Difference between revisions of "Redeemer"
m (Change class back to Black Ops, {{ShipArticle}} is updated to recognize Black Ops as having a Frigate Escape Bay.) |
Drebin 679 (talk | contribs) (Added quote introduced in the Revenant expansion (2024-11-12). Removed manufacturer portion of info blurb that was taken out in the same expansion.) |
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{{Ship|Bhaalgorn}},<br> | {{Ship|Bhaalgorn}},<br> | ||
{{Ship|Armageddon Imperial Issue}} | {{Ship|Armageddon Imperial Issue}} | ||
− | | tech=2 | + | | tech=2 |
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| powergrid=17,000 MW | | powergrid=17,000 MW | ||
| cpu=505 tf | | cpu=505 tf | ||
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| dronebay=125 m³ | | dronebay=125 m³ | ||
| bandwidth=125 Mbit/sec | | bandwidth=125 Mbit/sec | ||
− | | info=Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further | + | | quote=Acts of faith performed in the dark still serve the light. |
+ | | quote_attribution=Empress Catiz Tash-Murkon I | ||
+ | | info=Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further. | ||
| bonuses= <b>Amarr Battleship bonuses (per skill level):</b><br> | | bonuses= <b>Amarr Battleship bonuses (per skill level):</b><br> | ||
10% reduction in Large Energy Turret activation cost | 10% reduction in Large Energy Turret activation cost |
Latest revision as of 17:59, 17 November 2024
RELATED UNI-WIKI REFERENCES
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Acts of faith performed in the dark still serve the light.
SHIP BONUSES
Amarr Battleship bonuses (per skill level):
Ship Attributes
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Summary
The Redeemer is the Amarr Black Ops. Its strong rate of fire bonus leads to impressive DPS which makes it the most popular damage dealer among Black Ops. The capacitor warfare bonus is welcome to make the typical neut in the utility high more effective. Despite that bonus, full neuting fits like it is common for the Sin are not done with the Redeemer as the damage from its turrets is considered too valuable. The Redeemer is the Black Ops with the most low slots (seven), thus it’s not surprising that it’s usually armor tanked. It’s also a popular option for dedicated bridging fits because the high number of low slots allows fitting many expanded cargoholds.
Skills
Further information about additional or recommended skills to pilot Redeemer for a specific or its common role(s) can be written here.
Tactics
No sub-article about Redeemer roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Redeemer here.
Patch History
A long, long time ago... |
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20.03 Release - Build: 2013787 - 2022-03-08 - "Road to Fanfest" Update (Patch Notes) Brand new Role bonuses have been added to all battleships (excluding the Praxis).
Version 19.05 - Build: 1913030 - 2021-06-22.1 - Enter the Portal (Patch Notes)
Furthermore, all Black Ops ships are finally getting a Fuel Bay upgrade and there will be improved resistance profiles for Black Ops Battleships. - CCP Dopamine, Rolling Thunder News Post
(stats correspond to a T2 hull resist bonus increase from +10%/+5% primary/secondary resist to +36.25%/+21.33% for armor, +36%/+21.66% for shield.)
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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