistance
10
THR
thermal resistance
24
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Panther here.

Skills

Further information about additional or recommended skills to pilot Panther for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Panther roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Panther here.

Patch History