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Drebin 679 (talk | contribs) Typo fix. Readjust Legion patch notes header under Patch Notes section. |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 2025-05-27) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=42243 | |||
| shipimg=Chemosh.jpg | |||
| shipname=Chemosh | |||
| caption=Chemosh | |||
| class=Dreadnought | |||
| grouping=Pirate Faction Dreadnoughts | |||
| hulltype=Revelation Class | |||
| faction=Blood Raiders | |||
| variations= {{Ship|Revelation}}, {{Ship|Bane}}, {{Ship|Revelation Navy Issue}} | |||
| tech=F | |||
| powergrid=850,000 MW | |||
| cpu=715 tf | |||
| capacitor=66,000 GJ | |||
| highs=6 | |||
| turrets=3 | |||
| mediums=4 | |||
| lows=8 | |||
| mass=1,290,000,000 kg | |||
| volume=18,500,000 {{m3}} | |||
| cargohold=2,400 {{m3}} | |||
| extraholdtype=Fuel | |||
| extrahold=8,000 {{m3}} | |||
| extrahold2type=Ship Maintenance Bay | |||
| extrahold2=1,000,000 {{m3}} | |||
| extrahold3type=Fleet Hangar | |||
| extrahold3=10,000 {{m3}} | |||
| extrahold4type=Corpse | |||
| extrahold4=1,000 {{m3}} | |||
|quote=Eternity in flesh<br>Is an eternity with the Red God | |||
|quote_attribution=Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 7:5 | |||
| info=The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology. | |||
| bonuses= <b>Amarr Dreadnought bonuses (per skill level):</b><br> | |||
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br> | |||
'''Minmatar Dreadnought bonuses (per skill level):'''<br> | |||
20% bonus to Stasis Webifier optimal range<br> | |||
'''Role Bonus:'''<br> | |||
• Can fit Siege Modules<br> | |||
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br> | |||
• Capital Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of their signature redius<br> | |||
37.5% bonus to Capital Energy Turret damage<br> | |||
5x penalty to Entosis Link duration | |||
| structurehp= 153,150 HP | |||
| armorhp= 185,000 HP | |||
| armorem=50 | |||
| armortherm=35 | |||
| armorkin=25 | |||
| armorexp=20 | |||
| shieldhp=118,000 HP | |||
| shieldem=0 | |||
| shieldtherm=20 | |||
| shieldkin=40 | |||
| shieldexp=50 | |||
| maxvelocity=80 m/sec | |||
| inertia=0.04 | |||
| warpspeed=1.5 AU/s | |||
| warptime= 71.5 s | |||
| targetrange=97.5 km | |||
| maxlockedtargets=7 | |||
| sigradius=11,800 m | |||
| scanres=85 mm | |||
| sensortype=RADAR | |||
| sensorvalue=45 points | |||
| reqskills= * {{RequiredSkill|Capital Ships|I}} | |||
** {{RequiredSkill|Advanced Spaceship Command|V}} | |||
*** {{RequiredSkill|Spaceship Command|V}} | |||
* {{RequiredSkill|Minmatar Dreadnought|I}} | |||
** {{RequiredSkill|Capital Ships|III}} | |||
*** {{RequiredSkill|Advanced Spaceship Command|V}} | |||
**** {{RequiredSkill|Spaceship Command|V}} | |||
** {{RequiredSkill|Minmatar Battleship|III}} | |||
*** {{RequiredSkill|Spaceship Command|IV}} | |||
*** {{RequiredSkill|Minmatar Battlecruiser|III}} | |||
**** {{RequiredSkill|Spaceship Command|III}} | |||
**** {{RequiredSkill|Minmatar Cruiser|III}} | |||
***** {{RequiredSkill|Spaceship Command|II}} | |||
***** {{RequiredSkill|Minmatar Destroyer|III}} | |||
****** {{RequiredSkill|Minmatar Frigate|III}} | |||
******* {{RequiredSkill|Spaceship Command|I}} | |||
* {{RequiredSkill|Amarr Dreadnought|I}} | |||
** {{RequiredSkill|Capital Ships|III}} | |||
*** {{RequiredSkill|Advanced Spaceship Command|V}} | |||
**** {{RequiredSkill|Spaceship Command|V}} | |||
** {{RequiredSkill|Amarr Battleship|III}} | |||
*** {{RequiredSkill|Spaceship Command|IV}} | |||
*** {{RequiredSkill|Amarr Battlecruiser|III}} | |||
**** {{RequiredSkill|Spaceship Command|III}} | |||
**** {{RequiredSkill|Amarr Cruiser|III}} | |||
***** {{RequiredSkill|Spaceship Command|II}} | |||
***** {{RequiredSkill|Amarr Destroyer|III}} | |||
****** {{RequiredSkill|Amarr Frigate|III}} | |||
******* {{RequiredSkill|Spaceship Command|I}} | |||
** {{RequiredSkill|Tactical Weapon Reconfiguration|I}} | |||
*** {{RequiredSkill|Advanced Weapon Upgrades|V}} | |||
**** {{RequiredSkill|Weapon Upgrades|V}} | |||
***** {{RequiredSkill|Gunnery|II}} | |||
* {{RequiredSkill|Jump Drive Operation|I}} | |||
** {{RequiredSkill|Science|V}} | |||
** {{RequiredSkill|Navigation|V}} | |||
** {{RequiredSkill|Warp Drive Operation|V}} | |||
*** {{RequiredSkill|Navigation|I}} | |||
| totaltraintime=111d 12h 15m 40s | |||
| externallinks= | |||
| highlights1=High Amount of Medium Slots | |||
| highlights2=1,000{{m3}} Corpse hold | |||
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==Summary== | == Summary == | ||
The {{PAGENAME}} is a Blood Raiders dreadnought. It requires both Amarr and Minmatar dreadnought skills to fly. | The {{PAGENAME}} is a Blood Raiders dreadnought. It requires both Amarr and Minmatar dreadnought skills to fly. | ||
==Skills== | == Skills == | ||
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or | ''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ||
== Tactics == | |||
==Tactics== | |||
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ||
==Notes== | == Notes == | ||
''You can write additional notes for the {{PAGENAME}} here.'' | ''You can write additional notes for the {{PAGENAME}} here.'' | ||
{{ShipsMatrix}} | == Patch History == | ||
[[Category:Pirate Faction Ships]][[Category:Dreadnoughts]] | {{expansion past | ||
|'''Version 25.01 - 2025-05-27''' - ''Legion'' ([https://www.eveonline.com/news/view/legion-expansion-notes Patch Notes]) | |||
* New Role Bonus Added: Capital Energy Nosferatu fitted to this ship ignores target signature resolution. | |||
* Role Bonus for Capital Energy Turret Damage increased from 25% to 37.5%. | |||
* Armor Hitpoints increased from 169,000 to 185,000. | |||
* Structure Hitpoints decreased from 169,000 to 153,150. | |||
}} | |||
{{ShipsMatrix|expgroup= pirates}} | |||
[[Category:Ship Database]] | |||
[[Category:Pirate Faction Ships]] | |||
[[Category:Pirate Faction Dreadnoughts]] | |||